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The person on the paper. (Most memorable characters.)
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<blockquote data-quote="jcbdragon" data-source="post: 5601117" data-attributes="member: 6676432"><p>After almost 30 years of gaming, there've been so many characters that I can't even remember them all. Sometimes I write full back-stories for them, other times I just whip them up for a specific gaming session or story arc.</p><p></p><p>Probably my all-time favorite character is an elven mage-thief named Kendax the Kind. I went through a phase with my characters where all of them were named "[name] the [adjective]" for some reason.</p><p></p><p>Kendax was anything BUT kind, but that was how he liked to portray himself -- the kindly old uncle, etc. He also kept his thieving abilities secret, only showing his "wizard face" to the public.</p><p></p><p>He was originally a stock character from a one-shot dungeon I played in. The DM let me roll for a familiar for him before the adventure started, and he ended up with a quasit: Belvedere. (Insert imitation of Loony Tunes "Oh, Belvedere... come here, boy!")</p><p></p><p>During the course of the adventure, the paladin in the party discovered Belvedere's true nature, and told Kendax point-blank that once the adventure was over, he would "deal with" Belvedere.</p><p></p><p>When the battle with the 'boss monster' was over, the paladin had one hit point left. He apparently died of his wounds during the night. What a shame, such a nice boy... but the adventure HAD ended the day before, after all! ;-)</p><p></p><p></p><p></p><p>Second would be Camilla, a female monk with a massive attitude. Everyone swore that her alignment wasn't Lawful Neutral, it was Lawful B*tchy (reflective of her less-than-stellar Charisma score)! For all her lack of personal skills, she wasn't stupid. Probably the best example of this would be the time there was an elemental guarding a passageway that we needed to go down. He kept insisting that "None may pass!"</p><p></p><p> I wish I had a picture of the DM's face when she smiled sweetly at him, said, "That's okay, I'm a nun," and scooted around the elemental before his brains could catch up with what she'd said. </p><p></p><p></p><p></p><p>The third one was a half-orc cleric. He actually had good Intelligence and Wisdom scores, but saw how people tended to assume that half-orcs were all just dumb brutes, so he played to that expectation. He would only speak Common and Orcish (although he understood other languages just fine) and always with a very thick accent, often deliberately misunderstanding things people said or asked him. The most common of these was when someone would ask him his name, he would usually reply that he was, "quite well, thank you" -- so that became his name.</p><p></p><p>His habit of "playing dumb" got him out of a couple of jams when dealing with official questions (guards, etc) about incidents he had plenty of information on, but wouldn't be to the party's benefit if the questioners found out.</p><p></p><p>He was always good about patching the party up, but if you'd gotten injured because you were stupid, you had to wait until last for your healing. He figured the pain might help you learn to do better next time.</p></blockquote><p></p>
[QUOTE="jcbdragon, post: 5601117, member: 6676432"] After almost 30 years of gaming, there've been so many characters that I can't even remember them all. Sometimes I write full back-stories for them, other times I just whip them up for a specific gaming session or story arc. Probably my all-time favorite character is an elven mage-thief named Kendax the Kind. I went through a phase with my characters where all of them were named "[name] the [adjective]" for some reason. Kendax was anything BUT kind, but that was how he liked to portray himself -- the kindly old uncle, etc. He also kept his thieving abilities secret, only showing his "wizard face" to the public. He was originally a stock character from a one-shot dungeon I played in. The DM let me roll for a familiar for him before the adventure started, and he ended up with a quasit: Belvedere. (Insert imitation of Loony Tunes "Oh, Belvedere... come here, boy!") During the course of the adventure, the paladin in the party discovered Belvedere's true nature, and told Kendax point-blank that once the adventure was over, he would "deal with" Belvedere. When the battle with the 'boss monster' was over, the paladin had one hit point left. He apparently died of his wounds during the night. What a shame, such a nice boy... but the adventure HAD ended the day before, after all! ;-) Second would be Camilla, a female monk with a massive attitude. Everyone swore that her alignment wasn't Lawful Neutral, it was Lawful B*tchy (reflective of her less-than-stellar Charisma score)! For all her lack of personal skills, she wasn't stupid. Probably the best example of this would be the time there was an elemental guarding a passageway that we needed to go down. He kept insisting that "None may pass!" I wish I had a picture of the DM's face when she smiled sweetly at him, said, "That's okay, I'm a nun," and scooted around the elemental before his brains could catch up with what she'd said. The third one was a half-orc cleric. He actually had good Intelligence and Wisdom scores, but saw how people tended to assume that half-orcs were all just dumb brutes, so he played to that expectation. He would only speak Common and Orcish (although he understood other languages just fine) and always with a very thick accent, often deliberately misunderstanding things people said or asked him. The most common of these was when someone would ask him his name, he would usually reply that he was, "quite well, thank you" -- so that became his name. His habit of "playing dumb" got him out of a couple of jams when dealing with official questions (guards, etc) about incidents he had plenty of information on, but wouldn't be to the party's benefit if the questioners found out. He was always good about patching the party up, but if you'd gotten injured because you were stupid, you had to wait until last for your healing. He figured the pain might help you learn to do better next time. [/QUOTE]
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