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The Othyrian Chronicles: Legacy
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<blockquote data-quote="Pour" data-source="post: 4612295" data-attributes="member: 59411"><p><strong>Wednesday, December 31, 2008</strong></p><p></p><p> <strong> <a href="http://othyr.blogspot.com/2008/12/session-3-seeking-paradise.html" target="_blank">Session 3: Seeking Paradise</a> </strong></p><p></p><p> <strong>Mid-Morning, Delempar 31st, 17 AD</strong></p><p></p><p></p><p><strong>Chapel of The Green God</strong></p><p>The group mustered the courage to peek inside the chapel, but the doors swung wide, revealing them to a small green mass. The church, once of the imperial patriarch Nor, had been entirely reclaimed by something wilder than nature, massive roots broken through the floors, choking the walls and ceiling, moss covering every pew and carpeting the walk to the flowery base of a dais. The altar itself was a squat, living tree, bent as a tabletop and candled by strange pods that attracted mass fireflies.</p><p></p><p>Six cultists sat the pews, looking crazed and swollen from severe allergic reactions to the overwhelming flora. From a stone door behind the altar emerged two women, and Takeshi dragged behind them. A wood door sat off to the side.</p><p></p><p><strong>Flora and Fauna</strong></p><p>The twin sisters were of a beauty impossible for the mortal world, pale and perfect, with flax hair and impecable figures. One wore garlands and the other fox furs, and introduced themselves as Flora and Fauna. With surprising strength they tossed Takeshi, bound in vines from his ankles to his lips, down the steps, and asked if the scions sought Paradise. In a quick trade of words, the sisters revealed they did not want to fight, but instead for the group to take their friend and go.</p><p></p><p>It might have been a sweet deal if not for the fact Portia was missing. When questioned about this, the sisters frowned, explaining she was needed to usher The Spirit back to Paradise, and that she would not be returned. Negotiations at a close, a fight looked ready to boil.</p><p></p><p><strong>Takeshi the Tiger</strong></p><p>And just before fighting broke out, the ranger managed a feat of tigerish strength and burst his bonds with a bulge of muscle and dig of faint claws. He clawed to his feet, taking on the nearest cultists with bare hands.</p><p></p><p><strong>Fight of Their Lives</strong></p><p>As cultists swarmed, giant barb-firing blood sprouted above, and Flora and Fauna revealed the ability to turn garland into razor wire, the children began the fight of their lives. Down one member, the ranger unarmed, and three would-be saviors tired after fights in the village and the graveyard, the advantage was obviously on the side of the chapel.</p><p></p><p>Recognizing this, Hulda launched Isabella, who'd been injured in the initial attack, for the side door, hoping to get her to safety. Instead cultists cornered the little wizard, where she fought until dropped.</p><p></p><p><strong>Hulda's Awesome Pull</strong></p><p>As the rest of the group fared just as poorly, Hulda grabbed Fauna's garland whip, which missed an attack on the half-giant and lodged into a nearby pew. With a titan's strength, she lurched the triffid across the room and hammered her mid-air into the opposite pews. The brutalized creature was slow to rise, and the move increased moral amongst the scions.</p><p></p><p><strong>The Battle Turns</strong></p><p>Giers moved to Isabella's aid, fending off the two fanatics long enough to feed Isabella a potion of healing. However it wasn't much longer before the heroic paladin fell himself in defense of the girl, having taken at least one of the cultists with him.</p><p></p><p>After finishing off Fauna, Hulda charged the cultists harrowing Takeshi, and tore two in half before golfing a third dead in the rafters. Yet in her execution of the one sister, Flora had been driven mad, and she unleashed her full fury against Hulda until she finally dropped.</p><p></p><p>Takeshi, meantime, knocked a cultist out with a mighty punch, proving again to have a wicked upper cut, but even as he caught his sword from the then-conscious paladin and cut down another, the evil blossoms from beyond his reach shot him down. It seemed he was suffering from a particularly bad allergic reaction as his skin blotches and purpled.</p><p></p><p><strong>And Then There Was One</strong></p><p>Isabella soon found herself alone. She had managed to destroy two of the three blooms, but one continued to fire, whilst Flora saught to cut her down with garland whips. However the wizard wisely used the pews as cover, firing and ducking behind, and Flora and the perched plant couldn't quite get her.