Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The "orc baby" paladin problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hamishspence" data-source="post: 3332322" data-attributes="member: 41555"><p><strong>Book Of Exalted Deeds has much to say.</strong></p><p></p><p>"Always evil" means that it may not be irredeemable, but there is only a glimmer of hope.</p><p>Fiends are "best slain or at least banished"</p><p>Usually evil: meaning, "goblins, orcs and even the thoroughly evil drow" should be given consideration. This doesn't mean that your first thought should be "how can I redeem these poor orcs" but chance to surrender should be offered, unconcsious orcs should be healed not coup-de-graced, and most importantly, "Violence against non-combatants cannot be considered good: a exalted wizard cannot throw a fireball that includes orc women and children"</p><p>In Forgotten Realms a red/blue dragon hybrid is successfully raised good. Some metallic dragons have shifted down to Neutral alignment from good. Things can change.</p><p></p><p>Intelligence is a factor: extra consideration to brainy creatures.</p><p></p><p>Type is partly a factor: aberrations and plants are much less likely to change alignment than giants and humans. Monstrous humanoids are somewhat less likely to change. </p><p></p><p>Evil subtype is a stronger control than being orc or troll. VERY few creatures (MUCH less than those "Formerly always evil but now good" make the change. And struggle against the force within them. However I would say that if you can authenticate their good alignment you should forgive their evil subtype.</p><p></p><p>On the other side of the coin, being Evil requires that you have done something evil according to Tyrants Of the Nine Hells. It need not be much (gratuitous humiliation counts. Evil cultures make their young go though coming of age rituals where they bully others)</p><p></p><p>In 3.0 Atonement couldn't fix wilful paladins. 3.5 removed this, and Exalted Deeds clarified that yes, a paladin can atone and regain powers and ability to advance.</p><p></p><p>Culpability: No, you aren't responsible for the deeds of others, but your conscience might still trouble you. You might still wish you had prevented, for example, the villain yanking your son as he falls off building (Last Action Hero)</p><p></p><p>I've never liked the Born Evil so Must Die view. Brian Jacques of Redwall book fame had the phrase "When mountains have crumbled into dust, vermin will still remain vermin" as an explanation for a villain raised by good guys staying evil (Veil Sixclaw in "Outcast of Redwall". Even he has a few exceptions, and his good guys make it clear they still wouldn't have been able to turn the evil infant away.</p><p></p><p>I much prefer David Gemmell, who has many examples of evil guys finding some redemption before they die (Goroien in Ghost King, the Moidart in Stormrider, even Anharat the Demon King, in Winter Warriors)</p></blockquote><p></p>
[QUOTE="hamishspence, post: 3332322, member: 41555"] [b]Book Of Exalted Deeds has much to say.[/b] "Always evil" means that it may not be irredeemable, but there is only a glimmer of hope. Fiends are "best slain or at least banished" Usually evil: meaning, "goblins, orcs and even the thoroughly evil drow" should be given consideration. This doesn't mean that your first thought should be "how can I redeem these poor orcs" but chance to surrender should be offered, unconcsious orcs should be healed not coup-de-graced, and most importantly, "Violence against non-combatants cannot be considered good: a exalted wizard cannot throw a fireball that includes orc women and children" In Forgotten Realms a red/blue dragon hybrid is successfully raised good. Some metallic dragons have shifted down to Neutral alignment from good. Things can change. Intelligence is a factor: extra consideration to brainy creatures. Type is partly a factor: aberrations and plants are much less likely to change alignment than giants and humans. Monstrous humanoids are somewhat less likely to change. Evil subtype is a stronger control than being orc or troll. VERY few creatures (MUCH less than those "Formerly always evil but now good" make the change. And struggle against the force within them. However I would say that if you can authenticate their good alignment you should forgive their evil subtype. On the other side of the coin, being Evil requires that you have done something evil according to Tyrants Of the Nine Hells. It need not be much (gratuitous humiliation counts. Evil cultures make their young go though coming of age rituals where they bully others) In 3.0 Atonement couldn't fix wilful paladins. 3.5 removed this, and Exalted Deeds clarified that yes, a paladin can atone and regain powers and ability to advance. Culpability: No, you aren't responsible for the deeds of others, but your conscience might still trouble you. You might still wish you had prevented, for example, the villain yanking your son as he falls off building (Last Action Hero) I've never liked the Born Evil so Must Die view. Brian Jacques of Redwall book fame had the phrase "When mountains have crumbled into dust, vermin will still remain vermin" as an explanation for a villain raised by good guys staying evil (Veil Sixclaw in "Outcast of Redwall". Even he has a few exceptions, and his good guys make it clear they still wouldn't have been able to turn the evil infant away. I much prefer David Gemmell, who has many examples of evil guys finding some redemption before they die (Goroien in Ghost King, the Moidart in Stormrider, even Anharat the Demon King, in Winter Warriors) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The "orc baby" paladin problem
Top