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The Orville Season Two - Thoughts?
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<blockquote data-quote="Jester David" data-source="post: 7566350" data-attributes="member: 37579"><p>In Trek we know, since they had entire books devoted to the in-world science. I can pull out my <em>Next Generation Technical Manual</em> and tell you the exact power output of the <em>Enterprise-D</em>'s Warp Reactor. </p><p></p><p><em>Orville</em>… less so. But the show seems much more interested in the characters than delving that deep into the pseudo-physics rabbit hole. </p><p>But it stands to reason "infinite power" is likely a key element of building to a post-scarcity economy. </p><p></p><p></p><p>There are entire industries that largely exist because the government subsidizes them to avoid people losing their jobs. </p><p>The US overproduces ridiculous amounts of milk and wastes gallons and then packs it inefficiently letting the majority spoil before it can be consumed just to keep the dairy farmers working,</p><p></p><p></p><p></p><p>Right.</p><p>Theoretically, the restaurant owner just works because they love cooking. And people show up and order whatever they want and it's free. </p><p>People do what makes them happy. And while some people probably waste a few years doing nothing, that gets old and they move on to challenging themselves or finding their passion. </p><p></p><p></p><p>True. But in a <em>Star Trek</em> universe where you can "beam" across the globe to work, prime real estate matters less. You can live in San Diego, pop over to Paris for breakfast before work in London, then zip off for lunch in Moscow.</p><p>Less so in the <em>Orville</em> show. But with simple shuttles able of travelling interstellar and breaking atmo, commuting between cities shouldn't be as bad. </p><p></p><p></p><p>Kinda.</p><p>The catch being, you need the "currency" for big transactions. But those are irregular. The small, daily stuff is free. You don't need it for daily life, and so there's no reason to amass currency. And once you have the big things (a house, a title, a decent amount of art) what else do you need? </p><p>The value of currency over bartering is that it's easier for regular mundane transactions. The kind that are now free. So you can handle those rare occasional transactions with a barter. </p><p>Without regular use of currency, it cease to have value or importance. It becomes devalued. </p><p></p><p>But this is putting a lot more thought into the economics of a fantasy world, for a show unconcerned with economics and focused on life in a spaceship and not said fantasy world.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7566350, member: 37579"] In Trek we know, since they had entire books devoted to the in-world science. I can pull out my [i]Next Generation Technical Manual[/i] and tell you the exact power output of the [i]Enterprise-D[/i]'s Warp Reactor. [i]Orville[/i]… less so. But the show seems much more interested in the characters than delving that deep into the pseudo-physics rabbit hole. But it stands to reason "infinite power" is likely a key element of building to a post-scarcity economy. There are entire industries that largely exist because the government subsidizes them to avoid people losing their jobs. The US overproduces ridiculous amounts of milk and wastes gallons and then packs it inefficiently letting the majority spoil before it can be consumed just to keep the dairy farmers working, Right. Theoretically, the restaurant owner just works because they love cooking. And people show up and order whatever they want and it's free. People do what makes them happy. And while some people probably waste a few years doing nothing, that gets old and they move on to challenging themselves or finding their passion. True. But in a [i]Star Trek[/i] universe where you can "beam" across the globe to work, prime real estate matters less. You can live in San Diego, pop over to Paris for breakfast before work in London, then zip off for lunch in Moscow. Less so in the [i]Orville[/i] show. But with simple shuttles able of travelling interstellar and breaking atmo, commuting between cities shouldn't be as bad. Kinda. The catch being, you need the "currency" for big transactions. But those are irregular. The small, daily stuff is free. You don't need it for daily life, and so there's no reason to amass currency. And once you have the big things (a house, a title, a decent amount of art) what else do you need? The value of currency over bartering is that it's easier for regular mundane transactions. The kind that are now free. So you can handle those rare occasional transactions with a barter. Without regular use of currency, it cease to have value or importance. It becomes devalued. But this is putting a lot more thought into the economics of a fantasy world, for a show unconcerned with economics and focused on life in a spaceship and not said fantasy world. [/QUOTE]
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