</p><p></p><p><strong>Giers' Resurgence</strong></p><p>The group was in need of a miracle and Kalinda saw fit to grant them one, as Giers recovered from his momentary unconsciousness. He rose in a heroic charge and cut down Flora where she stood. But no sooner had he done so, the chapel bloom fired a barb in his neck and he fell down once more.</p><p></p><p>The act of defiance inspired Isabella to take aim and ultimately destroy the final bloom. Fate had favored the young this day... though looking around the chapel, at all the corpses of the enemy and soon-to-be corpses of her allies, it could have gone either way.</p><p></p><p><strong>Isabella the Hospitaler</strong></p><p>Using her training in the Church of Gabriel, she managed to stabilize her fallen friends and return them to consciousness. Then they had a much needed rest, after Hulda barricaded the entrances to avoid sudden disturbances. The managed to bind their wounds and regain their strength, readying themselves for deeper delves. Portia was still missing and from the way the sisters spoke she hadn't much time left.</p><p></p><p><strong>The Chamber of Father Laurel</strong></p><p>They ventured beyond the side door first, finding a small chamber that once belonged to the abbot of Nor who resided in the chapel when it was still dedicated to The Patriarch. He was now nailed to the wall as a grotesque ornament, festing with fungi above a bet of dirt in a room overgrown with fungi and moss.</p><p></p><p>Some searching uncovered a chest filled with frozen, skinned foxes looking too unsavory to eat, and a bit of coin. Isabella also found a magic pair of glasses in a leather case inscribed with "Father Laurel". They enabled her to read any language.</p><p></p><p><strong>Old Catacombs</strong></p><p>The scions then tried the heavy stone door behind the altar, overgrown with moss and ivy, and which revealed a narrow, dark stone stairwell. They ventured down, Hulda not particularly liking the enclosed space that she barely squeezed through, and emptied into an old catacomb with three tiers of shelving and supported by squat pillars.</p><p></p><p>A thin mist curled off the floor, rolling through a massive hole in the back wall and into a timber-ribbed tunnel. Apparently there'd been some unfinished excavation in the past few years. It was much colder down here, below even freezing. Light, and then singing, came from down the tunnel.</p><p></p><p><strong>The Underdome</strong></p><p>Takeshi quietly in the lead, noogies and clumsiness marked the parade behind him, but even that was drowned out by the eerie, yet beautiful, chior singing that resounded ahead. Spoken entirely in elven, they sung of The Spirit's return home, and how one was lucky to go with him. It was basically a goodbye song, which only spurred Takeshi and the rest further.</p><p></p><p>They came to the threshold of a huge domed space, some forty feet high and a little larger in diameter, reinforced and supported by a framework of timber looking like the interior ribs of a turtle shell. The cold was even deeper here, and the floor and walls covered with snow. Great roots and vines snaked across the walls and ceiling, sheathed in ice.</p><p></p><p>In one corner sat three iron cages, similarly sheathed in ice, containing an unconscious Norsman, unconscious Norswoman, and thirdly a little figure wrapped in bear furs. Portia! Three supernaturally beautiful creatures, triplets, male versions of the sisters, sang with four warped little monsters looking to have been shaped of bark and rat parts, all of them led by a broad, burly human in red robes and wearing a helm reminiscent of a stag, with great antlers sprouting from either temple.</p><p></p><p><strong>Surprise!</strong></p><p>Fighting to the front, Isabella fired a surprise attack centered around The Horned Conductor. The orb caught the leader and two of his warrior guard, and otherwise causing a general turn and panic.</p><p></p><p><strong>The Spirit's Ilk</strong></p><p>The three guardians unfurled their beautiful faces as the sisters had earlier and charged, managing to pierce the planar veils long enough to teleport in front of Takeshi, Giers and Hulda respectively. They proved capable warriors, wielding their green longswords with terrible efficiency.</p><p></p><p>And chasing after them with moves of blinding quickness were the blights. One managed to latch onto Isabella and harrow her with poisoned bites, another going after Takeshi's jewels and a third Giers' ankles.</p><p></p><p><strong>A Fight for Freedom</strong></p><p>Portia, having pocketed the keys on The Horned Conductor's person as he was struck, managed to open her cage door. However the creak of the hinges drew two twig blights against her and she began a fight for freedom, the keys like daggers in her hands.</p><p></p><p><strong>A Mighty Throw</strong></p><p>Hulda, sensing a great threat from The Horned Conductor, threw Giers across the room, the glide of his wings carrying him down in a strike against the leader. He followed up with another attack, impaling the heathan through the gut with his spear.