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The Paladin killed someone...what to do?
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<blockquote data-quote="Thia Halmades" data-source="post: 2715673" data-attributes="member: 35863"><p>I haven't read the rest of the posts, so I'll just answer the question as it stands. If he were able to confirm that the Halfling were evil, and involved in an evil act (assault), then he has grounds to kill him. But you're not talking about 'killing a Halfling in combat' - you're talking about murder. The Paladin is driven by two things: Law, and Good. Simply:</p><p></p><p>- Lawful. The Paladin, despite his desires, must rise past his baser instincts and deal with the problem before him in a lawful fashion. The Halfling is now a criminal and an accessory to assault, possibly murder. That makes him a key witness & a phenomenal source of information. Killing him isn't just illegal, it's foolish (lacks Wisdom & Intelligence, take your pick).</p><p></p><p>- Good. Good isn't served by - pardon the pun - killing the messenger. It's served by gaining all information possible through legal, non-violent (i.e., non-torturous) means and using said information to hunt down the real villain and exposing the larger plot and using it as a jumping off point for the adventure. ON PAPER, that is. But this is also an RP question.</p><p></p><p>- Strip him. He's been both Chaotic (killing a runner is Chaotic & Vigiliantism/Vengeance driven) and if not Evil (killing someone involved) was at least, by D&D standards, 'neutral' and certainly 'not good.' Then use his pursuit of the killers as a plotline, and follow whether or not he completes his Fall into evil by wiping them all out, or bringing them to justice. Use it as an RP experience for the rest of the players as well.</p><p></p><p>My $0.02.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2715673, member: 35863"] I haven't read the rest of the posts, so I'll just answer the question as it stands. If he were able to confirm that the Halfling were evil, and involved in an evil act (assault), then he has grounds to kill him. But you're not talking about 'killing a Halfling in combat' - you're talking about murder. The Paladin is driven by two things: Law, and Good. Simply: - Lawful. The Paladin, despite his desires, must rise past his baser instincts and deal with the problem before him in a lawful fashion. The Halfling is now a criminal and an accessory to assault, possibly murder. That makes him a key witness & a phenomenal source of information. Killing him isn't just illegal, it's foolish (lacks Wisdom & Intelligence, take your pick). - Good. Good isn't served by - pardon the pun - killing the messenger. It's served by gaining all information possible through legal, non-violent (i.e., non-torturous) means and using said information to hunt down the real villain and exposing the larger plot and using it as a jumping off point for the adventure. ON PAPER, that is. But this is also an RP question. - Strip him. He's been both Chaotic (killing a runner is Chaotic & Vigiliantism/Vengeance driven) and if not Evil (killing someone involved) was at least, by D&D standards, 'neutral' and certainly 'not good.' Then use his pursuit of the killers as a plotline, and follow whether or not he completes his Fall into evil by wiping them all out, or bringing them to justice. Use it as an RP experience for the rest of the players as well. My $0.02. [/QUOTE]
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The Paladin killed someone...what to do?
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