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The Only Sheet+ v1.40 featuring automatic Gestalts RELEASED!
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<blockquote data-quote="RiTz21" data-source="post: 4131545" data-attributes="member: 20019"><p>The Only Sheet+ version 1.40 has been released.</p><p></p><p>In this new update, TOS+ has been given the ability to automatically create Gestalts classes simply by selecting the 2 component class! Both core classes and custom classes may be used to create the Gestalt class, which means that thousands of combos can be created using the included classes and the hundreds of custom classes shares by the community!</p><p></p><p>Here is a breakdown of the latest changes :</p><p><strong>IMPROVED</strong> <ul> <li data-xf-list-type="ul"> Added Automated Gestalt: The Ability to create any Gestalt out of any Class, including custom classes!</li> <li data-xf-list-type="ul"> Automated the generation of HTML characters using Draconas' <a href="http://theonlysheet.com/forum/viewforum.php?f=17" target="_blank">HTML Parser</a>.</li> </ul><p></p><p><strong>ADDED</strong> <ul> <li data-xf-list-type="ul"> Added the <span style="color: darkred">i_NONE</span>, the <span style="color: darkred">i_NONEModif</span> and <span style="color: darkred">i_NONEBonus</span> named cells to handle 'empty' attributes</li> <li data-xf-list-type="ul"> The <span style="color: #008000">Wild Shape (Su) Level</span> Effect, the <span style="color: #008000">Wild Shape (Su) per Day</span> Effect and the <span style="color: #008000">Elemental Wild Shape (Su) Level</span> Effect</li> <li data-xf-list-type="ul"> The <span style="color: #008000">Scent (Ex)</span> Effect. It will show up in the Vision & Senses section on the Front worksheet</li> <li data-xf-list-type="ul"> The <span style="color: #008000">True Sight</span> Effect, from the True Seeing spell. It will show up in the Vision & Senses section on the Front worksheet</li> <li data-xf-list-type="ul"> The <span style="color: #008000">Raging </span>effect, used via the PE_Raging named cell to know if a Character is currently in 'Rage' mode</li> </ul><p></p><p><strong>FIXED</strong> <ul> <li data-xf-list-type="ul"> Fixed the Psionic powers "Energy xyz" which had some discrepancies</li> <li data-xf-list-type="ul"> Forest Gnomes had incorrect racial traits</li> <li data-xf-list-type="ul"> Laptop nonlethal damage total had a small glitch</li> <li data-xf-list-type="ul"> Epic Mystic Theurge was using an incorrect Spell level progression</li> <li data-xf-list-type="ul"> Clearing a custom class was not clearing the class skills it had</li> <li data-xf-list-type="ul"> The link to add custom armor was incorrectly pointing to epic armor instead</li> <li data-xf-list-type="ul"> The Sorcerer lost one of his cantrips per day</li> </ul><p></p><p>RiTz21</p></blockquote><p></p>
[QUOTE="RiTz21, post: 4131545, member: 20019"] The Only Sheet+ version 1.40 has been released. In this new update, TOS+ has been given the ability to automatically create Gestalts classes simply by selecting the 2 component class! Both core classes and custom classes may be used to create the Gestalt class, which means that thousands of combos can be created using the included classes and the hundreds of custom classes shares by the community! Here is a breakdown of the latest changes : [b]IMPROVED[/b][list] [*] Added Automated Gestalt: The Ability to create any Gestalt out of any Class, including custom classes! [*] Automated the generation of HTML characters using Draconas' [url=http://theonlysheet.com/forum/viewforum.php?f=17]HTML Parser[/url].[/list] [b]ADDED[/b][list] [*] Added the [color=darkred]i_NONE[/color], the [color=darkred]i_NONEModif[/color] and [color=darkred]i_NONEBonus[/color] named cells to handle 'empty' attributes [*] The [color=#008000]Wild Shape (Su) Level[/color] Effect, the [color=#008000]Wild Shape (Su) per Day[/color] Effect and the [color=#008000]Elemental Wild Shape (Su) Level[/color] Effect [*] The [color=#008000]Scent (Ex)[/color] Effect. It will show up in the Vision & Senses section on the Front worksheet [*] The [color=#008000]True Sight[/color] Effect, from the True Seeing spell. It will show up in the Vision & Senses section on the Front worksheet [*] The [color=#008000]Raging [/color]effect, used via the PE_Raging named cell to know if a Character is currently in 'Rage' mode[/list] [b]FIXED[/b][list] [*] Fixed the Psionic powers "Energy xyz" which had some discrepancies [*] Forest Gnomes had incorrect racial traits [*] Laptop nonlethal damage total had a small glitch [*] Epic Mystic Theurge was using an incorrect Spell level progression [*] Clearing a custom class was not clearing the class skills it had [*] The link to add custom armor was incorrectly pointing to epic armor instead [*] The Sorcerer lost one of his cantrips per day[/list] RiTz21 [/QUOTE]
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The Only Sheet+ v1.40 featuring automatic Gestalts RELEASED!
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