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The Perilous [OOC]
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<blockquote data-quote="Lobo Lurker" data-source="post: 1827488" data-attributes="member: 25172"><p><strong>Thane, the Rogue/Fighter</strong></p><p></p><p>Hi Peter,</p><p></p><p>I was thinking, in one of my various ideas, of making a warrior and multiclassinging into the Knight Protector of the Great Kingdom PrC (from the 3.0 Sword and Fist book... if there's a newer version of this class, I don't have it) at 6th level... but wanted permission first. Is this okay?</p><p></p><p>I was thinking that the character could be from the far off kingdom that's ostesibly in control of the region... nominally here to protect the interests of the kingdom (sultanate) but not *officially* sactioned to do so.</p><p></p><p>Yea or nay, let me know. </p><p></p><p>And here's Thane :</p><p></p><p><span style="font-size: 10px"><strong>Thane</strong></span></p><p>Human Male, Rogue 1/Fighter 4 (going for Knight Protector of the Great Kingdom)</p><p>(medium humanoid)</p><p><strong>Hit Dice:</strong>  1d6 (6) + 4d10 (3,5,8,9) + 10 (41 HP)</p><p><span style="color: Lime"><strong>CURRENT HIT POINTS:</strong></span> 41 </p><p><strong>Initiative</strong>:  +1</p><p><strong>Speed</strong>:  30’ (studded leather), or 15’ (banded), or 50’ (mounted)</p><p><strong>Armor Class</strong>: 19 (Flat-Footed: 18),</p><p><strong>Base Attack/Grapple</strong>:  +7 (+4 base, +3 strength, +0 size)</p><p><strong>Attack</strong>:  +9 (bastard sword), +7 (warhammer, or kukri), +5 (ranged)</p><p><strong>Space/Reach</strong>:  5’x5’/0’</p><p><strong>Special Qualities</strong>:  +4 skill points @ 1st, +1 skill pt. per level, +1 feat @ 1st, Sneak Attack +1d6, Trapfinding,   </p><p><strong>Saves</strong>: Fortitude +6, Reflex +4, Will +2</p><p><strong>Abilities</strong>: Str: 16, Dex: 12, Con: 14, Int: 12, Wis: 12, Cha: 12</p><p><strong>Languages</strong>:  Common, </p><p><strong>Skills</strong>: </p><p>Bluff +5, Climb +8, Diplomacy +5, Disguise +4, Gather Information +5, Handle Animal +3, Intimidate +9, Knowledge (nobility/royalty) +5cc, Listen +3, Ride +7, Search +3, Sense Motive +5, Spot +5, </p><p><strong>Feats</strong>:  </p><p>Power Attack, Cleave, Exotic Weapon: Bastard Sword, Great Cleave, Mounted Combat, Weapon Focus: Bastard Sword</p><p></p><p><strong>Description</strong>: </p><p>Thane is a very tall man, just over 7 feet. He’s got a healthy physique, although his great height makes him look skinnier than he actually his. His dark slate-gray hair is worn neck length and is slightly curled. Despite his great height, the thing people usually remember about Thane is the penetrating stare of his ash-gray eyes. The odd eye color is accentuated by his unusually thick brow, which shadows his eyes.</p><p></p><p>Thane is missing the pinky finger of his left hand and bears many lash-scars all over his back and legs (which he’s ashamed of and so normally covers). His nose was broken long ago, and although it healed more or less correctly, the break is obvious to those who know what to look for.</p><p></p><p><em>Hgt</em>: 7’3”, <em>Wt</em>: 236 lbs., <em>Hair</em>: gray/black, <em>Eyes</em>: pale gray, <em>Other</em>: missing finger, broken nose, scarred</p><p></p><p><strong>Personality</strong>: </p><p>Thane is a reserved and thoughtful man prone outbursts of heroic idealism. His ideas of both what he thinks the world should be and his view of himself as the last bastion of order (and assumed goodness) usually gets him into some tough binds. </p><p></p><p>He is currently beginning to wonder if coming to this forsaken desert, with its degenerate * rebels * might have been a mistake.