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"The perfect edition for ___ is this!" [+]
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<blockquote data-quote="Lanefan" data-source="post: 8711414" data-attributes="member: 29398"><p><em><span style="color: rgb(0, 168, 133)">For quick play and ease of learning and picking up, the best edition is</span></em> Basic or OD&D (less to learn than any other edition)</p><p><em><span style="color: rgb(0, 168, 133)">For one off-sessions, the best edition is</span></em> any edition the group already knows how to play (you don't want to be spending the whole time in a one-off learning a new system)</p><p><em><span style="color: rgb(0, 168, 133)">For strategic and tactical planning, the best edition is</span></em> 3.xe or 4e, 3.x because of all the player-side options and 4e because of the way most of its adventure encounters are designed around terrain and environment</p><p><em><span style="color: rgb(0, 168, 133)">For system mastery, the best edition is</span></em> 3.xe (which to me is a bug of the edition rather than a feature, but whatever)</p><p><em><span style="color: rgb(0, 168, 133)">For that hero/superhero feel, my go-to edition is</span></em> 4e (there's no zero in 4e); failing that, very-high-level play in any of 1e, 3.xe, or 5e</p><p><em><span style="color: rgb(0, 168, 133)">For dark and gritty, you should use</span></em> anything 1e or earlier, or a heavily kitbashed 3.xe (E6 variant maybe?)</p><p><em><span style="color: rgb(0, 168, 133)">Want a low magic setting, go with</span></em> any edition, as you'll have to kitbash the hell out of it in any case (e.g. excise or harshly rein in caster classes, rewrite many adventures, etc.) in order to reduce the magic level</p><p><em><span style="color: rgb(0, 168, 133)">Player skill matters, so use</span></em> 1e or, maybe, 5e if run in that style</p><p><em><span style="color: rgb(0, 168, 133)">For the best player options and customization, go with</span></em> 5e, and be prepared for char-gen to become a lengthy process</p><p><em><span style="color: rgb(0, 168, 133)">Want to convert to a modern or sci-fi setting? Use</span></em> 4e or 5e, maybe? Not sure how well any edition would work for this.</p><p><em><span style="color: rgb(0, 168, 133)">If you want a ton of setting/lore material out there, use</span></em> 2e; or failing that, port the 2e lore wholesale into any other edition</p><p><em><span style="color: rgb(0, 168, 133)">The best art and aesthetic is</span></em> 6e, I hope; while I've found all of the previous ones good in some art aspects they've all been sadly lacking in others.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8711414, member: 29398"] [I][COLOR=rgb(0, 168, 133)]For quick play and ease of learning and picking up, the best edition is[/COLOR][/I] Basic or OD&D (less to learn than any other edition) [I][COLOR=rgb(0, 168, 133)]For one off-sessions, the best edition is[/COLOR][/I] any edition the group already knows how to play (you don't want to be spending the whole time in a one-off learning a new system) [I][COLOR=rgb(0, 168, 133)]For strategic and tactical planning, the best edition is[/COLOR][/I] 3.xe or 4e, 3.x because of all the player-side options and 4e because of the way most of its adventure encounters are designed around terrain and environment [I][COLOR=rgb(0, 168, 133)]For system mastery, the best edition is[/COLOR][/I] 3.xe (which to me is a bug of the edition rather than a feature, but whatever) [I][COLOR=rgb(0, 168, 133)]For that hero/superhero feel, my go-to edition is[/COLOR][/I] 4e (there's no zero in 4e); failing that, very-high-level play in any of 1e, 3.xe, or 5e [I][COLOR=rgb(0, 168, 133)]For dark and gritty, you should use[/COLOR][/I] anything 1e or earlier, or a heavily kitbashed 3.xe (E6 variant maybe?) [I][COLOR=rgb(0, 168, 133)]Want a low magic setting, go with[/COLOR][/I] any edition, as you'll have to kitbash the hell out of it in any case (e.g. excise or harshly rein in caster classes, rewrite many adventures, etc.) in order to reduce the magic level [I][COLOR=rgb(0, 168, 133)]Player skill matters, so use[/COLOR][/I] 1e or, maybe, 5e if run in that style [I][COLOR=rgb(0, 168, 133)]For the best player options and customization, go with[/COLOR][/I] 5e, and be prepared for char-gen to become a lengthy process [I][COLOR=rgb(0, 168, 133)]Want to convert to a modern or sci-fi setting? Use[/COLOR][/I] 4e or 5e, maybe? Not sure how well any edition would work for this. [I][COLOR=rgb(0, 168, 133)]If you want a ton of setting/lore material out there, use[/COLOR][/I] 2e; or failing that, port the 2e lore wholesale into any other edition [I][COLOR=rgb(0, 168, 133)]The best art and aesthetic is[/COLOR][/I] 6e, I hope; while I've found all of the previous ones good in some art aspects they've all been sadly lacking in others. [/QUOTE]
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