Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The "orc baby" paladin problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 3343245" data-attributes="member: 2067"><p><strong>Good</strong> kills evil, protects neutral from evil, and aids even different kinds of good against evil.</p><p></p><p><strong>Evil</strong> kills evil, kills neutral, and kills good. </p><p></p><p>This is an extrapolation of the good guys/bad guys idea I posted above. Good characters protect innocents. Evil characters corrupt, murder, and use them as tools. </p><p></p><p></p><p></p><p>A: Detect evil doesn't ALWAYS require you to smite it to be good. In this situation, it seems what is demanded: it is evil, and to do anything other than smite it would be irresponsible at best.</p><p></p><p>B: What makes it evil in the first place is committing evil acts, including murdering innocents. If they don't commit these acts, IMO, they don't get to be evil, because evil requires a commitment.</p><p></p><p></p><p></p><p>That is largely a campaign consideration. It is, perhaps, true in the core. It is even more debatable in the OP's case. I mean, either the scragpoles are composed of evil, or they've used their short lives to commit it after being spawned. Otherwise, they wouldn't be evil.</p><p></p><p></p><p></p><p>There is no difference between being evil and doing evil. Additionally, some non-criminals can face a paladin's wrath, and some criminals can face their unending mercy and compassion.</p><p></p><p></p><p></p><p>If these scragpoles have a choice, they have already made their choice: evil. They have already done it. They are guilty of it. They will do it again. How do you stop evil when the creature does not repent? You destroy it. </p><p></p><p></p><p></p><p>All of these are debatable points; they're not nearly as salient as you seem to be implying.</p><p></p><p></p><p></p><p>But, again, these scragpoles *are* guilty of something. They wouldn't be evil if they weren't.</p><p></p><p></p><p></p><p>But this situation isn't "strong possibility that an infant creature will one day grow up to be evil." It is "an evil creature." It just happens to be a very *young*, very *weak* evil creature. But so are Larvae, and killing them in droves doesn't provoke these debates.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3343245, member: 2067"] [B]Good[/B] kills evil, protects neutral from evil, and aids even different kinds of good against evil. [B]Evil[/B] kills evil, kills neutral, and kills good. This is an extrapolation of the good guys/bad guys idea I posted above. Good characters protect innocents. Evil characters corrupt, murder, and use them as tools. A: Detect evil doesn't ALWAYS require you to smite it to be good. In this situation, it seems what is demanded: it is evil, and to do anything other than smite it would be irresponsible at best. B: What makes it evil in the first place is committing evil acts, including murdering innocents. If they don't commit these acts, IMO, they don't get to be evil, because evil requires a commitment. That is largely a campaign consideration. It is, perhaps, true in the core. It is even more debatable in the OP's case. I mean, either the scragpoles are composed of evil, or they've used their short lives to commit it after being spawned. Otherwise, they wouldn't be evil. There is no difference between being evil and doing evil. Additionally, some non-criminals can face a paladin's wrath, and some criminals can face their unending mercy and compassion. If these scragpoles have a choice, they have already made their choice: evil. They have already done it. They are guilty of it. They will do it again. How do you stop evil when the creature does not repent? You destroy it. All of these are debatable points; they're not nearly as salient as you seem to be implying. But, again, these scragpoles *are* guilty of something. They wouldn't be evil if they weren't. But this situation isn't "strong possibility that an infant creature will one day grow up to be evil." It is "an evil creature." It just happens to be a very *young*, very *weak* evil creature. But so are Larvae, and killing them in droves doesn't provoke these debates. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The "orc baby" paladin problem
Top