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*Pathfinder & Starfinder
The Pathfinder Warmage: A Conversion by Master Arminas
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<blockquote data-quote="master arminas" data-source="post: 5746568" data-attributes="member: 9287"><p>Some interesting suggestions there, Rampant. I had not considered using orders (ala the Cavalier and Samurai), but that is certainly a plausible option--and I am somewhat distressed I didn't think of it!</p><p></p><p>The barbarian rage powers, rogue tricks, and magus arcana are actually the things I like <em>least</em> about Pathfinder. I know that others like them, and I need to learn how to incorporate them into designs, but I feel that a good solid class structure should be built around a theme.</p><p></p><p>One thing I have noticed is that most people select exactly the same rage powers, tricks, and arcana--in the end there is very little difference between the characters. I will go back and take a look at how we might be able to incorporate that mechanism into the class--but remember there are also classes (cleric, bard, monk, paladin, etc.) that don't get those options. Both are good ways to build a class though, and I will definately take a look at it.</p><p></p><p>I actually had an idea for the Warmage to focus on both damage-dealing AoE spells and battlefield control spells, but that wound up too much. I was forced to cut back on the number of spells in the spell list. Still, even as limited as the list is, a good player can make it work.</p><p></p><p>I'll have to think it over and figure out how to modify the class to move in that direction.</p><p></p><p>Thanks for taking a look and letting me your thoughts!</p><p></p><p>Master Arminas</p></blockquote><p></p>
[QUOTE="master arminas, post: 5746568, member: 9287"] Some interesting suggestions there, Rampant. I had not considered using orders (ala the Cavalier and Samurai), but that is certainly a plausible option--and I am somewhat distressed I didn't think of it! The barbarian rage powers, rogue tricks, and magus arcana are actually the things I like [I]least[/I] about Pathfinder. I know that others like them, and I need to learn how to incorporate them into designs, but I feel that a good solid class structure should be built around a theme. One thing I have noticed is that most people select exactly the same rage powers, tricks, and arcana--in the end there is very little difference between the characters. I will go back and take a look at how we might be able to incorporate that mechanism into the class--but remember there are also classes (cleric, bard, monk, paladin, etc.) that don't get those options. Both are good ways to build a class though, and I will definately take a look at it. I actually had an idea for the Warmage to focus on both damage-dealing AoE spells and battlefield control spells, but that wound up too much. I was forced to cut back on the number of spells in the spell list. Still, even as limited as the list is, a good player can make it work. I'll have to think it over and figure out how to modify the class to move in that direction. Thanks for taking a look and letting me your thoughts! Master Arminas [/QUOTE]
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The Pathfinder Warmage: A Conversion by Master Arminas
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