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<blockquote data-quote="Dalamar" data-source="post: 553483" data-attributes="member: 358"><p>Jonathan Swift AKA Speedy</p><p>Male Human Hero 3/Fast 3 (Athlete)</p><p><strong>Str</strong> 14 (+2) <strong>Dex</strong> 18 (+4) <strong>Con</strong> 12 (+1) <strong>Int</strong> 14 (+2) <strong>Wis</strong> 9 (-1) <strong>Cha</strong> 10 (+0)</p><p></p><p><strong>Defense:</strong> 24 (+5 Class, +4 Dex, +2 Deflection, +3 Agility), Flat 17, Touch 24</p><p><strong>HP:</strong> 34</p><p><strong>Wealth:</strong> 16</p><p><strong>Action Points:</strong> 27</p><p><strong>Skills (ranks):</strong> Balance +11(6), Climb +8(6), Jump +30(6), Listen +1(2cc), Profession(Superhero) +4(5), Repair +5(3cc), Spot +1(2cc), Tumble +10(6)</p><p><strong>Feats:</strong>Brawl, Combat Martial Arts, Defensive Martial Arts, Two-Weapon Fighting, Weapon Finesse (Unarmed)</p><p><strong>Talents:</strong> Evasion, Uncanny Dodge</p><p><strong>Occupation:</strong> Athlete</p><p><em>--Skills:</em> Balance (+1), Climb, Jump</p><p><em>--Feat:</em> Brawl</p><p><em>--Weath bonus:</em> +1</p><p></p><p></p><p><strong>Enhanced Vision (6 HrPs):</strong> Integral Gadget. Base 2, Darkvision +2, Extended Vision x3 +3, -1 Gadget. Total 6. Gains Low-light vision and Darkvision 120ft</p><p><strong>Heightened Defenses (Deflection) (3 HrPs):</strong> Integral Gadget. Base 2, Increased Effect +2, Gadget -1. Total 3. +2 <em>deflection</em> bonus to Defense</p><p><strong>Impact Resistance (1 HrP):</strong> Integral Gadget. Base 2, -1 Gadget. Total 1. Can ignore the two first dice of damage from a fall or impact</p><p><strong>Inechaustible Endurance (3 HrPs):</strong> Integral Gadget. Base 4, -1 Gadget. Total 3. Always succeed Con checks to keep going. Never become fatigued or exhausted</p><p><strong>Self-Subsistent (1 HrP):</strong> Integral Gadget. Base 2, -1 Gadget. Total 1. Does not need to breath</p><p><strong>Skill Bonus (3 HrPs):</strong> Integral Gadget. Base 2, Increased effect +2, -1 Gadget. Total 3. +20 to Jump checks.</p><p><strong>Super Agility (5 HrPs):</strong> Integral Gadget. Base 2, Increased Effect x2 +4, -1 Gadget. Total 5. +3 Init, Ref, Dex checks and Dex-based skills, +3 Defense (denied when Dex bonus is)</p><p><strong>Super Speed (2 HrPs):</strong> Integral Gadget. Base 1, Increased Effect x2 +2, -1 Gadget. Total 2. +30ft to walking speed (+12 to Jump when making a running jump)</p><p>Total HrP cost: 24.</p><p></p><p><strong>Power Armor</strong></p><p>This armor covers Speedy's whole body. The visor has digital lenses that enhance the ambient light in the area and also provide heatvision out to range of 120ft. The helmet also provides a breathing mask automatically when needed.</p><p>Crafted from durable but flexible steel, the armor is designed to deflect incoming attacks instead of stopping them. It is, however, equipped with concussion softeners to lessen the effects of falling and collisions.</p><p>The hydraulic muscles of the armor guarantee that Speedy never gets exhausted. Additionally, they increase his land speed and help in jumps.</p><p>The advanced defense system also helps Speedy stay away from harm's way.</p><p><em>Size:</em> Medium <em>HP:</em> 24 <em>Base Defense:</em> 22 <em>Hardness:</em> 24</p><p></p><p><strong>Equipment:</strong></p><p>Brass knuckles (2) (+1 unarmed damage, lethal damage), armor's gloves, 2lbs total</p><p>Cell phone, integrated to helmet</p><p>Climbing gear, integrated to armor, 10lbs</p><p>Digital Audio Recorder, integrated to helmet, 1lb</p><p>Digital Camera, integrated to helmet 0,5lbs</p><p>Electrical Tool kit (basic), integrated to gloves of armor, 12lbs</p><p>Evidence Kit (basic), integrated to various parts of armor, 6lbs</p><p><em>Total weight carried:</em> 31,5lbs (light load)</p><p></p><p></p><p>Jonathan was athletic even back in school. He was aiming to be a professional sportsman, but was picked to test the new suit that would be used by the OCE.</p><p>The general production of the suit was cancelled, however, due to the cost ineffectiveness. Only the prototype was kept and improved upon. In time, Jonathan realized that he enjoyed the feeling of the electronics around him and decided that he would be the one to bear the suit.