</p><p></p><p><strong>The Horned Conductor</strong></p><p>Well past bloodied, the conductor spat blood and a spell, flinging the paladin back in an explosion of darkness. Shadowstuff clung to his eyes and effectively blinded him, impeding his pursuit of the cult leader as he hobbled for the icy mouth of a cave or a lair. Eventually reaching it, despite the sightless stabbing of the ethrey, he cried within, "Infidels! Infidel defilers in the Underdome!"</p><p></p><p>Something large stirred deep within the hole.</p><p></p><p><strong>How About a Little Fire?</strong></p><p>Midway through the struggle, Isabella launched a fire-based attack, which seemed to do more damage and bring more pain than any of her other attacks against the triffids. Having discovered their weakness, she quickly took advantage with more bouts of flame that blackened and bubbled.</p><p></p><p><strong>It Burns Down There</strong></p><p>And the dastardly twig blight finally sunk its thorny fangs into a weak point in Takeshi's codpiece, injecting just enough searing poison to take him down. He kissed floor for the second time this morning.</p><p></p><p><strong>The Spirit Answers</strong></p><p>The Horned Conductor was about to call down a second time when a sudden rush of blizzard air flew up in a cawing roar of an answer, uplifting the cult leader and freezing him solid even as he spun in the air. He landed with a crash against the cave floor and scattered into thousands of tiny pieces.</p><p></p><p>His minions were quickly finished off, Portia using her keys with deft lethality, and Hulda and Isabella taking down the rest. Giers' blindness finally wore off and he looked with horror at what had once been his enemy.</p><p></p><p><strong>Bracing Themselves</strong></p><p>With the short break before The Spirit's arrival, Portia scrambled back into her armor and grabbed a shovel for protection. Likewise everyone dressed their wounds and gathered together, not having time to loot, and seriously considering running back up the way they came. A final explosion of arctic freeze from the cave mouth herald the prophet.</p><p></p><p><strong>The Spirit of Winter</strong></p><p>A gnarled, white avian claw larger than Hulda's hand curled around the mouth of the cave and pulled the rest of the unspeakable out into the open. The Spirit of Winter stood near twenty feet tall, a twisted and emaciated monster covered in a light hoarfrost and dusting of gray feathers. Either shoulder sprouted heavy gray down wings hiding thin, overlong arms beneath. It's head looked vaguely like a ram's, and its forehead like the shell of a great king crab, broad and dull, with horns bent like crustacean arms. Its face was pinched, with piercing white eyes that cut like blades into the hearts and souls of the scions, and where a beak might have been had long since shattered, revealing rows of icicle-like fangs.</p><p></p><p>It spoke in a voice like the cold of the moonface, the emtpiness of a widow's loss, the fester of all those that ever died in snow...</p><p style="margin-left: 20px">"I am Hunger. I am Thirst. I can fast a thousand years and not starve. I can drink a river of blood and not burst."</p><p>Nothing of its like had been seen on the face of Othyr since the Demon Wars, and Giers logically called it a demon when delivering a passionate defiance to its very existence. The insulted creature retorted that it was Fey, a king in The Wild and a thrall and prophet of The Green God. He and his ilk of triffids and blights had been stranded on Othyr after a planar cataclysm involving the sinking of Vrauktom. Now he was on the verge of returning home, to Paradise, but he needed green eyes, or better green blood, to open wide the door.</p><p></p><p><strong>The Planar Wheel</strong></p><p>Tucked under the feylord's great wing was a wheel made of exquisite pikes bound in a ring. In their center was a fist-sized emerald which sparkled with otherworldly light. Five of the nine pikes which made the wheel had a head stuck on them, a head with green eyes.</p><p></p><p>The Spirit threw the wheel hard and planted it into the side of the wall, where the emerald manifested a weak and flickering portal. Again the feylord beckoned the children to come with him to Paradise.</p><p></p><p><em>Experience</em>: 255 (<strong>825 total</strong>)</p><p><em>Magic</em>: <strong>Reading Spectacles</strong> (Isabella), 2 Potions of Healing</p><p><em>Loot</em>: Leather Armor and Green Longsword (Takeshi), Fox Pelt Outfit (Hulda)</p><p><em>Money</em>: 30 gold pieces, 100 silver pieces (160gp, 100sp group total:<strong> 32gp, 20sp each</strong>)</p><p></p><p>NPCs:</p><p>Flora (dead)</p><p>Fauna (dead)</p><p>Father Laurel (dead)</p><p>The Horned Conductor (dead)</p><p>An Unconscious Norsman</p><p>An Unconscious Norswoman</p><p>The Spirit of Winter</p><p></p><p>Monsters: Cultists of The Green God, Chapel Blooms, Triffids (Flora, Fauna, 3 Chapel Guards), Twig Blights</p><p></p><p>Places: The Green Chapel, Father Laurel's Quarters, The Old Catacombs, The Underdome</p><p></p><p>Fey: Spawned from primordial earth of a plane known as The Wild, fertilized by the corpse of the goddess Lordanna, and tainted in her last mad moments of agony, the fey are twisted creatures combining the most dangerous aspects of animals, plants and insects. Their Feylords have even inherited elemental or seasonal portfolios, like Winter, Forests or Water.</p></blockquote><p></p>
