Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[The One Ring] The Marsh Bell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeNotCharles" data-source="post: 5772323" data-attributes="member: 79945"><p>The rope fibers are stretched slightly - Hobnob, being from the Shire, doesn't have much knowledge of boats, but he's seen the same type of strain on carts pulling heavy loads. It seems like the boat was loaded fairly heavily. But the rope didn't snap - it was definitely cut cleanly by a sharp knife. Which suggests that it was Borin or Óin who did the cutting - no dwarf would ever carry a dull knife.</p><p></p><p>What Kurin said has the ring of truth - Hobnob is certain that the dwarves did feel that they had to leave in a hurry. Which means that either Holti is lying when he said that it was mostly safe here, or perhaps that the dwarves wanted to leave the village behind in a hurry... they would have been wearing bright gold and dressed richly, as envoys to the King of the Eagles - a tempting target for the impoverished villagers. Were they worried about thievery? But Holti and the elders seemed so open and friendly, Hobnob hates to think ill of them.</p><p></p><p><span style="color: Magenta">Holti, I'd like your village to have this, thanks for your hospitality. </span> says Hobnob as he stands from his contemplation. The hobbit retrieves about a days worth of his own pipeweed, a considerable amount indeed, and gifts it to Holti; gauging his reaction. </p><p></p><p>Holti's mouth stretches open in a wide grin. He bows deeply in thanks and sniffs at the pouch's rich aroma. <span style="color: Lime">"Thanks for your kingly gift!"</span> he cries. The hobbit is certain that he is being utterly sincere. These men are clearly not thieves.</p><p></p><p>So why would the dwarves flee so quickly? Perhaps it is only <em>usually</em> safe, and they were surprised by some marsh creature... Hobnob sucks on his own share of weed as he ponders.</p><p></p><p>The rich pipeweed fills his lungs and puffs out, swirling around the hobbit's head until he is wreathed in his own cloud of mist. As he contemplates the eddies in the smoke, Hobnob is struck by how easy it is to see patterns there, as if little capering figures were dancing around his head. The mists of the marsh trick the eye in almost the same way.</p><p></p><p>Of course - Holti said it was safe here, but the dwarves didn't know that! They rushed down to make camp without stopping to speak to the locals. They must seen shapes moving in the fog, and whether it was a rare beast that ventured close to the village, or just phantasms, they would have felt threatened and departed as hastily as possible.</p><p></p><p>[sblock=OOC]</p><p>1 AP in Perception for your Insight roll. And then a second in Perception for your Search roll invoking Smoking. (If I'd done it the other way around, you'd only have gotten 1 AP for succeeding at Search with or without the Smoking trait, and then Insight wouldn't get another because it wasn't a very difficult task and you didn't invoke a trait... Funny how that works.)</p><p>[/sblock]</p><p></p><p>Holti accepts Hobnob's offer of trade as gladly as the pipeweed, and hurries off up the stair to bring the news to the elders. They will look for you on your journey back - if you return.</p><p></p><p>Now that you are alone on the landing, do you have more investigation you want to do, or are you ready to launch your own boat into the swamp?</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5772323, member: 79945"] The rope fibers are stretched slightly - Hobnob, being from the Shire, doesn't have much knowledge of boats, but he's seen the same type of strain on carts pulling heavy loads. It seems like the boat was loaded fairly heavily. But the rope didn't snap - it was definitely cut cleanly by a sharp knife. Which suggests that it was Borin or Óin who did the cutting - no dwarf would ever carry a dull knife. What Kurin said has the ring of truth - Hobnob is certain that the dwarves did feel that they had to leave in a hurry. Which means that either Holti is lying when he said that it was mostly safe here, or perhaps that the dwarves wanted to leave the village behind in a hurry... they would have been wearing bright gold and dressed richly, as envoys to the King of the Eagles - a tempting target for the impoverished villagers. Were they worried about thievery? But Holti and the elders seemed so open and friendly, Hobnob hates to think ill of them. [COLOR=Magenta]Holti, I'd like your village to have this, thanks for your hospitality. [/COLOR] says Hobnob as he stands from his contemplation. The hobbit retrieves about a days worth of his own pipeweed, a considerable amount indeed, and gifts it to Holti; gauging his reaction. Holti's mouth stretches open in a wide grin. He bows deeply in thanks and sniffs at the pouch's rich aroma. [color=Lime]"Thanks for your kingly gift!"[/color] he cries. The hobbit is certain that he is being utterly sincere. These men are clearly not thieves. So why would the dwarves flee so quickly? Perhaps it is only [i]usually[/i] safe, and they were surprised by some marsh creature... Hobnob sucks on his own share of weed as he ponders. The rich pipeweed fills his lungs and puffs out, swirling around the hobbit's head until he is wreathed in his own cloud of mist. As he contemplates the eddies in the smoke, Hobnob is struck by how easy it is to see patterns there, as if little capering figures were dancing around his head. The mists of the marsh trick the eye in almost the same way. Of course - Holti said it was safe here, but the dwarves didn't know that! They rushed down to make camp without stopping to speak to the locals. They must seen shapes moving in the fog, and whether it was a rare beast that ventured close to the village, or just phantasms, they would have felt threatened and departed as hastily as possible. [sblock=OOC] 1 AP in Perception for your Insight roll. And then a second in Perception for your Search roll invoking Smoking. (If I'd done it the other way around, you'd only have gotten 1 AP for succeeding at Search with or without the Smoking trait, and then Insight wouldn't get another because it wasn't a very difficult task and you didn't invoke a trait... Funny how that works.) [/sblock] Holti accepts Hobnob's offer of trade as gladly as the pipeweed, and hurries off up the stair to bring the news to the elders. They will look for you on your journey back - if you return. Now that you are alone on the landing, do you have more investigation you want to do, or are you ready to launch your own boat into the swamp? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[The One Ring] The Marsh Bell
Top