Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
The Order of Initiative in: "Just a Simple Escort"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tariff" data-source="post: 2967297" data-attributes="member: 18635"><p>(NOTE: Due to lack of time on the GM's part the following few sessions are in a very abbreviated form. Hopefully one of the players will now be taking over as Journal writer <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>THE MITHRIL MINE</strong></p><p>Time of Day: 02:00 PM. - Snowing, Hammer (Deepwinter) 28th, The Year of Rogue Dragons 1373 DR</p><p></p><p>The party follow Feng down the tracks...it eventually opens into a dark cavern...</p><p></p><p>The Wizard Nosnibor hugs Pussy close as he follows behind the others. Quietly he whispers to his cat "It'll be alright Pussy. Don't be scared. We're with brave adventurers now."</p><p></p><p>Boge scouts ahead of the party, moving into the large dark cavern. His darkvision scanning the area. Suddenly, he spots Goblins. A sound of screeching goblins suddenly fills the cavern.</p><p></p><p>"Oh, good! Goblins!" says Bibabobalobalos "There's a lot of them so form lines so they can't get behind us!" he advises.</p><p></p><p>Limara scans the area, but she can only see as far as the light shed from her sword, Justice. "Are they coming from both directions? can anyone see or hear?"</p><p>Sparhawk grips his sword "Just a walk in the park neighbours" he says in a stern whisper.</p><p>Limara turns to the warrior "Spar, do we block both corridors with two groups of four? or take them on mass here as we are..... how do you want to play this out?"</p><p>Sparhawk replies"At this time we cannot discern from which directions they may come ...I suggest we let them come to us for this moment"</p><p>Limara nods "...agreed ....". She shouts to bob "BOB...pull back next to Feng, dont get caught on your own..."</p><p>"Once we are set, I have no doubt we will be able to hold our own....Tis sometimes best to let the opposing offense commit their forces before deploying ones own" Sparhawk says with an air of authority</p><p>Limara replies"in this case, being goblins i think you're right to choose that tactic.... you hold the frontline steady and i'll make sure you dont fall...."</p><p>Sparhawk grins "This is the first true confrontation I have had since being a puppet, I have no intention of falling and plan to make my strikes true"</p><p>Limara laughs..."thats the way to do it.....sorry.....yes it will be a joy to fight as a cleric and not as a toy"</p><p>"Alas tis a shame my old comrade Faran will miss the fun again...he will be most displeased, but then again he always was bad tempered" Sparhawk says with rye smile, his eyes dancing in both directions watching for the oncomming assault</p><p>Feng shouts "HA! GOBLINS! FENG IS HERE! RUN FOR YOUR LIVES!…Thank Gruumsh! At last, a real fight, if only against these little bastards." Feng hefts his new double-axe. "And what name will I give you at the end of this? Goblin chewer? Head cleaver? Terror-by dark? I just hope it will not be shirks-to-bite. Come, my new friend. Lets drink together." Feng begins to feel his rage build.. </p><p></p><p>Beltain turns to the bard “Hey Cole - when we get an audience maybe they would like to hear that flute we found way back? I wonder if goblins like music?”</p><p></p><p>"Better play quick, then - while they still have their ears." Snorts Feng.</p><p></p><p>Coleridge nods "Your right Beltain, i think a nice tune may be in order.. but let us wait till our audience has the best seats in the house"</p><p></p><p>Beltain laughs "I'm sure that your performance will be remembered for the rest of their lives. Their very short lives!"</p><p></p><p>The Wizard Nosnibor] "Perhaps if we tried to talk to them? You know Goblins are very intelligent. And can be quite sensitive in their own way."</p><p></p><p>Rizzit turns to the wizard "Mr Nos we blast now talk later. Best tactic with goblins believe me"</p><p></p><p>The Wizard Nosnibor shouts out in a Goblinoid language "Don't attack us. We come in peace."