[QUOTE="Pour, post: 4612295, member: 59411"] [B]Wednesday, December 31, 2008[/B] [B] [URL="http://othyr.blogspot.com/2008/12/session-3-seeking-paradise.html"]Session 3: Seeking Paradise[/URL] [/B] [B]Mid-Morning, Delempar 31st, 17 AD[/B] [B]Chapel of The Green God[/B] The group mustered the courage to peek inside the chapel, but the doors swung wide, revealing them to a small green mass. The church, once of the imperial patriarch Nor, had been entirely reclaimed by something wilder than nature, massive roots broken through the floors, choking the walls and ceiling, moss covering every pew and carpeting the walk to the flowery base of a dais. The altar itself was a squat, living tree, bent as a tabletop and candled by strange pods that attracted mass fireflies. Six cultists sat the pews, looking crazed and swollen from severe allergic reactions to the overwhelming flora. From a stone door behind the altar emerged two women, and Takeshi dragged behind them. A wood door sat off to the side. [B]Flora and Fauna[/B] The twin sisters were of a beauty impossible for the mortal world, pale and perfect, with flax hair and impecable figures. One wore garlands and the other fox furs, and introduced themselves as Flora and Fauna. With surprising strength they tossed Takeshi, bound in vines from his ankles to his lips, down the steps, and asked if the scions sought Paradise. In a quick trade of words, the sisters revealed they did not want to fight, but instead for the group to take their friend and go. It might have been a sweet deal if not for the fact Portia was missing. When questioned about this, the sisters frowned, explaining she was needed to usher The Spirit back to Paradise, and that she would not be returned. Negotiations at a close, a fight looked ready to boil. [B]Takeshi the Tiger[/B] And just before fighting broke out, the ranger managed a feat of tigerish strength and burst his bonds with a bulge of muscle and dig of faint claws. He clawed to his feet, taking on the nearest cultists with bare hands. [B]Fight of Their Lives[/B] As cultists swarmed, giant barb-firing blood sprouted above, and Flora and Fauna revealed the ability to turn garland into razor wire, the children began the fight of their lives. Down one member, the ranger unarmed, and three would-be saviors tired after fights in the village and the graveyard, the advantage was obviously on the side of the chapel. Recognizing this, Hulda launched Isabella, who'd been injured in the initial attack, for the side door, hoping to get her to safety. Instead cultists cornered the little wizard, where she fought until dropped. [B]Hulda's Awesome Pull[/B] As the rest of the group fared just as poorly, Hulda grabbed Fauna's garland whip, which missed an attack on the half-giant and lodged into a nearby pew. With a titan's strength, she lurched the triffid across the room and hammered her mid-air into the opposite pews. The brutalized creature was slow to rise, and the move increased moral amongst the scions. [B]The Battle Turns[/B] Giers moved to Isabella's aid, fending off the two fanatics long enough to feed Isabella a potion of healing. However it wasn't much longer before the heroic paladin fell himself in defense of the girl, having taken at least one of the cultists with him. After finishing off Fauna, Hulda charged the cultists harrowing Takeshi, and tore two in half before golfing a third dead in the rafters. Yet in her execution of the one sister, Flora had been driven mad, and she unleashed her full fury against Hulda until she finally dropped. Takeshi, meantime, knocked a cultist out with a mighty punch, proving again to have a wicked upper cut, but even as he caught his sword from the then-conscious paladin and cut down another, the evil blossoms from beyond his reach shot him down. It seemed he was suffering from a particularly bad allergic reaction as his skin blotches and purpled. [B]And Then There Was One[/B] Isabella soon found herself alone. She had managed to destroy two of the three blooms, but one continued to fire, whilst Flora saught to cut her down with garland whips. However the wizard wisely used the pews as cover, firing and ducking behind, and Flora and the perched plant couldn't quite get her. [B]Giers' Resurgence[/B] The