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The Paladin killed someone...what to do?
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<blockquote data-quote="tonym" data-source="post: 2711202" data-attributes="member: 4127"><p>Cripes! I seriously doubt the Original Poster has a "Paladin Code" that insists every paladin use <em>detect evil</em> every time before killing somebody in the city limits.</p><p></p><p>Therefore, it follows that if a paladin in his campaign witnesses an act that he--a trained paladin--deems evil, then it is entirely his <strong>option</strong> whether or not he <em>detects evil</em> on the offending person. A paladin is considered wise enough to make that decision, I think.</p><p></p><p>In our scenario, the paladin did just that. The halfling participated in a crime and compounded his wickedness by refusing to cooperate with the investigation. By the halfling's actions, he provided sufficient information to the paladin regarding his 'likely' alignment, and the paladin killed him. </p><p></p><p>Did the paladin make a mistake about the halfling's alignment? Seriously, it doesn't matter. A paladin can make mistakes, just like a paladin can kill evil people and decide to skip the whole <em>detects evil</em> rigamarole. It's totally his call.</p><p></p><p>I'd have to say any DM who punishes a paladin for this kind of thing is likely interested in punishing a PC for his (the DM's) own amusement, or he (the DM) misunderstands the rules about paladins. The RAW clearly support the paladin. Paladins <strong>can</strong> act chaotic on occasion--like this one did. </p><p></p><p>If you want to strip the paladin of his powers for all of his accumulated questionable acts, wait until he does something much, much worse than this. His killing of the seemingly evil halfling shouldn't be the straw that breaks the camel's back. </p><p></p><p>There, the defense rest its case.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Tony M</p></blockquote><p></p>
[QUOTE="tonym, post: 2711202, member: 4127"] Cripes! I seriously doubt the Original Poster has a "Paladin Code" that insists every paladin use [I]detect evil[/I] every time before killing somebody in the city limits. Therefore, it follows that if a paladin in his campaign witnesses an act that he--a trained paladin--deems evil, then it is entirely his [B]option[/B] whether or not he [I]detects evil[/I] on the offending person. A paladin is considered wise enough to make that decision, I think. In our scenario, the paladin did just that. The halfling participated in a crime and compounded his wickedness by refusing to cooperate with the investigation. By the halfling's actions, he provided sufficient information to the paladin regarding his 'likely' alignment, and the paladin killed him. Did the paladin make a mistake about the halfling's alignment? Seriously, it doesn't matter. A paladin can make mistakes, just like a paladin can kill evil people and decide to skip the whole [I]detects evil[/I] rigamarole. It's totally his call. I'd have to say any DM who punishes a paladin for this kind of thing is likely interested in punishing a PC for his (the DM's) own amusement, or he (the DM) misunderstands the rules about paladins. The RAW clearly support the paladin. Paladins [B]can[/B] act chaotic on occasion--like this one did. If you want to strip the paladin of his powers for all of his accumulated questionable acts, wait until he does something much, much worse than this. His killing of the seemingly evil halfling shouldn't be the straw that breaks the camel's back. There, the defense rest its case. :) Tony M [/QUOTE]
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The Paladin killed someone...what to do?
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