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'The Perilous (Chapter I, II, III, IV)
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<blockquote data-quote="UniversalMonster" data-source="post: 1861533" data-attributes="member: 1034"><p>OOC: Sorry for the delay! I am assuming everyone will move through the rooms together for now. It's just easier to have the group kinda stick together. </p><p></p><p></p><p>THANE, DELMAR, LILLIANA, PHELEN, BELOK: </p><p> head off to the Feast Hall, which is lavishly decorated. It's really just a barroom type environment, but with more cushions, Delmar notes. Instead of tables there are sunken circular areas lined with cushions. The center of the circle is a small raised stage that can serve as a table, or a place where wizards can play games with their prestidigitation spells- you note one game being played with holographic monsters battling each other across the surface of the stone table while other wizards wager small piles of coins on the outcome. Scantily clad servants (both male and female) take orders, and there are houri dancers that move from cushioned group to group. The room is not exactly packed, but it is pretty well filled. </p><p></p><p>Joining the largest group of wagerers seems easiest, and after a few throws, the red ahriman eye beats the bluish pseudopod gel. coins are exchanged. </p><p>Thane asks one particularly well-bedecked patron about his own magic cloak, and gets back a fairly good answer "there's plenty of wizards willing to work for a price. But if you want a deal, I'd try someone down on his luck!" and some vague indications of the losers side of the table. They don't seem too bad. Phelen comes back with similar responses. Any number of wizards could do it, and you get a few suggestions for 'enchanters'. Eventually a youngish sorcerer with red hair mentions the name. "Shabu is a good enchanter". </p><p></p><p>The mention of the name Polixarchus gets a round of laughter. The word "pervert" and "loser" comes up a couple of times. Following up on this Belok learns from a nerdy looking elven wizard in thick spectacles that a rumor had been going around that Polixarchus made a deal with "someone he shouldn't have-- someone tricky from off-plane." Lilliana hears the same thing from a rather creepy looking human mage dressed in a black robe covered with skulls; "likely signed a contract with a devil.."</p><p></p><p>Delmar approaches and the man immediately turns away and melts in the crowd. Delmar notices a lot of the wizards seem a bit uncomfortable around him. Not all, but some. </p><p></p><p>Nobody has seen Shabu lately though. Many have heard of him, and at least one man- a human clad in dyed blue leather armor and an eyepatch claims to have worked for Shabu in the last month guarding shipments between Windfall and Shabu's tower. He suggests that Delmar give it a try because it's easy money. The orcs and goblins are pretty well intimidated away from attacking anything bound for Shabu's tower. Lilliana asks about Shabu's tower specifically. The man in the blue armor says he has never been further than just inside the door. According to him there is an elaborate doorbell with a magic mouth, and Shabu employs "wooden men"- some kind of animated construct things that came out and carried crates up to an upstairs room. </p><p>He hasn't seen Shabu lately, and did not see him at all during the latest cargo run. The constructs simply opened the door and began carrying off boxes. One even paid him. And another served drinks before they got on their mounts and rode back to Windfall. </p><p></p><p>Phelen learns this: The Regnant Room is a special VIP room with a full-size stage. They always say it is "full", but in general anyone can get in for around 100 gp. It has curtained off subchambers, better entertainment, and they serve drinks from off-plane. Many of the wizards here are of the opinion that it isn't worth it unless you are trying to impress someone. </p><p></p><p>Belok runs into a bald dwarven bard with a pair of overly voluptuous houri girls on each arm who claims to be headed to the regnant room. The dwarf points out just who to pay to get in- a gnarled looking half-ogre in the shadows, with his back to an unobtrusive door. Phelen and Belok bth watch as the dwarf anbd his small entourage go up, pay the half-ogre who bows and opens the door for the group. </p><p></p><p>SHER FARHID: </p><p>It is likely that you have lost track of the prey for now. You can return and try and join the group if you like or wait it out?</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 1861533, member: 1034"] OOC: Sorry for the delay! I am assuming everyone will move through the rooms together for now. It's just easier to have the group kinda stick together. THANE, DELMAR, LILLIANA, PHELEN, BELOK: head off to the Feast Hall, which is lavishly decorated. It's really just a barroom type environment, but with more cushions, Delmar notes. Instead of tables there are sunken circular areas lined with cushions. The center of the circle is a small raised stage that can serve as a table, or a place where wizards can play games with their prestidigitation spells- you note one game being played with holographic monsters battling each other across the surface of the stone table while other wizards wager small piles of coins on the outcome. Scantily clad servants (both male and female) take orders, and there are houri dancers that move from cushioned group to group. The room is not exactly packed, but it is pretty well filled. Joining the largest group of wagerers seems easiest, and after a few throws, the red ahriman eye beats the bluish pseudopod gel. coins are exchanged. Thane asks one particularly well-bedecked patron about his own magic cloak, and gets back a fairly good answer "there's plenty of wizards willing to work for a price. But if you want a deal, I'd try someone down on his luck!" and some vague indications of the losers side of the table. They don't seem too bad. Phelen comes back with similar responses. Any number of wizards could do it, and you get a few suggestions for 'enchanters'. Eventually a youngish sorcerer with red hair mentions the name. "Shabu is a good enchanter". The mention of the name Polixarchus gets a round of laughter. The word "pervert" and "loser" comes up a couple of times. Following up on this Belok learns from a nerdy looking elven wizard in thick spectacles that a rumor had been going around that Polixarchus made a deal with "someone he shouldn't have-- someone tricky from off-plane." Lilliana hears the same thing from a rather creepy looking human mage dressed in a black robe covered with skulls; "likely signed a contract with a devil.." Delmar approaches and the man immediately turns away and melts in the crowd. Delmar notices a lot of the wizards seem a bit uncomfortable around him. Not all, but some. Nobody has seen Shabu lately though. Many have heard of him, and at least one man- a human clad in dyed blue leather armor and an eyepatch claims to have worked for Shabu in the last month guarding shipments between Windfall and Shabu's tower. He suggests that Delmar give it a try because it's easy money. The orcs and goblins are pretty well intimidated away from attacking anything bound for Shabu's tower. Lilliana asks about Shabu's tower specifically. The man in the blue armor says he has never been further than just inside the door. According to him there is an elaborate doorbell with a magic mouth, and Shabu employs "wooden men"- some kind of animated construct things that came out and carried crates up to an upstairs room. He hasn't seen Shabu lately, and did not see him at all during the latest cargo run. The constructs simply opened the door and began carrying off boxes. One even paid him. And another served drinks before they got on their mounts and rode back to Windfall. Phelen learns this: The Regnant Room is a special VIP room with a full-size stage. They always say it is "full", but in general anyone can get in for around 100 gp. It has curtained off subchambers, better entertainment, and they serve drinks from off-plane. Many of the wizards here are of the opinion that it isn't worth it unless you are trying to impress someone. Belok runs into a bald dwarven bard with a pair of overly voluptuous houri girls on each arm who claims to be headed to the regnant room. The dwarf points out just who to pay to get in- a gnarled looking half-ogre in the shadows, with his back to an unobtrusive door. Phelen and Belok bth watch as the dwarf anbd his small entourage go up, pay the half-ogre who bows and opens the door for the group. SHER FARHID: It is likely that you have lost track of the prey for now. You can return and try and join the group if you like or wait it out? [/QUOTE]
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