group was in need of a miracle and Kalinda saw fit to grant them one, as Giers recovered from his momentary unconsciousness. He rose in a heroic charge and cut down Flora where she stood. But no sooner had he done so, the chapel bloom fired a barb in his neck and he fell down once more. The act of defiance inspired Isabella to take aim and ultimately destroy the final bloom. Fate had favored the young this day... though looking around the chapel, at all the corpses of the enemy and soon-to-be corpses of her allies, it could have gone either way. [B]Isabella the Hospitaler[/B] Using her training in the Church of Gabriel, she managed to stabilize her fallen friends and return them to consciousness. Then they had a much needed rest, after Hulda barricaded the entrances to avoid sudden disturbances. The managed to bind their wounds and regain their strength, readying themselves for deeper delves. Portia was still missing and from the way the sisters spoke she hadn't much time left. [B]The Chamber of Father Laurel[/B] They ventured beyond the side door first, finding a small chamber that once belonged to the abbot of Nor who resided in the chapel when it was still dedicated to The Patriarch. He was now nailed to the wall as a grotesque ornament, festing with fungi above a bet of dirt in a room overgrown with fungi and moss. Some searching uncovered a chest filled with frozen, skinned foxes looking too unsavory to eat, and a bit of coin. Isabella also found a magic pair of glasses in a leather case inscribed with "Father Laurel". They enabled her to read any language. [B]Old Catacombs[/B] The scions then tried the heavy stone door behind the altar, overgrown with moss and ivy, and which revealed a narrow, dark stone stairwell. They ventured down, Hulda not particularly liking the enclosed space that she barely squeezed through, and emptied into an old catacomb with three tiers of shelving and supported by squat pillars. A thin mist curled off the floor, rolling through a massive hole in the back wall and into a timber-ribbed tunnel. Apparently there'd been some unfinished excavation in the past few years. It was much colder down here, below even freezing. Light, and then singing, came from down the tunnel. [B]The Underdome[/B] Takeshi quietly in the lead, noogies and clumsiness marked the parade behind him, but even that was drowned out by the eerie, yet beautiful, chior singing that resounded ahead. Spoken entirely in elven, they sung of The Spirit's return home, and how one was lucky to go with him. It was basically a goodbye song, which only spurred Takeshi and the rest further. They came to the threshold of a huge domed space, some forty feet high and a little larger in diameter, reinforced and supported by a framework of timber looking like the interior ribs of a turtle shell. The cold was even deeper here, and the floor and walls covered with snow. Great roots and vines snaked across the walls and ceiling, sheathed in ice. In one corner sat three iron cages, similarly sheathed in ice, containing an unconscious Norsman, unconscious Norswoman, and thirdly a little figure wrapped in bear furs. Portia! Three supernaturally beautiful creatures, triplets, male versions of the sisters, sang with four warped little monsters looking to have been shaped of bark and rat parts, all of them led by a broad, burly human in red robes and wearing a helm reminiscent of a stag, with great antlers sprouting from either temple. [B]Surprise![/B] Fighting to the front, Isabella fired a surprise attack centered around The Horned Conductor. The orb caught the leader and two of his warrior guard, and otherwise causing a general turn and panic. [B]The Spirit's Ilk[/B] The three guardians unfurled their beautiful faces as the sisters had earlier and charged, managing to pierce the planar veils long enough to teleport in front of Takeshi, Giers and Hulda respectively. They proved capable warriors, wielding their green longswords with terrible efficiency. And chasing after them with moves of blinding quickness were the blights. One managed to latch onto Isabella and harrow her with poisoned bites, another going after Takeshi's jewels and a third Giers' ankles. [B]A Fight for Freedom[/B] Portia, having pocketed the keys on The Horned Conductor's person as he was struck, managed to open her cage door. However the creak of the hinges drew two twig blights against her and she began a fight for freedom, the keys like daggers in her hands. [B]A Mighty Throw[/B] Hulda, sensing a great threat from The Horned Conductor, threw Giers across the room, the glide of his wings carrying him down in a strike against the leader. He followed up with another attack, impaling the heathan through the gut with his spear. [B]The Horned Conductor[/B] Well past bloodied, the conductor spat blood and a spell, flinging the paladin back in an explosion of darkness. Shadowstuff clung to his eyes and effectively blinded him, impeding his pursuit of the cult leader as he hobbled for the icy mouth of a cave or a lair. Eventually reaching it, despite the sightless stabbing of the ethrey, he cried within, "Infidels! Infidel defilers in the Underdome!" Something large stirred deep within the hole. [B]How About a Little Fire?