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The Origins of ‘Rule Zero’
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<blockquote data-quote="Thomas Shey" data-source="post: 8175585" data-attributes="member: 7026617"><p>The problem you'll run into with that is the people most capable of generating opinions of the rules were wargamers; and the wargamers split pretty heavily on how accepting they were of the RPG idea. So its going to be hard to tease apart the people who disliked OD&D because the rules were crap and the ones who disliked it because they were hostile to the idea of RPGs that were also cutting into what they viewed as their turf.</p><p></p><p>On the other hand, I can't recall back in the day anyone <em>complimenting</em> OD&D on its rules. It was either a case of "good enough", doing their own reworks to various degrees, or, in extreme cases, writing whole new games. It wasn't until the OSR days I saw anyone seem to think much of the rules, and that was amid the pile of various editions.</p><p></p><p>Now, as always, absence of evidence is not evidence of absence, but if there was a big set of respecters of the OD&D rules, they hid it pretty well. The best you'd say was that there were people who thought AD&D was bloated, but it seemed like most of those were in the B/X camp or its close kin. So if there were many people who really thought OD&D was a good rules set, they hid it pretty well, and there were plenty who clearly thought to the contrary.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8175585, member: 7026617"] The problem you'll run into with that is the people most capable of generating opinions of the rules were wargamers; and the wargamers split pretty heavily on how accepting they were of the RPG idea. So its going to be hard to tease apart the people who disliked OD&D because the rules were crap and the ones who disliked it because they were hostile to the idea of RPGs that were also cutting into what they viewed as their turf. On the other hand, I can't recall back in the day anyone [I]complimenting[/I] OD&D on its rules. It was either a case of "good enough", doing their own reworks to various degrees, or, in extreme cases, writing whole new games. It wasn't until the OSR days I saw anyone seem to think much of the rules, and that was amid the pile of various editions. Now, as always, absence of evidence is not evidence of absence, but if there was a big set of respecters of the OD&D rules, they hid it pretty well. The best you'd say was that there were people who thought AD&D was bloated, but it seemed like most of those were in the B/X camp or its close kin. So if there were many people who really thought OD&D was a good rules set, they hid it pretty well, and there were plenty who clearly thought to the contrary. [/QUOTE]
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The Origins of ‘Rule Zero’
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