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The only player is a ftr, who does not have enough magic
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<blockquote data-quote="FireLance" data-source="post: 2539565" data-attributes="member: 3424"><p>I think it depends on how you want to position the PC - as an anti-magic fighter, or as a fighter that uses magic.</p><p></p><p>If the former, have a look at the Occult Slayer PrC in Complete Warrior, the various anti-spellcaster feats in Complete Arcane and the Magebane weapon enhancement, also from Complete Arcane.</p><p></p><p>If the latter, the PC can pick up some minor spellcasting abilities by taking levels in a variety of base and prestige classes. Warlock from Complete Arcane could be an interesting choice as Use Magic Device is a class skill for warlocks, and their abilities can be used at will (much like a fighter's). Four levels of warlock will give the PC three invocations, and she can pick the more defensive ones such as Dark One's Own Luck (luck bonus to one saving throw for 24 hours), Devil's Sight (see through normal and magical darkness for 24 hours), and See the Unseen (see invisible as the spell and darkvision for 24 hours). She also gets the ability to take 10 on Use Magic Device checks, the ability to <em>detect magic</em> at will and DR 1/cold iron. In addition, since the warlock has medium BAB, she only loses out on one point.</p><p></p><p>EDIT: Just noticed the stat block you posted above. Since the character is LG, warlock is a no-go unless you're willing to houserule the alignment restriction.</p><p></p><p>In terms of equipment, a <em>ring of spell storing</em> is probably the most reliable way to get access to a wide range of spells. A <em>ring of evasion</em> and a <em>ring of freedom of movement</em> are also good defensive items against spells and abilities that allow Reflex saves and those that cause paralysis. Against spellcasters, touch AC is more important than regular AC, so increase your Dexterity with <em>gloves of dexterity</em> and pick up items that grant deflection, dodge or insight bonuses such as a <em>potion of shield of faith</em>, a <em>ring of deflection</em>, <em>boots of speed</em>, or a <em>dusty rose prism ioun stone</em>. Speaking of ioun stones, a <em>pale lavender ellipsoid ioun stone</em> and a <em>lavender and green ellipsoid ioun stone</em> absorb spells of up to 4th and 8th level respectively.</p></blockquote><p></p>
[QUOTE="FireLance, post: 2539565, member: 3424"] I think it depends on how you want to position the PC - as an anti-magic fighter, or as a fighter that uses magic. If the former, have a look at the Occult Slayer PrC in Complete Warrior, the various anti-spellcaster feats in Complete Arcane and the Magebane weapon enhancement, also from Complete Arcane. If the latter, the PC can pick up some minor spellcasting abilities by taking levels in a variety of base and prestige classes. Warlock from Complete Arcane could be an interesting choice as Use Magic Device is a class skill for warlocks, and their abilities can be used at will (much like a fighter's). Four levels of warlock will give the PC three invocations, and she can pick the more defensive ones such as Dark One's Own Luck (luck bonus to one saving throw for 24 hours), Devil's Sight (see through normal and magical darkness for 24 hours), and See the Unseen (see invisible as the spell and darkvision for 24 hours). She also gets the ability to take 10 on Use Magic Device checks, the ability to [I]detect magic[/I] at will and DR 1/cold iron. In addition, since the warlock has medium BAB, she only loses out on one point. EDIT: Just noticed the stat block you posted above. Since the character is LG, warlock is a no-go unless you're willing to houserule the alignment restriction. In terms of equipment, a [I]ring of spell storing[/I] is probably the most reliable way to get access to a wide range of spells. A [I]ring of evasion[/I] and a [I]ring of freedom of movement[/I] are also good defensive items against spells and abilities that allow Reflex saves and those that cause paralysis. Against spellcasters, touch AC is more important than regular AC, so increase your Dexterity with [I]gloves of dexterity[/I] and pick up items that grant deflection, dodge or insight bonuses such as a [I]potion of shield of faith[/I], a [I]ring of deflection[/I], [I]boots of speed[/I], or a [I]dusty rose prism ioun stone[/I]. Speaking of ioun stones, a [I]pale lavender ellipsoid ioun stone[/I] and a [I]lavender and green ellipsoid ioun stone[/I] absorb spells of up to 4th and 8th level respectively. [/QUOTE]
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The only player is a ftr, who does not have enough magic
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