[/B] Midway through the struggle, Isabella launched a fire-based attack, which seemed to do more damage and bring more pain than any of her other attacks against the triffids. Having discovered their weakness, she quickly took advantage with more bouts of flame that blackened and bubbled. [B]It Burns Down There[/B] And the dastardly twig blight finally sunk its thorny fangs into a weak point in Takeshi's codpiece, injecting just enough searing poison to take him down. He kissed floor for the second time this morning. [B]The Spirit Answers[/B] The Horned Conductor was about to call down a second time when a sudden rush of blizzard air flew up in a cawing roar of an answer, uplifting the cult leader and freezing him solid even as he spun in the air. He landed with a crash against the cave floor and scattered into thousands of tiny pieces. His minions were quickly finished off, Portia using her keys with deft lethality, and Hulda and Isabella taking down the rest. Giers' blindness finally wore off and he looked with horror at what had once been his enemy. [B]Bracing Themselves[/B] With the short break before The Spirit's arrival, Portia scrambled back into her armor and grabbed a shovel for protection. Likewise everyone dressed their wounds and gathered together, not having time to loot, and seriously considering running back up the way they came. A final explosion of arctic freeze from the cave mouth herald the prophet. [B]The Spirit of Winter[/B] A gnarled, white avian claw larger than Hulda's hand curled around the mouth of the cave and pulled the rest of the unspeakable out into the open. The Spirit of Winter stood near twenty feet tall, a twisted and emaciated monster covered in a light hoarfrost and dusting of gray feathers. Either shoulder sprouted heavy gray down wings hiding thin, overlong arms beneath. It's head looked vaguely like a ram's, and its forehead like the shell of a great king crab, broad and dull, with horns bent like crustacean arms. Its face was pinched, with piercing white eyes that cut like blades into the hearts and souls of the scions, and where a beak might have been had long since shattered, revealing rows of icicle-like fangs. It spoke in a voice like the cold of the moonface, the emtpiness of a widow's loss, the fester of all those that ever died in snow... [INDENT]"I am Hunger. I am Thirst. I can fast a thousand years and not starve. I can drink a river of blood and not burst."[/INDENT]Nothing of its like had been seen on the face of Othyr since the Demon Wars, and Giers logically called it a demon when delivering a passionate defiance to its very existence. The insulted creature retorted that it was Fey, a king in The Wild and a thrall and prophet of The Green God. He and his ilk of triffids and blights had been stranded on Othyr after a planar cataclysm involving the sinking of Vrauktom. Now he was on the verge of returning home, to Paradise, but he needed green eyes, or better green blood, to open wide the door. [B]The Planar Wheel[/B] Tucked under the feylord's great wing was a wheel made of exquisite pikes bound in a ring. In their center was a fist-sized emerald which sparkled with otherworldly light. Five of the nine pikes which made the wheel had a head stuck on them, a head with green eyes. The Spirit threw the wheel hard and planted it into the side of the wall, where the emerald manifested a weak and flickering portal. Again the feylord beckoned the children to come with him to Paradise. [I]Experience[/I]: 255 ([B]825 total[/B]) [I]Magic[/I]: [B]Reading Spectacles[/B] (Isabella), 2 Potions of Healing [I]Loot[/I]: Leather Armor and Green Longsword (Takeshi), Fox Pelt Outfit (Hulda) [I]Money[/I]: 30 gold pieces, 100 silver pieces (160gp, 100sp group total:[B] 32gp, 20sp each[/B]) NPCs: Flora (dead) Fauna (dead) Father Laurel (dead) The Horned Conductor (dead) An Unconscious Norsman An Unconscious Norswoman The Spirit of Winter Monsters: Cultists of The Green God, Chapel Blooms, Triffids (Flora, Fauna, 3 Chapel Guards), Twig Blights Places: The Green Chapel, Father Laurel's Quarters, The Old Catacombs, The Underdome Fey: Spawned from primordial earth of a plane known as The Wild, fertilized by the corpse of the goddess Lordanna, and tainted in her last mad moments of agony, the fey are twisted creatures combining the most dangerous aspects of animals, plants and insects. Their Feylords have even inherited elemental or seasonal portfolios, like Winter, Forests or Water. [/QUOTE]
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