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General Tabletop Discussion
Character Builds & Optimization
'The Paladin as King': Cutting Through the Hype
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<blockquote data-quote="Blue" data-source="post: 6754743" data-attributes="member: 20564"><p>4th level variant human: +1 to two stats, +2 to a stat, 1 feat</p><p>4th level half-elf. +1 to two stats, +2 chr, 1 feat.</p><p></p><p>Looks pretty even if you would want to boost Chr as a paladin. Oh, but half elves also get darkvision, fey ancestry and two extra skills.</p><p></p><p>4th level variant human: +1 to two stats, +2 to a stat, 1 feat</p><p>4th level dragonborn: +2 str, +1 chr, 1 feat</p><p></p><p>So Dragonborn start 1 ability boost behind, but also gets a breath weapon (hordes being somethign paladins aren't good with) and damage resistance.</p><p></p><p>4th level variant human: +1 to two stats, +2 to a stat, 1 feat</p><p>4th level human: +1 to six stats, 1 feat</p><p></p><p>Not saying "+6 is better than +2", but as you pointed out paladins are MAD. At least three of those are good (Str/Dex, Con and Chr) and Wis is not bad. Plus dex if you're a str paladin for init and reflex saves. All in all, different but not weaker.</p><p></p><p>This is just three, there's a lot of viable paladin races. They are MAD, but that does make races that get more than +2 total racial ability bumps quite interesting.</p></blockquote><p></p>
[QUOTE="Blue, post: 6754743, member: 20564"] 4th level variant human: +1 to two stats, +2 to a stat, 1 feat 4th level half-elf. +1 to two stats, +2 chr, 1 feat. Looks pretty even if you would want to boost Chr as a paladin. Oh, but half elves also get darkvision, fey ancestry and two extra skills. 4th level variant human: +1 to two stats, +2 to a stat, 1 feat 4th level dragonborn: +2 str, +1 chr, 1 feat So Dragonborn start 1 ability boost behind, but also gets a breath weapon (hordes being somethign paladins aren't good with) and damage resistance. 4th level variant human: +1 to two stats, +2 to a stat, 1 feat 4th level human: +1 to six stats, 1 feat Not saying "+6 is better than +2", but as you pointed out paladins are MAD. At least three of those are good (Str/Dex, Con and Chr) and Wis is not bad. Plus dex if you're a str paladin for init and reflex saves. All in all, different but not weaker. This is just three, there's a lot of viable paladin races. They are MAD, but that does make races that get more than +2 total racial ability bumps quite interesting. [/QUOTE]
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'The Paladin as King': Cutting Through the Hype
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