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The Paladin killed someone...what to do?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2718502" data-attributes="member: 19675"><p>First- apologies.</p><p></p><p>Despite my repeated postings of the original scenario, somehow, I misread it myself and somehow inserted "kidnapped" in there somehow...by the time I caught it, it was too late. Mea Culpa! Mea Culpa! Mea Maxima Culpa!</p><p></p><p></p><p></p><p>IMHO, assault still seems appropriate:</p><p></p><p></p><p></p><p></p><p></p><p>If that's his call, that's what controls- DM's game, DM's rules. IMC, given all the factors as discussed ad infinitum supra, I'd see it as no different than a coup-de-grace.</p><p></p><p>And how I would adjudicate the consequences would depend on which LG god the PC followed. A LG god of War, etc., might look favorably upon followers who smite evil as and when they see it, wheras a LG god of Justice might favor more reflective types who seek out the deeper roots. The difference? The former might witness an evil act and mete out instant punishment, whereas the latter might ask why the act was comitted and whether the perpetrator was rehabilitatable.</p><p></p><p></p><p></p><p>Sometimes, we are our own harshest judges. What matters (as far as stripping powers goes) is primarily how the deity sees things. Of course, there is nothing wrong with a LG Deity who might let his follower's own self-percieved guilt or innocence determine his punishment, if any. (Think about Red Dwarf's Justice Zone episode...)</p><p></p><p></p><p></p><p>Again, DM's game, DM's rules. If the rules of this land bar such behavior, then so be it, let him be called to court. However, as others have pointed out, if the Paladin's god has rules that are not in accord with the local law, the Paladin obeys his divine calling first, then the laws of the land.</p><p></p><p>As I've pointed out before, however, the laws differ from land to land, from religion to religion. Some favor swift, harsh justice, some favor rehabilitation.</p><p></p><p></p><p></p><p>That halfling may get lucky...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2718502, member: 19675"] First- apologies. Despite my repeated postings of the original scenario, somehow, I misread it myself and somehow inserted "kidnapped" in there somehow...by the time I caught it, it was too late. Mea Culpa! Mea Culpa! Mea Maxima Culpa! IMHO, assault still seems appropriate: If that's his call, that's what controls- DM's game, DM's rules. IMC, given all the factors as discussed ad infinitum supra, I'd see it as no different than a coup-de-grace. And how I would adjudicate the consequences would depend on which LG god the PC followed. A LG god of War, etc., might look favorably upon followers who smite evil as and when they see it, wheras a LG god of Justice might favor more reflective types who seek out the deeper roots. The difference? The former might witness an evil act and mete out instant punishment, whereas the latter might ask why the act was comitted and whether the perpetrator was rehabilitatable. Sometimes, we are our own harshest judges. What matters (as far as stripping powers goes) is primarily how the deity sees things. Of course, there is nothing wrong with a LG Deity who might let his follower's own self-percieved guilt or innocence determine his punishment, if any. (Think about Red Dwarf's Justice Zone episode...) Again, DM's game, DM's rules. If the rules of this land bar such behavior, then so be it, let him be called to court. However, as others have pointed out, if the Paladin's god has rules that are not in accord with the local law, the Paladin obeys his divine calling first, then the laws of the land. As I've pointed out before, however, the laws differ from land to land, from religion to religion. Some favor swift, harsh justice, some favor rehabilitation. That halfling may get lucky... [/QUOTE]
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The Paladin killed someone...what to do?
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