</p><p>Due to his lack of imagination, he ended up with the name Speedy.</p><p></p><p>Height 5'12", Weight 168lbs. Blonde hair with a light brown hue. Greenish grey eyes.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 553483, member: 358"] Jonathan Swift AKA Speedy Male Human Hero 3/Fast 3 (Athlete) [b]Str[/b] 14 (+2) [b]Dex[/b] 18 (+4) [b]Con[/b] 12 (+1) [b]Int[/b] 14 (+2) [b]Wis[/b] 9 (-1) [b]Cha[/b] 10 (+0) [b]Defense:[/b] 24 (+5 Class, +4 Dex, +2 Deflection, +3 Agility), Flat 17, Touch 24 [b]HP:[/b] 34 [b]Wealth:[/b] 16 [b]Action Points:[/b] 27 [b]Skills (ranks):[/b] Balance +11(6), Climb +8(6), Jump +30(6), Listen +1(2cc), Profession(Superhero) +4(5), Repair +5(3cc), Spot +1(2cc), Tumble +10(6) [b]Feats:[/b]Brawl, Combat Martial Arts, Defensive Martial Arts, Two-Weapon Fighting, Weapon Finesse (Unarmed) [b]Talents:[/b] Evasion, Uncanny Dodge [b]Occupation:[/b] Athlete [i]--Skills:[/i] Balance (+1), Climb, Jump [i]--Feat:[/i] Brawl [i]--Weath bonus:[/i] +1 [b]Enhanced Vision (6 HrPs):[/b] Integral Gadget. Base 2, Darkvision +2, Extended Vision x3 +3, -1 Gadget. Total 6. Gains Low-light vision and Darkvision 120ft [b]Heightened Defenses (Deflection) (3 HrPs):[/b] Integral Gadget. Base 2, Increased Effect +2, Gadget -1. Total 3. +2 [i]deflection[/i] bonus to Defense [b]Impact Resistance (1 HrP):[/b] Integral Gadget. Base 2, -1 Gadget. Total 1. Can ignore the two first dice of damage from a fall or impact [b]Inechaustible Endurance (3 HrPs):[/b] Integral Gadget. Base 4, -1 Gadget. Total 3. Always succeed Con checks to keep going. Never become fatigued or exhausted [b]Self-Subsistent (1 HrP):[/b] Integral Gadget. Base 2, -1 Gadget. Total 1. Does not need to breath [b]Skill Bonus (3 HrPs):[/b] Integral Gadget. Base 2, Increased effect +2, -1 Gadget. Total 3. +20 to Jump checks. [b]Super Agility (5 HrPs):[/b] Integral Gadget. Base 2, Increased Effect x2 +4, -1 Gadget. Total 5. +3 Init, Ref, Dex checks and Dex-based skills, +3 Defense (denied when Dex bonus is) [b]Super Speed (2 HrPs):[/b] Integral Gadget. Base 1, Increased Effect x2 +2, -1 Gadget. Total 2. +30ft to walking speed (+12 to Jump when making a running jump) Total HrP cost: 24. [b]Power Armor[/b] This armor covers Speedy's whole body. The visor has digital lenses that enhance the ambient light in the area and also provide heatvision out to range of 120ft. The helmet also provides a breathing mask automatically when needed. Crafted from durable but flexible steel, the armor is designed to deflect incoming attacks instead of stopping them. It is, however, equipped with concussion softeners to lessen the effects of falling and collisions. The hydraulic muscles of the armor guarantee that Speedy never gets exhausted. Additionally, they increase his land speed and help in jumps. The advanced defense system also helps Speedy stay away from harm's way. [i]Size:[/i] Medium [i]HP:[/i] 24 [i]Base Defense:[/i] 22 [i]Hardness:[/i] 24 [b]Equipment:[/b] Brass knuckles (2) (+1 unarmed damage, lethal damage), armor's gloves, 2lbs total Cell phone, integrated to helmet Climbing gear, integrated to armor, 10lbs Digital Audio Recorder, integrated to helmet, 1lb Digital Camera, integrated to helmet 0,5lbs Electrical Tool kit (basic), integrated to gloves of armor, 12lbs Evidence Kit (basic), integrated to various parts of armor, 6lbs [i]Total weight carried:[/i] 31,5lbs (light load) Jonathan was athletic even back in school. He was aiming to be a professional sportsman, but was picked to test the new suit that would be used by the OCE. The general production of the suit was cancelled, however, due to the cost ineffectiveness. Only the prototype was kept and improved upon. In time, Jonathan realized that he enjoyed the feeling of the electronics around him and decided that he would be the one to bear the suit. Due to his lack of imagination, he ended up with the name Speedy. Height 5'12", Weight 168lbs. Blonde hair with a light brown hue. Greenish grey eyes. [/QUOTE]
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