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General Tabletop Discussion
*Pathfinder & Starfinder
The Pathfinder skill system?
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<blockquote data-quote="smoelf" data-source="post: 5422029" data-attributes="member: 93390"><p>Hi all</p><p> </p><p>I'm sorry if this has already been discussed at length, but a search didn't reveal anything so here I go.</p><p> </p><p>I've recently been following some interesting discussions here at Enworld and I would like your opinion on a subject my eyes fell on the other day: The Pathfinder skill system. We've been playing Pathfinder in my group, but we were all convinced it was mostly just a remodeling of some classes, spells and feats and a simplification of skills and combat maneuvers (roughly speaking). None of us actually read the part about the actual skill system and whenever someone at Enworld mentioned +3 bonus for class skills I was like: What?</p><p> </p><p>When I read that part in the rule book I realized we had just transferred the 3.5 skill system unto Pathfinder and it does work (so far). However I was wondering what your experience are with it. From what I read, my first thought was that it loses some of its flavour. As a rogue I loved tinkering with my skills to manage my many skillpoints, especially at level one because of the times 4 multiplier. I didn't have to pick max ranks in all the skills. I felt the skill points told me <strong>how </strong>well I could perform a certain skill. Also, it reduces the distance between class skills and cross-class skills. Which is a bit weird but perhaps I just need to get used to it.</p><p> </p><p>With this new system I feel like the skill points tell me <strong>which</strong> skills I do well without the internal distinction between skills. I don't know if this is a presumption, so here I am asking you what your opinion and experience with the system is.</p></blockquote><p></p>
[QUOTE="smoelf, post: 5422029, member: 93390"] Hi all I'm sorry if this has already been discussed at length, but a search didn't reveal anything so here I go. I've recently been following some interesting discussions here at Enworld and I would like your opinion on a subject my eyes fell on the other day: The Pathfinder skill system. We've been playing Pathfinder in my group, but we were all convinced it was mostly just a remodeling of some classes, spells and feats and a simplification of skills and combat maneuvers (roughly speaking). None of us actually read the part about the actual skill system and whenever someone at Enworld mentioned +3 bonus for class skills I was like: What? When I read that part in the rule book I realized we had just transferred the 3.5 skill system unto Pathfinder and it does work (so far). However I was wondering what your experience are with it. From what I read, my first thought was that it loses some of its flavour. As a rogue I loved tinkering with my skills to manage my many skillpoints, especially at level one because of the times 4 multiplier. I didn't have to pick max ranks in all the skills. I felt the skill points told me [B]how [/B]well I could perform a certain skill. Also, it reduces the distance between class skills and cross-class skills. Which is a bit weird but perhaps I just need to get used to it. With this new system I feel like the skill points tell me [B]which[/B] skills I do well without the internal distinction between skills. I don't know if this is a presumption, so here I am asking you what your opinion and experience with the system is. [/QUOTE]
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