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The Paladin killed someone...what to do?
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<blockquote data-quote="Herremann the Wise" data-source="post: 2708999" data-attributes="member: 11300"><p>In terms of domains, I don't see how it is possible to extract one from the general mix. I think someone earlier made the point about Lawful, Good and Lawful Good. Lawful Good is a different concept to it's alignment constituents.</p><p></p><p>In the case above, I don't believe war outweighs, good and law combined in terms of a deity's perspective on things. As for knights being answerable to their peers, a Paladin is first and foremost answerable to the god who gives him his divine powers. Without knowing full information about a halfling who was at that stage presenting absolutely no threat, the act of executing him (if the DM rules that the halfing actually is dead) is stupid, rash, unwise, dishonorable and not providing of justice - at this stage the paladin has assumed the halflings guilt in the matter, he has not yet confirmed that he was not co-erced, dominated or tricked into the endeavour; all things that could possibly change suitable judgment. To state that the halfling was a kidnapper is presumptuous on the part of the paladin. A wiser paladin would have investigated a little further before breaking the halfling's neck.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p><p></p><p>PS: Remember that when it comes to paladins, I'm real old school and traditional on the matter. I'm not saying a more progressive point of view is wrong, I'm just stating the hard line case. The thing to remember is that it is a game. If things like this stop the game being fun, then perhaps something of the issues involved need to be discussed further by the group. I know one of the players in our group would do something like this deliberately to liven up the role-playing and depth of the character. Not a path for everyone though.</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2708999, member: 11300"] In terms of domains, I don't see how it is possible to extract one from the general mix. I think someone earlier made the point about Lawful, Good and Lawful Good. Lawful Good is a different concept to it's alignment constituents. In the case above, I don't believe war outweighs, good and law combined in terms of a deity's perspective on things. As for knights being answerable to their peers, a Paladin is first and foremost answerable to the god who gives him his divine powers. Without knowing full information about a halfling who was at that stage presenting absolutely no threat, the act of executing him (if the DM rules that the halfing actually is dead) is stupid, rash, unwise, dishonorable and not providing of justice - at this stage the paladin has assumed the halflings guilt in the matter, he has not yet confirmed that he was not co-erced, dominated or tricked into the endeavour; all things that could possibly change suitable judgment. To state that the halfling was a kidnapper is presumptuous on the part of the paladin. A wiser paladin would have investigated a little further before breaking the halfling's neck. Best Regards Herremann the Wise PS: Remember that when it comes to paladins, I'm real old school and traditional on the matter. I'm not saying a more progressive point of view is wrong, I'm just stating the hard line case. The thing to remember is that it is a game. If things like this stop the game being fun, then perhaps something of the issues involved need to be discussed further by the group. I know one of the players in our group would do something like this deliberately to liven up the role-playing and depth of the character. Not a path for everyone though. [/QUOTE]
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The Paladin killed someone...what to do?
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