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"The perfect edition for ___ is this!" [+]
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<blockquote data-quote="Seramus" data-source="post: 8711392" data-attributes="member: 6812658"><p>Quick and Easy? Video Games! I love the Gold Box Games, but Baldur's Gate 1-2 or Solasta are solid. Baldur's Gate 3 might replace those options.</p><p></p><p>Strategic and Tactical Planning? 4th Edition. Regardless of the flaws, I never enjoyed the tactical aspects of combat more than I did during 4th Edition.</p><p></p><p>System Mastery? 3.5th Edition. I mean, intentional Ivory Tower design at first, combined with lots of products for option bloat and (inevitable) power creep.</p><p></p><p>Superhero Feel? 2nd Edition. Casters could be absolutely gonzo, and their spells were not as restricted as 3rd Edition. These were the casters of high fantasy settings, changing entire empires and doing whatever they wanted.</p><p></p><p>Dark and Gritty? Grim Hollow 3rd Party, Monte Cook's World of Darkness, or just play World of Darkness. A good DM can tell a horror story in any game, but D&D doesn't have much native support for that game style.</p><p></p><p>Would write more, but back to work I go!</p></blockquote><p></p>
[QUOTE="Seramus, post: 8711392, member: 6812658"] Quick and Easy? Video Games! I love the Gold Box Games, but Baldur's Gate 1-2 or Solasta are solid. Baldur's Gate 3 might replace those options. Strategic and Tactical Planning? 4th Edition. Regardless of the flaws, I never enjoyed the tactical aspects of combat more than I did during 4th Edition. System Mastery? 3.5th Edition. I mean, intentional Ivory Tower design at first, combined with lots of products for option bloat and (inevitable) power creep. Superhero Feel? 2nd Edition. Casters could be absolutely gonzo, and their spells were not as restricted as 3rd Edition. These were the casters of high fantasy settings, changing entire empires and doing whatever they wanted. Dark and Gritty? Grim Hollow 3rd Party, Monte Cook's World of Darkness, or just play World of Darkness. A good DM can tell a horror story in any game, but D&D doesn't have much native support for that game style. Would write more, but back to work I go! [/QUOTE]
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