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The paladin needs help with some bloody situation
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<blockquote data-quote="SHARK" data-source="post: 360572" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Great stuff Reapersaurus and Dragonblade!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It reminds me of one campaign I was in, where I was playing a Paladin, and the group was in this strange city in some haunted forest on some lost continent. (We got there by a wierd gate chasing down an evil knight and his group). Anyhow, we are in this city at night, walking down the streets, looking about and stuff. One of the other players--playing a mercenary--closes in on a group of two or three drunk barbarians--they were wearing furs and horned helmets!--and he approaches them deceptively, pretending to be friendly.</p><p></p><p>He whips out his weapons, and slaughters the drunk barbarians right there in the dark alleyway!</p><p></p><p>I was so pissed, my paladin confronted the other character, and he started arguing, and I drew my sword and started hammering him--his character was quick, but my character just kicked ass--he couldn't stand in a toe-to-toe fight with me, and I, as my character--said "Yeah, dishonorable knave! If you want money so bad, why don't you try and take it from me? Take it from someone who can fight back, you uncouth dog! C'mon, show me how much strength and skill you have--instead of murdering some foreign barbarians who have done you no wrong!--You won't escape me you bloody bastard..."</p><p></p><p>I had his character on the floor, and ready to finish him off there--as I was quite ready to be judge, jury, and executioner--but the DM intervened with one of his characters, who was able to save the bastard. Meanwhile, OUT OF CHARACTER--I just told him that as a player, when I am playing a Paladin, there are no free rides because he is a player character. If any character acts like that around a paladin character of mine, my character will kill him every time. A good paladin just can't let that kind of greedy nonsense go by, you know?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for the character at hand, I must agree. It is a deeper issue of what kind of characters the group wants to play. In some groups, where there is a more rugged, mercenary attitude, with lots of rogues, ruthless fighters, greedy mages,--Paladins have a very difficult, if not impossible time at ever fitting in. The character types just don't tend to mix well. That doesn't mean that Paladins, as characters, can't be ruthless and serious war-mongers, but it depends on the deity and religion followed, and the larger campaign dynamics in place. </p><p></p><p>For example, in one campaign I'm in, there are some very ruthless, rugged paladins that have been known to proceed with fiery, terrible sieges, where hundreds of thousands of people die. They have been known to burn people at the stake, among other things. However, the context is all very different. Vicious, undisciplined rogues or dishonorable mercenaries would never be tolerated. The lying, the cheating, the greed, the cold-blooded murder--these things don't mix well with paladin characters. I've had some players who want to make up some real scheming, greedy rogues, and since I have several righteous paladins in the group, I just said to him--</p><p></p><p>"Dude, trust me. Don't do it. Make up a different kind of character. Do this one here, and I can guarantee you that your character won't last three sessions. The paladins in the group will no doubt burn you at the stake as soon as you kill someone, or steal the jeweled chalice from the church that everyone is praying at. The rest of the group will laugh as they help gather the firewood for the bonfire that you will be burned in, while the paladins get the fire ready. So, do what you want, but you've been warned."</p><p></p><p>I'd have a good talk with the players, and make sure they all make up characters that can gell well with each other.</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 360572, member: 1131"] Greetings! Great stuff Reapersaurus and Dragonblade!:) It reminds me of one campaign I was in, where I was playing a Paladin, and the group was in this strange city in some haunted forest on some lost continent. (We got there by a wierd gate chasing down an evil knight and his group). Anyhow, we are in this city at night, walking down the streets, looking about and stuff. One of the other players--playing a mercenary--closes in on a group of two or three drunk barbarians--they were wearing furs and horned helmets!--and he approaches them deceptively, pretending to be friendly. He whips out his weapons, and slaughters the drunk barbarians right there in the dark alleyway! I was so pissed, my paladin confronted the other character, and he started arguing, and I drew my sword and started hammering him--his character was quick, but my character just kicked ass--he couldn't stand in a toe-to-toe fight with me, and I, as my character--said "Yeah, dishonorable knave! If you want money so bad, why don't you try and take it from me? Take it from someone who can fight back, you uncouth dog! C'mon, show me how much strength and skill you have--instead of murdering some foreign barbarians who have done you no wrong!--You won't escape me you bloody bastard..." I had his character on the floor, and ready to finish him off there--as I was quite ready to be judge, jury, and executioner--but the DM intervened with one of his characters, who was able to save the bastard. Meanwhile, OUT OF CHARACTER--I just told him that as a player, when I am playing a Paladin, there are no free rides because he is a player character. If any character acts like that around a paladin character of mine, my character will kill him every time. A good paladin just can't let that kind of greedy nonsense go by, you know?:) As for the character at hand, I must agree. It is a deeper issue of what kind of characters the group wants to play. In some groups, where there is a more rugged, mercenary attitude, with lots of rogues, ruthless fighters, greedy mages,--Paladins have a very difficult, if not impossible time at ever fitting in. The character types just don't tend to mix well. That doesn't mean that Paladins, as characters, can't be ruthless and serious war-mongers, but it depends on the deity and religion followed, and the larger campaign dynamics in place. For example, in one campaign I'm in, there are some very ruthless, rugged paladins that have been known to proceed with fiery, terrible sieges, where hundreds of thousands of people die. They have been known to burn people at the stake, among other things. However, the context is all very different. Vicious, undisciplined rogues or dishonorable mercenaries would never be tolerated. The lying, the cheating, the greed, the cold-blooded murder--these things don't mix well with paladin characters. I've had some players who want to make up some real scheming, greedy rogues, and since I have several righteous paladins in the group, I just said to him-- "Dude, trust me. Don't do it. Make up a different kind of character. Do this one here, and I can guarantee you that your character won't last three sessions. The paladins in the group will no doubt burn you at the stake as soon as you kill someone, or steal the jeweled chalice from the church that everyone is praying at. The rest of the group will laugh as they help gather the firewood for the bonfire that you will be burned in, while the paladins get the fire ready. So, do what you want, but you've been warned." I'd have a good talk with the players, and make sure they all make up characters that can gell well with each other. Semper Fidelis, SHARK [/QUOTE]
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