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The "orc baby" paladin problem
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<blockquote data-quote="phindar" data-source="post: 3342989" data-attributes="member: 37198"><p>I ran an experiment in game form one time, I had the players make all good characters from an all good world, who were then transported to a mirror universe that was all evil. It was the same place, with pretty much the same people, except Paladins were Lawful Evil and Assassins were Any Good. It ran 8 sessions of expedited play, 5th-9th level. (I wasn't really worried about quick advancement or character wealth, since it was just a mini-series.)</p><p></p><p>The experimental part was that whatever the Good characters did in the Evil world, the Evil characters were doing in the Good world. I wanted to see if there was a point where something the Good characters did couldn't be justified from the Evil perspective. And it never came up. While the Good characters were running around attacking Evil things on sight, the mirror universe versions were doing the same thing against Good things. </p><p></p><p>What I took away from it was that opposition is a pretty poor way to define moral conflicts. That is to say, Characters aren't Good because they fight Evil, they fight Evil because they are Good. Otherwise, you're just on the pale side of Neutral.</p><p></p><p>Killing troll babies or any defenseless thing (and I'm not sure scrag tadpoles qualify, but I'm speaking to the larger debate here) is a classic example of "If we do this, we are no better than they." I think if you're using the term "Good" in any sense other than defining what Cosmic Bowling Team you play for, you have to strive for a higher ideal.</p></blockquote><p></p>
[QUOTE="phindar, post: 3342989, member: 37198"] I ran an experiment in game form one time, I had the players make all good characters from an all good world, who were then transported to a mirror universe that was all evil. It was the same place, with pretty much the same people, except Paladins were Lawful Evil and Assassins were Any Good. It ran 8 sessions of expedited play, 5th-9th level. (I wasn't really worried about quick advancement or character wealth, since it was just a mini-series.) The experimental part was that whatever the Good characters did in the Evil world, the Evil characters were doing in the Good world. I wanted to see if there was a point where something the Good characters did couldn't be justified from the Evil perspective. And it never came up. While the Good characters were running around attacking Evil things on sight, the mirror universe versions were doing the same thing against Good things. What I took away from it was that opposition is a pretty poor way to define moral conflicts. That is to say, Characters aren't Good because they fight Evil, they fight Evil because they are Good. Otherwise, you're just on the pale side of Neutral. Killing troll babies or any defenseless thing (and I'm not sure scrag tadpoles qualify, but I'm speaking to the larger debate here) is a classic example of "If we do this, we are no better than they." I think if you're using the term "Good" in any sense other than defining what Cosmic Bowling Team you play for, you have to strive for a higher ideal. [/QUOTE]
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