</p><p></p><p><strong>BATTLE WITH THE GOBLINS</strong></p><p>The Party fight the goblins. The goblins have two shamans with them, and a leader. One of the shamans casts a Silence spell at the party, which initially proves very annoying. Rizzit goes to work with sleep spells, and Coleridge uses the magical flute “The Fifth Wind” to great effect. The Wizard Nosnibor uses a Web spell to ensnare the leader, and also summons a beetle to the parties aid. Sparhawk and Feng wade in to the Goblin attackers. Bibabobalobalos thrusts his rapier, And Limara summons her spiritual weapon. Beltain assists by attacking and casting healing spells. Soon the party is victorious. Several goblins lie asleep from Rizzit’s spell. The party discusses questioning the goblins, before they can however, several black dwarves appear from one of the tunnels connected to the mine. Duergar!. The duergar spot the party and see the sleeping and dead Bloodweb Goblins. “Bloodweb goblins!..the treaty has been broken…and we have upworlders here” they shout before attacking the party.</p><p></p><p><strong>BATTLE WITH THE DUERGAR</strong></p><p>The party fights the deep dwarves. Some of the duergar grow in size as they advance on the party. The party is also surprised when several duergar appear out of thin air and attack them. It seems they can cast invisibility.</p><p>The battle rages for a while, but the party once again defeat their foes without too much difficulty.</p><p></p><p><strong>THE PARTY SPLITS</strong></p><p>After the party defeats the Goblins and Duergar they have a brief recce around. Rizzit locates swarms of spiders in a room full of debris and is hurt badly. Bibabob locates a map and a segment of a diary in a room to the east that seems to have been occupied by Drow. The party takes the loot outside and loads it onto the wagon. There a lively discussion ensues, Walter does not wish to wait around whilst the party rest again before they explore deeper in the mines. Rizzit tries to change his mind with the use of a charm person, Limara nullifies its effects, and several members of the party are appalled at Rizzit’s actions. Spar, Limara, Belt, Nos, and Cole decide to escort Walter and Dierdre to the nearby town of Immersea, a mere 8 hours away. They have promised to return after they have dropped Walter and Dierdre off. Walter and Dierdre will be staying with friends in Immersea, the Wyvenspur family. They will wait for the party to return, and continue on with them to Suzail. Bibabob, Feng and Rizzit follow the mine tracks back into the Mithril Mines..</p><p></p><p><img src="http://homepage.ntlworld.com/tariff/Duergar%20attack%20nos.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p><em>Duergar Attack in the Mithril Mines</em></p><p></p><p><img src="http://homepage.ntlworld.com/tariff/ensnared%20gobs.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p><em>Goblin Leader ensnared by Nosnibor's Web</em></p></blockquote><p></p>
[QUOTE="tariff, post: 2967297, member: 18635"] (NOTE: Due to lack of time on the GM's part the following few sessions are in a very abbreviated form. Hopefully one of the players will now be taking over as Journal writer :) [B]THE MITHRIL MINE[/B] Time of Day: 02:00 PM. - Snowing, Hammer (Deepwinter) 28th, The Year of Rogue Dragons 1373 DR The party follow Feng down the tracks...it eventually opens into a dark cavern... The Wizard Nosnibor hugs Pussy close as he follows behind the others. Quietly he whispers to his cat "It'll be alright Pussy. Don't be scared. We're with brave adventurers now." Boge scouts ahead of the party, moving into the large dark cavern. His darkvision scanning the area. Suddenly, he spots Goblins. A sound of screeching goblins suddenly fills the cavern. "Oh, good! Goblins!" says Bibabobalobalos "There's a lot of them so form lines so they can't get behind us!" he advises. Limara scans the area, but she can only see as far as the light shed from her sword, Justice. "Are they coming from both directions? can anyone see or hear?" Sparhawk grips his sword "Just a walk in the park neighbours" he says in a stern whisper. Limara turns to the warrior "Spar, do we block both corridors with two groups of four? or take them on mass here as we are..... how do you want to play this out?" Sparhawk replies"At this time we cannot discern from which directions they may come ...I suggest we let them come to us for this moment" Limara nods "...agreed ....". She shouts to bob "BOB...pull back next to Feng, dont get caught on your own..." "Once we are set, I have no doubt we will be able to hold our own....Tis sometimes best to let the opposing offense commit their forces before deploying ones own" Sparhawk says with an air of authority Limara replies"in this case, being goblins i think you're right to choose that tactic.... you hold the frontline steady and i'll make sure you dont fall...." Sparhawk grins "This is the first true confrontation I have had since being a puppet, I have no intention of falling and plan to make my strikes true" Limara laughs..."thats the way to do it.....sorry.....yes it will be a joy to fight as a cleric and not as a toy" "Alas tis a shame my old comrade Faran will miss the fun again...he will be most displeased, but then again he always was bad tempered" Sparhawk says with rye smile, his eyes dancing in both directions watching for the oncomming assault Feng shouts "HA! GOBLINS! FENG IS HERE! RUN FOR YOUR LIVES!