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The Pitfalls of D&D Beyond Data
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<blockquote data-quote="FrogReaver" data-source="post: 7563279" data-attributes="member: 6795602"><p>I disagree. I think my previous post provided the reasons why and I don't want to belabor the disagreement here. </p><p></p><p> </p><p></p><p>I am glad you can change your mind. I can to as long as I see a sufficient reason to do so.</p><p></p><p></p><p></p><p>Maybe I am, maybe I'm not but please don't turn this discussion into an attempt to prove I am doing the same thing you were. </p><p></p><p>I agree that as long as the title matches the graph that the graph is accurate. Though as I think you seem to indicate, an accurate graph can still be a very inaccurate way to measure player preferences for D&D as a whole <strong>BUT</strong> they aren't trying to measure player preferences as a whole (even though that's what a good portion of our community tends to use such data for), they are just quantifying player preferences on D&D beyond and for that purpose the graph can be 100% accurate (barring the title snafu of course).</p><p></p><p>So part of what I'm attempting to say on this thread is that for what us forum goers are generally interested in, D&D Beyond data they provided us is a very inaccurate measure of D&D player preferences.</p><p></p><p></p><p></p><p>I disagree and I've stated my case for why already. I don't think we need to keep repeating ourselves on that part.</p><p></p><p></p><p></p><p>1. I want the title and presentation and graphics to all match. I believe it doesn't. As long as I believe that then it's fair for me to describe that situation as inaccurate right?</p><p>2. I agree with you that what the graph they gave isn't what we as a community wanted. It's useful though, it's just not very useful for us IMO.</p><p></p><p></p><p></p><p>My favorite is "Subclass Distribution (Active Classes with a Subclass)"</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7563279, member: 6795602"] I disagree. I think my previous post provided the reasons why and I don't want to belabor the disagreement here. I am glad you can change your mind. I can to as long as I see a sufficient reason to do so. Maybe I am, maybe I'm not but please don't turn this discussion into an attempt to prove I am doing the same thing you were. I agree that as long as the title matches the graph that the graph is accurate. Though as I think you seem to indicate, an accurate graph can still be a very inaccurate way to measure player preferences for D&D as a whole [B]BUT[/B] they aren't trying to measure player preferences as a whole (even though that's what a good portion of our community tends to use such data for), they are just quantifying player preferences on D&D beyond and for that purpose the graph can be 100% accurate (barring the title snafu of course). So part of what I'm attempting to say on this thread is that for what us forum goers are generally interested in, D&D Beyond data they provided us is a very inaccurate measure of D&D player preferences. I disagree and I've stated my case for why already. I don't think we need to keep repeating ourselves on that part. 1. I want the title and presentation and graphics to all match. I believe it doesn't. As long as I believe that then it's fair for me to describe that situation as inaccurate right? 2. I agree with you that what the graph they gave isn't what we as a community wanted. It's useful though, it's just not very useful for us IMO. My favorite is "Subclass Distribution (Active Classes with a Subclass)" [/QUOTE]
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