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*Dungeons & Dragons
The perfect D&D edition (according to ENWORLD)
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<blockquote data-quote="Zardnaar" data-source="post: 7630785" data-attributes="member: 6716779"><p>It wasn't as explicit perhaps nor as interesting. To break the 3E cleric you needed splat book support.</p><p></p><p>I think the specialty priest of Mystra could cast 23/24 spheres through to level 6. It didn't really break the game as they didn't get more spell slots, and the problem spells of 3.X didn't exist. That specialty priest is often held up on of the more broken ones (it's not). </p><p></p><p> When we play 2E I use the spell lists from Spells and Magic for the spheres. If it was PHB only maybe a cleric, more likely a Druid (it's more interesting, not really more powerful) but I wouldn't play the nerfed CPH cleric (Druid yes unless they nerfed that). </p><p></p><p> Played a few clerics in 5E lol. Normally I just take the healer feat spell slots are to precious and clerics kinda suck at healing outside the life domain.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7630785, member: 6716779"] It wasn't as explicit perhaps nor as interesting. To break the 3E cleric you needed splat book support. I think the specialty priest of Mystra could cast 23/24 spheres through to level 6. It didn't really break the game as they didn't get more spell slots, and the problem spells of 3.X didn't exist. That specialty priest is often held up on of the more broken ones (it's not). When we play 2E I use the spell lists from Spells and Magic for the spheres. If it was PHB only maybe a cleric, more likely a Druid (it's more interesting, not really more powerful) but I wouldn't play the nerfed CPH cleric (Druid yes unless they nerfed that). Played a few clerics in 5E lol. Normally I just take the healer feat spell slots are to precious and clerics kinda suck at healing outside the life domain. [/QUOTE]
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