…Thank Gruumsh! At last, a real fight, if only against these little bastards." Feng hefts his new double-axe. "And what name will I give you at the end of this? Goblin chewer? Head cleaver? Terror-by dark? I just hope it will not be shirks-to-bite. Come, my new friend. Lets drink together." Feng begins to feel his rage build.. Beltain turns to the bard “Hey Cole - when we get an audience maybe they would like to hear that flute we found way back? I wonder if goblins like music?” "Better play quick, then - while they still have their ears." Snorts Feng. Coleridge nods "Your right Beltain, i think a nice tune may be in order.. but let us wait till our audience has the best seats in the house" Beltain laughs "I'm sure that your performance will be remembered for the rest of their lives. Their very short lives!" The Wizard Nosnibor] "Perhaps if we tried to talk to them? You know Goblins are very intelligent. And can be quite sensitive in their own way." Rizzit turns to the wizard "Mr Nos we blast now talk later. Best tactic with goblins believe me" The Wizard Nosnibor shouts out in a Goblinoid language "Don't attack us. We come in peace." [B]BATTLE WITH THE GOBLINS[/B] The Party fight the goblins. The goblins have two shamans with them, and a leader. One of the shamans casts a Silence spell at the party, which initially proves very annoying. Rizzit goes to work with sleep spells, and Coleridge uses the magical flute “The Fifth Wind” to great effect. The Wizard Nosnibor uses a Web spell to ensnare the leader, and also summons a beetle to the parties aid. Sparhawk and Feng wade in to the Goblin attackers. Bibabobalobalos thrusts his rapier, And Limara summons her spiritual weapon. Beltain assists by attacking and casting healing spells. Soon the party is victorious. Several goblins lie asleep from Rizzit’s spell. The party discusses questioning the goblins, before they can however, several black dwarves appear from one of the tunnels connected to the mine. Duergar!. The duergar spot the party and see the sleeping and dead Bloodweb Goblins. “Bloodweb goblins!..the treaty has been broken…and we have upworlders here” they shout before attacking the party. [B]BATTLE WITH THE DUERGAR[/B] The party fights the deep dwarves. Some of the duergar grow in size as they advance on the party. The party is also surprised when several duergar appear out of thin air and attack them. It seems they can cast invisibility. The battle rages for a while, but the party once again defeat their foes without too much difficulty. [B]THE PARTY SPLITS[/B] After the party defeats the Goblins and Duergar they have a brief recce around. Rizzit locates swarms of spiders in a room full of debris and is hurt badly. Bibabob locates a map and a segment of a diary in a room to the east that seems to have been occupied by Drow. The party takes the loot outside and loads it onto the wagon. There a lively discussion ensues, Walter does not wish to wait around whilst the party rest again before they explore deeper in the mines. Rizzit tries to change his mind with the use of a charm person, Limara nullifies its effects, and several members of the party are appalled at Rizzit’s actions. Spar, Limara, Belt, Nos, and Cole decide to escort Walter and Dierdre to the nearby town of Immersea, a mere 8 hours away. They have promised to return after they have dropped Walter and Dierdre off. Walter and Dierdre will be staying with friends in Immersea, the Wyvenspur family. They will wait for the party to return, and continue on with them to Suzail. Bibabob, Feng and Rizzit follow the mine tracks back into the Mithril Mines.. [IMG]http://homepage.ntlworld.com/tariff/Duergar%20attack%20nos.jpg[/IMG] [I]Duergar Attack in the Mithril Mines[/I] [IMG]http://homepage.ntlworld.com/tariff/ensnared%20gobs.jpg[/IMG] [I]Goblin Leader ensnared by Nosnibor's Web[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Order of Initiative in: "Just a Simple Escort"
Top