Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The palace of Graz'zt
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jan" data-source="post: 5266381" data-attributes="member: 92915"><p>Okay, I can add some background. Inspired by the adventureInspired by the adventure "For duty and Deity" Graz'zt betrayed Waukeen during the times of trouble and imprisoned her in his palace. Graz'zts plans are to replace Waukeen by one of his daughters, however to accomplish this he needs an information which he didn't manage to get out of Waukeen for the last century.</p><p>My players now have different goals. Some of them want to free Waukeen and restore her divinity, some of them simply want to plunder Graz'zts treasuries and two of them want to steal Waukeens divine power (without each other or anybody else knowing of their plans).</p><p>With the help of another group of NPC adventurers (who also secretly want to get their hands on Waukeens divinity, but for a noble reason) their plan is to summon Graz'zt, so he won't be in his palace, when they break in. </p><p>Of course summoning Graz'zt is no easy task and this other group of adventures had to make a pact with Orcus to have a chance for the summoning to succeed. Orcus plans are to use the confusion when Graz'zt is away and make a daring raid, against Azzagrat while his opponent is bound elsewhere.</p><p>To make things more complicated, there are even more parties involved:</p><p>The players are strongly allied with two Dukes of hell and have various dealings with the devils. So the Baatezu know about the summoning, as well as the pact with Orcus. They are worried however, that if Orcus plan succeeds, Graz'zt will eventually fall and there will be considerably less forces bound in the the three way war between Graz'zt, Demogorgon and Orcus. These forces would join the bloodwar and break the fragile equilibrium. Playing a risky game they gave some of their informations to Demogorgon, in the hope that Demogorgon will attack Orcus, while the goat is in Azzagrat. They hope that Orcus and Graz'zt will survive, but so much weakened afterwards that they have to use all their forces (including their bloodwar troops!) to defend their layers against Demogorgon.</p><p>Demogorgon is in conflict with himself. Aameul hates Graz'zt even more than Orcus, hence wants to take Azzagrat, while Hethradiah wants to take care of Orcus first which would probably be the wiser decision from a strategical point of view.</p><p>Finally there is Athux one of Graz'zts sons who wants to overthrow his father during the confuson and some other minor parties involved.</p><p></p><p>However Graz'zt maybe the most cunning demon knows about all (except Demogorgons involvment) of this.</p><p>Indeed it was his plan to provoke the attack from Orcus this way and use the opportunity for an assault against Thanatos. </p><p>A side benefit is, that the players will bring an artifact directly to his palace which he sought after for a long time (he hopes like two of the players to get access to Waukeens divinity with this artifact).</p><p>In a suicidal attack forces of Graz'zts will attack the forbidden citadel and try to activate a "doomsday device" which lies there. If they suceed, this should inflict massive damage on Thanatos and result in Orcus fall in the aftermath.</p></blockquote><p></p>
[QUOTE="jan, post: 5266381, member: 92915"] Okay, I can add some background. Inspired by the adventureInspired by the adventure "For duty and Deity" Graz'zt betrayed Waukeen during the times of trouble and imprisoned her in his palace. Graz'zts plans are to replace Waukeen by one of his daughters, however to accomplish this he needs an information which he didn't manage to get out of Waukeen for the last century. My players now have different goals. Some of them want to free Waukeen and restore her divinity, some of them simply want to plunder Graz'zts treasuries and two of them want to steal Waukeens divine power (without each other or anybody else knowing of their plans). With the help of another group of NPC adventurers (who also secretly want to get their hands on Waukeens divinity, but for a noble reason) their plan is to summon Graz'zt, so he won't be in his palace, when they break in. Of course summoning Graz'zt is no easy task and this other group of adventures had to make a pact with Orcus to have a chance for the summoning to succeed. Orcus plans are to use the confusion when Graz'zt is away and make a daring raid, against Azzagrat while his opponent is bound elsewhere. To make things more complicated, there are even more parties involved: The players are strongly allied with two Dukes of hell and have various dealings with the devils. So the Baatezu know about the summoning, as well as the pact with Orcus. They are worried however, that if Orcus plan succeeds, Graz'zt will eventually fall and there will be considerably less forces bound in the the three way war between Graz'zt, Demogorgon and Orcus. These forces would join the bloodwar and break the fragile equilibrium. Playing a risky game they gave some of their informations to Demogorgon, in the hope that Demogorgon will attack Orcus, while the goat is in Azzagrat. They hope that Orcus and Graz'zt will survive, but so much weakened afterwards that they have to use all their forces (including their bloodwar troops!) to defend their layers against Demogorgon. Demogorgon is in conflict with himself. Aameul hates Graz'zt even more than Orcus, hence wants to take Azzagrat, while Hethradiah wants to take care of Orcus first which would probably be the wiser decision from a strategical point of view. Finally there is Athux one of Graz'zts sons who wants to overthrow his father during the confuson and some other minor parties involved. However Graz'zt maybe the most cunning demon knows about all (except Demogorgons involvment) of this. Indeed it was his plan to provoke the attack from Orcus this way and use the opportunity for an assault against Thanatos. A side benefit is, that the players will bring an artifact directly to his palace which he sought after for a long time (he hopes like two of the players to get access to Waukeens divinity with this artifact). In a suicidal attack forces of Graz'zts will attack the forbidden citadel and try to activate a "doomsday device" which lies there. If they suceed, this should inflict massive damage on Thanatos and result in Orcus fall in the aftermath. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The palace of Graz'zt
Top