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The Paladin killed someone...what to do?
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<blockquote data-quote="Flexor the Mighty!" data-source="post: 2709386" data-attributes="member: 1013"><p>IMO that's half-a**ing it. </p><p></p><p>We aren't talking about a friar or a village mystic. A Paladin is a Paladin 24/7. You can say that the class doesn't matter or go into how "we don't know" and stuff like that, which has no real bearing since we are talking about a specific class in a RPG that has alignment and action restrictions that have an effect on gameplay. What I or you would do doesn't matter, we aren't divine warriors. If a chivalrous Holy Knight just throws honor out the window as soon as someone he cares about is threatened I don't think he really lives it. If he can turn it off he wouldn't be a Paladin IMO.</p><p></p><p>My final reccomendation is to have H visit the Paladin with dreams and visions of him living without honor or righteousnes. Something to let the Paladin know he wasn't acting with honor and needs to watch his ways. That is IF he just kills the 1/2 without trying to determine what was really going on and the 1/2 didn't show up on the detect evil scan. That is what I did when a Paladin of H strayed a bit in his zeal to destroy evil. But we had a code of conduct written out before hand. Something I recommend all Paladin players & DM's do. It's fun and it gives a righteous path for the holy warrior to follow. The Code & The Measure are great starting points as are the basic beliefs of the god in question. A Paladin of Pholtus would have a vastly different code than one of Heironeous. Punishing and destorying heretics would have a much greater role than the code of chivalry would.</p><p></p><p>Anyway an interesting discussion.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 2709386, member: 1013"] IMO that's half-a**ing it. We aren't talking about a friar or a village mystic. A Paladin is a Paladin 24/7. You can say that the class doesn't matter or go into how "we don't know" and stuff like that, which has no real bearing since we are talking about a specific class in a RPG that has alignment and action restrictions that have an effect on gameplay. What I or you would do doesn't matter, we aren't divine warriors. If a chivalrous Holy Knight just throws honor out the window as soon as someone he cares about is threatened I don't think he really lives it. If he can turn it off he wouldn't be a Paladin IMO. My final reccomendation is to have H visit the Paladin with dreams and visions of him living without honor or righteousnes. Something to let the Paladin know he wasn't acting with honor and needs to watch his ways. That is IF he just kills the 1/2 without trying to determine what was really going on and the 1/2 didn't show up on the detect evil scan. That is what I did when a Paladin of H strayed a bit in his zeal to destroy evil. But we had a code of conduct written out before hand. Something I recommend all Paladin players & DM's do. It's fun and it gives a righteous path for the holy warrior to follow. The Code & The Measure are great starting points as are the basic beliefs of the god in question. A Paladin of Pholtus would have a vastly different code than one of Heironeous. Punishing and destorying heretics would have a much greater role than the code of chivalry would. Anyway an interesting discussion. [/QUOTE]
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