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The perfect D&D edition (according to ENWORLD)
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<blockquote data-quote="Sacrosanct" data-source="post: 7629450" data-attributes="member: 15700"><p>Let me expand on my previous post. As a game designer (kinda former, actually if I’m honest, and an award winning one, not to toot my horn), I feel I have a decent understanding of the process of designing games. The big question is “what do I want vs what demographic am I targeting?” I.e, I could design a game exactly with everything I ant (and have), but chances are only a small % of people will want to play it. If I’m designing a game like D&D where my target audience is huge, I need to cast as big of a net as possible. That means I don’t get everything I want, and compromises are going to be necessary. So things Im not a fan of (warlord, non magical healing, every class has powerz, etc) are also popular with several other gamers, and thus should be included. </p><p></p><p>Since day 1 of D&D, we have all ignored or changed things we didn’t like. Anyone who refuses to play the game because it has class X, or niche protection, or a basic option like the champion fighter, or doesn’t cater to char op, are all missing the point imo. The game is designed for all of us, not just you.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7629450, member: 15700"] Let me expand on my previous post. As a game designer (kinda former, actually if I’m honest, and an award winning one, not to toot my horn), I feel I have a decent understanding of the process of designing games. The big question is “what do I want vs what demographic am I targeting?” I.e, I could design a game exactly with everything I ant (and have), but chances are only a small % of people will want to play it. If I’m designing a game like D&D where my target audience is huge, I need to cast as big of a net as possible. That means I don’t get everything I want, and compromises are going to be necessary. So things Im not a fan of (warlord, non magical healing, every class has powerz, etc) are also popular with several other gamers, and thus should be included. Since day 1 of D&D, we have all ignored or changed things we didn’t like. Anyone who refuses to play the game because it has class X, or niche protection, or a basic option like the champion fighter, or doesn’t cater to char op, are all missing the point imo. The game is designed for all of us, not just you. [/QUOTE]
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