Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Pendulum: Player Entitlement & DM Empowerment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="practicalm" data-source="post: 6408109" data-attributes="member: 6777923"><p>One of the things I miss about the old Pyramid magazine message boards were proposals of campaigns by one of the players there. To play with that GM, you read the synopsis and applied for the game you wanted to play. Each campaign was a limited run for a planned number of sessions. </p><p></p><p>This really informed my play as well because if someone wasn't a fit for the campaign I wanted to run, they didn't get invited.</p><p></p><p>I think this may not be a very common way to play because many people have a group of friends and all those friends who want to play get to play. But if you don't as a GM create some criteria for your players to met, you will not have as much fun as when you select from a pool of applicants. Now you can do this with each player's characters as well (and I did when I ran games that were more about hey its a group of friends and it would have been uncomfortable excluding them). </p><p></p><p>I probably was lucky in that I always seemed to have a group that worked well. (two interesting exceptions but then I just started my own groups).</p><p></p><p>Right now I am running a game where because it's at a church anyone can play. It's mostly with kids so it's probably way combat focused than I'd like but I'm trying to get the players to interact with the world more. I'm trying to create the idea that people might talk instead of attacking each other.</p></blockquote><p></p>
[QUOTE="practicalm, post: 6408109, member: 6777923"] One of the things I miss about the old Pyramid magazine message boards were proposals of campaigns by one of the players there. To play with that GM, you read the synopsis and applied for the game you wanted to play. Each campaign was a limited run for a planned number of sessions. This really informed my play as well because if someone wasn't a fit for the campaign I wanted to run, they didn't get invited. I think this may not be a very common way to play because many people have a group of friends and all those friends who want to play get to play. But if you don't as a GM create some criteria for your players to met, you will not have as much fun as when you select from a pool of applicants. Now you can do this with each player's characters as well (and I did when I ran games that were more about hey its a group of friends and it would have been uncomfortable excluding them). I probably was lucky in that I always seemed to have a group that worked well. (two interesting exceptions but then I just started my own groups). Right now I am running a game where because it's at a church anyone can play. It's mostly with kids so it's probably way combat focused than I'd like but I'm trying to get the players to interact with the world more. I'm trying to create the idea that people might talk instead of attacking each other. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Pendulum: Player Entitlement & DM Empowerment
Top