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*Pathfinder & Starfinder
The Pathfinder Dragon Shaman: A Conversion by Master Arminas
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<blockquote data-quote="Aaron L" data-source="post: 5753393" data-attributes="member: 926"><p>Aww, I LOVED the Starship Troopers movie! It didn't have anything at ALL to do with the books, but I went in assuming that it wouldn't (because I already knew it was a preexisting screenplay that the studio made Verhoeven shoehorn the Starship Troopers name into.) I went into it expecting a parody, and I was extremely happy with it. I still break it out for a good laugh and to watch some cool fight scenes when I'm in a bad mood.</p><p></p><p>Anyway...</p><p></p><p>Yeah, the Dragon Shaman always left a bad taste in my mouth, too. What the Hell did it have to do with dragons? It was just a name they slapped onto it and wrote some dodgy fluff text to support it. It would have been much better if they'd just called it the Elemental Shaman or something. Since when did revering/worshiping dragons give you powers like that, and how was it even possible? It was really the low point of a book that otherwise I loved to death (the Duskblade, the new high-level Fighter feats, and the combat focus feats were some of the best stuff for 3.5E, and even the Beguiler was rad.) From the very first time I read it it smelled like MMORPG game design philosophy; a collection of game mechanics slapped together to fill a role in a party, with flimsy flavor text to support it. There was never any literary or mythological basis for the class, which to me means it was doomed from conception. A solution looking for a problem. In retrospect I should have started worrying, and if I had known that 4th Edition was being developed by the same designers responsible for that class I would have. </p><p></p><p>Bundles of mechanics with lame supporting flavor text is kinda one of the hallmarks of 4E in my eyes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Mix that together with no literary or mythological basis and nothing to justify the class other than the purely game mechanics reason of being a support class to fill an open slot in a party makes the Dragon Shaman the lamest class they ever made for 3.5, even worse than the totally lame interpretation of the Samurai as a dual-wielding freak that had nothing to do with any samurai I ever heard of... cheezus cripes, the whole Complete Warrior book just makes my skin crawl... thank God for Paizo and Pathfinder. Anyway... </p><p></p><p>Sorry I can't comment on the class, as I'm horrible at judging game balance and mechanics, but I fully applaud your reason for remaking the class. It was a real lame duck.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 5753393, member: 926"] Aww, I LOVED the Starship Troopers movie! It didn't have anything at ALL to do with the books, but I went in assuming that it wouldn't (because I already knew it was a preexisting screenplay that the studio made Verhoeven shoehorn the Starship Troopers name into.) I went into it expecting a parody, and I was extremely happy with it. I still break it out for a good laugh and to watch some cool fight scenes when I'm in a bad mood. Anyway... Yeah, the Dragon Shaman always left a bad taste in my mouth, too. What the Hell did it have to do with dragons? It was just a name they slapped onto it and wrote some dodgy fluff text to support it. It would have been much better if they'd just called it the Elemental Shaman or something. Since when did revering/worshiping dragons give you powers like that, and how was it even possible? It was really the low point of a book that otherwise I loved to death (the Duskblade, the new high-level Fighter feats, and the combat focus feats were some of the best stuff for 3.5E, and even the Beguiler was rad.) From the very first time I read it it smelled like MMORPG game design philosophy; a collection of game mechanics slapped together to fill a role in a party, with flimsy flavor text to support it. There was never any literary or mythological basis for the class, which to me means it was doomed from conception. A solution looking for a problem. In retrospect I should have started worrying, and if I had known that 4th Edition was being developed by the same designers responsible for that class I would have. Bundles of mechanics with lame supporting flavor text is kinda one of the hallmarks of 4E in my eyes :p Mix that together with no literary or mythological basis and nothing to justify the class other than the purely game mechanics reason of being a support class to fill an open slot in a party makes the Dragon Shaman the lamest class they ever made for 3.5, even worse than the totally lame interpretation of the Samurai as a dual-wielding freak that had nothing to do with any samurai I ever heard of... cheezus cripes, the whole Complete Warrior book just makes my skin crawl... thank God for Paizo and Pathfinder. Anyway... Sorry I can't comment on the class, as I'm horrible at judging game balance and mechanics, but I fully applaud your reason for remaking the class. It was a real lame duck. [/QUOTE]
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