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<blockquote data-quote="James Heard" data-source="post: 3618750" data-attributes="member: 7280"><p>On another note: I've been thinking that perhaps my Knowledge domain interest might actually be a Major domain. It would require some definite realignments of points to keep it at 10, but I think it's sufficiently important to the concept.</p><p></p><p>Also, I thought we were going for "gods who had been around the block" a bit, instead of collections of portfolios? That everyone was going to be playing gods who had been before when the world was younger, then got put aside for a long while and now we're coming back to find out that some young whippersnappers have taken our place? So basically, as long as we didn't try to make up some sort of god that really punched itself into one of the Overgod?Elder god? (I get confused around there, are we the elder gods?) roles we've got pretty good concepts?</p><p></p><p>Should we be making some effort to fit ourselves together AS a pantheon? That would be another advantage of opening it up past 5 domains too, especially for the lesser or minor domains. For example, my god could gobble up knowledge because that's basically what he's about. Then he could knock in a few "Holy Sites" as 1 level domains, he's got constructs as a level 1 too, so he doesn't need an animal, but he could spend a point on maybe another, or he could pick up "libraries" and still have room to pick up some minor influences in "military logistics" or even the lesser domain of "dawn" I guess. Just to paint a more thorough picture of what sort of deity we're talking about maybe?</p><p></p><p>Maybe we shouldn't try to assign values ourselves on the domains too, but should let you do that? Then everyone could concentrate on making an interesting deity/character that's been locked away for a long while?</p><p></p><p>Are you planning on playing out the "hundred years before" or is that going to be the prologue, or how is that going to work?</p></blockquote><p></p>
[QUOTE="James Heard, post: 3618750, member: 7280"] On another note: I've been thinking that perhaps my Knowledge domain interest might actually be a Major domain. It would require some definite realignments of points to keep it at 10, but I think it's sufficiently important to the concept. Also, I thought we were going for "gods who had been around the block" a bit, instead of collections of portfolios? That everyone was going to be playing gods who had been before when the world was younger, then got put aside for a long while and now we're coming back to find out that some young whippersnappers have taken our place? So basically, as long as we didn't try to make up some sort of god that really punched itself into one of the Overgod?Elder god? (I get confused around there, are we the elder gods?) roles we've got pretty good concepts? Should we be making some effort to fit ourselves together AS a pantheon? That would be another advantage of opening it up past 5 domains too, especially for the lesser or minor domains. For example, my god could gobble up knowledge because that's basically what he's about. Then he could knock in a few "Holy Sites" as 1 level domains, he's got constructs as a level 1 too, so he doesn't need an animal, but he could spend a point on maybe another, or he could pick up "libraries" and still have room to pick up some minor influences in "military logistics" or even the lesser domain of "dawn" I guess. Just to paint a more thorough picture of what sort of deity we're talking about maybe? Maybe we shouldn't try to assign values ourselves on the domains too, but should let you do that? Then everyone could concentrate on making an interesting deity/character that's been locked away for a long while? Are you planning on playing out the "hundred years before" or is that going to be the prologue, or how is that going to work? [/QUOTE]
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