</p><p></p><p><strong>History</strong>: </p><p>A child of an inner-city prostitute, Thane didn’t have many options as a child. His innate cleverness and strength of personality won him many friends however. And soon he was part of gang of inner-city thugs and cat burglars. </p><p></p><p>One fateful afternoon, Thane was caught in the act of stealing a nobleman’s sword. Rather than have the lad executed or sent to jail, the nobleman, a member of the Knight Protectors of the Great Kingdom, took it upon himself to see that Thane learn discipline and the benefits of bringing Law to the lawless… the scars Thane’s body now bears are a testament to both the noble’s patience and Thane’s stubbornness.</p><p></p><p>After more than 7 years of training, Thane finally learned to control himself (mostly) and now shares his mentor’s outlook on the Law, Civilization, and the Great Kingdom’s role in safeguarding the world from the depredations of those whose concept of law arises from their ability to abuse all those weaker than themselves.</p><p></p><p>In order to join the organization of Knight-Protectors, each aspirant needs to seek out opportunities to defend the Kingdom and seek glory through war or combat. Most wander through the city streets dispensing justice that the local police forces are too occupied (or corrupt) to deal with themselves… Thane however, after a night of drunken boasting, decided to visit the frontier and not return until he’d “truly accomplished something.”  Now that he’s in the desert, alone against all manner of strange barbarians, in a land that barely even recognizes its allegience to the sultanate, he’s wondering if perhaps he’s made a mistake? </p><p></p><p><strong>Stuff</strong>: </p><p>MW Bastard Sword (335gp), Kukri (8gp), Warhammer (12gp), MW Banded Mail w/ Spikes (400gp), +1 Buckler (1,165gp), MW Studded Leather (175gp), Backpack (2gp), Bedroll (1sp), 4 sq. yards of canvas (4sp), Chalk (1cp), Flint + Steel (1gp), Hooded Lantern (7gp), Small steel mirror (10gp), Shaving knife (5cp?), 10 days of trail rations (5gp), 50’ of silk rope (10gp), Tent (10gp), Whetstone (2cp), (5) waterskins (5gp), (9) Sunrods (18gp), (3) Tanglefoot Bags (150gp), (3) Thunderstone (90gp), (10) Tindertwig (10gp), (2) Antitoxin (100gp), (3) Smokesticks (60gp), Courtier’s outfit (30gp), Explorer’s Outfit (10gp), Light Warhorse (150gp), Saddle-Military (60gp), Packs (15gp), (2) Saddlebags (8gp), 10 day’s feed (5sp), Studded Leather Barding (60gp), Bit n Bridle (2gp), Platinum Ring <em>focus for Shield Other</em>(50gp)</p><p><em>Spending Money</em>: 205gp</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" />  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 1827488, member: 25172"] [b]Thane, the Rogue/Fighter[/b] Hi Peter, I was thinking, in one of my various ideas, of making a warrior and multiclassinging into the Knight Protector of the Great Kingdom PrC (from the 3.0 Sword and Fist book... if there's a newer version of this class, I don't have it) at 6th level... but wanted permission first. Is this okay? I was thinking that the character could be from the far off kingdom that's ostesibly in control of the region... nominally here to protect the interests of the kingdom (sultanate) but not *officially* sactioned to do so. Yea or nay, let me know. And here's Thane : [SIZE=2][B]Thane[/B][/SIZE] Human Male, Rogue 1/Fighter 4 (going for Knight Protector of the Great Kingdom) (medium humanoid) [B]Hit Dice:[/B] 1d6 (6) + 4d10 (3,5,8,9) + 10 (41 HP) [COLOR=Lime][b]CURRENT HIT POINTS:[/b][/COLOR] 41 [B]Initiative[/B]: +1 [B]Speed[/B]: 30’ (studded leather), or 15’ (banded), or 50’ (mounted) [B]Armor Class[/B]: 19 (Flat-Footed: 18), [B]Base Attack/Grapple[/B]: +7 (+4 base, +3 strength, +0 size) [B]Attack[/B]: +9 (bastard sword), +7 (warhammer, or kukri), +5 (ranged) [B]Space/Reach[/B]: 5’x5’/0’ [B]Special Qualities[/B]: +4 skill points @ 1st, +1 skill pt. per level, +1 feat @ 1st, Sneak Attack +1d6, Trapfinding, [B]Saves[/B]: Fortitude +6, Reflex +4, Will +2 [B]Abilities[/B]: Str: 16, Dex: 12, Con: 14, Int: 12, Wis: 12, Cha: 12 [B]Languages[/B]: Common, [B]Skills[/B]: Bluff +5, Climb +8, Diplomacy +5, Disguise +4, Gather Information +5, Handle Animal +3, Intimidate +9, Knowledge (nobility/royalty) +5cc, Listen +3, Ride +7, Search +3, Sense Motive +5, Spot +5, [B]Feats[/B]: Power Attack, Cleave, Exotic Weapon: Bastard Sword, Great Cleave, Mounted Combat, Weapon Focus: Bastard Sword [B]Description[/B]: Thane is a very tall man, just over 7 feet. He’s got a healthy physique, although his great height makes him look skinnier than he actually his. His dark slate-gray hair is worn neck length and is slightly curled. Despite his great height, the thing people usually remember about Thane is the penetrating stare of his ash-gray eyes. The odd eye color is accentuated by his unusually thick brow, which shadows his eyes. Thane is missing the pinky finger of his left hand and bears many lash-scars all over his back and legs (which he’s ashamed of and so normally covers). His nose was broken long ago, and although it healed more or less correctly, the break is obvious to those who know what to look for. [I]Hgt[/I]: 7’3”, [I]Wt[/I]: 236 lbs., [I]Hair[/I]: gray/black, [I]Eyes[/I]: pale gray, [I]Other[/I]: missing finger, broken nose, scarred [B]Personality[/B]: Thane is a reserved and thoughtful man prone outbursts of heroic idealism. His ideas of both what he thinks the world should be and his view of himself as the last bastion of order (and assumed goodness) usually gets him into some tough binds. He is currently beginning to wonder if coming to this forsaken desert, with its degenerate * rebels * might have been a mistake. [B]History[/B]: A child of an inner-city prostitute, Thane didn’t have many options as a child. His innate cleverness and strength of personality won him many friends however. And soon he was part of gang of inner-city thugs and cat burglars. One fateful afternoon, Thane was caught in the act of stealing a nobleman’s sword. Rather than have the lad executed or sent to jail, the nobleman, a member of the Knight Protectors of the Great Kingdom, took it upon himself to see that Thane learn discipline and the benefits of bringing Law to the lawless… the scars Thane’s body now bears are a testament to both the noble’s patience and Thane’s stubbornness. After more than 7 years of training, Thane finally learned to control himself (mostly) and now shares his mentor’s outlook on the Law, Civilization, and the Great Kingdom’s role in safeguarding the world from the depredations of those whose concept of law arises from their ability to abuse all those weaker than themselves. In order to join the organization of Knight-Protectors, each aspirant needs to seek out opportunities to defend the Kingdom and seek glory through war or combat. Most wander through the city streets dispensing justice that the local police forces are too occupied (or corrupt) to deal with themselves… Thane however, after a night of drunken boasting, decided to visit the frontier and not return until he’d “truly accomplished something.” Now that he’s in the desert, alone against all manner of strange barbarians, in a land that barely even recognizes its allegience to the sultanate, he’s wondering if perhaps he’s made a mistake? [B]Stuff[/B]: MW Bastard Sword (335gp), Kukri (8gp), Warhammer (12gp), MW Banded Mail w/ Spikes (400gp), +1 Buckler (1,165gp), MW Studded Leather (175gp), Backpack (2gp), Bedroll (1sp), 4 sq. yards of canvas (4sp), Chalk (1cp), Flint + Steel (1gp), Hooded Lantern (7gp), Small steel mirror (10gp), Shaving knife (5cp?), 10 days of trail rations (5gp), 50’ of silk rope (10gp), Tent (10gp), Whetstone (2cp), (5) waterskins (5gp), (9) Sunrods (18gp), (3) Tanglefoot Bags (150gp), (3) Thunderstone (90gp), (10) Tindertwig (10gp), (2) Antitoxin (100gp), (3) Smokesticks (60gp), Courtier’s outfit (30gp), Explorer’s Outfit (10gp), Light Warhorse (150gp), Saddle-Military (60gp), Packs (15gp), (2) Saddlebags (8gp), 10 day’s feed (5sp), Studded Leather Barding (60gp), Bit n Bridle (2gp), Platinum Ring [i]focus for Shield Other[/i](50gp) [I]Spending Money[/I]: 205gp :D :D [/QUOTE]
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