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The party's cleric *won't* heal your character?!
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<blockquote data-quote="ThirdWizard" data-source="post: 2952081" data-attributes="member: 12037"><p>While the statistics behind combat are often enlightening, you can't really break it down when you're looking at such a small sample size as 2 rounds and say that the Fighter is going to live 2 rounds. One average roll and one slightly above average roll on attacks will mean the Fighter is most likely dead in one round (unless the damage is low).</p><p></p><p>Even if the average damage output per round is 21.85 damage, that's the average over a long sample. When we're just looking at a short burst, it will lose its accuracy greatly (ie the standard deviation is going to be large for a short term).</p><p></p><p>Also recall that clerics have access to things like wands and scroll. A few scrolls of <em>cure critical wounds</em> will cost 700 gp each, but will allow the cleric to go on longer and utilize the spells he wants more often. </p><p></p><p></p><p></p><p>If the cleric stands on the opposite side of the Fighter, then there are no AoOs involved.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2952081, member: 12037"] While the statistics behind combat are often enlightening, you can't really break it down when you're looking at such a small sample size as 2 rounds and say that the Fighter is going to live 2 rounds. One average roll and one slightly above average roll on attacks will mean the Fighter is most likely dead in one round (unless the damage is low). Even if the average damage output per round is 21.85 damage, that's the average over a long sample. When we're just looking at a short burst, it will lose its accuracy greatly (ie the standard deviation is going to be large for a short term). Also recall that clerics have access to things like wands and scroll. A few scrolls of [i]cure critical wounds[/i] will cost 700 gp each, but will allow the cleric to go on longer and utilize the spells he wants more often. If the cleric stands on the opposite side of the Fighter, then there are no AoOs involved. [/QUOTE]
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The party's cleric *won't* heal your character?!
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