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<blockquote data-quote="I'm A Banana" data-source="post: 5701557" data-attributes="member: 2067"><p>It has always weirded me that people thing flying is somehow inherently overpowered. As if bows don't exist. As if ground terrain is THE ONLY THING that stands between characters being challenged and characters running roughshod over their enemies. </p><p></p><p></p><p></p><p>Well, one of the big (and divisive!) things about 4e is that pretty much everyone plays exactly the same way. They've loosened the bonds quite a bit from the PHB, but the maxim is still there, that everything must fit into the same mold, with only slight variations. The Balance Demands It! </p><p></p><p></p><p></p><p>Man, I hope so. To me, there are basically three sizes: About Your Size, Too Small, and Too Big. The "Too Small" creatures can be hazards, minions, and swarms. The "Too Big" creatures are battlefield encounters, body parts, and skill challenges. The "About Your Size" creatures are the only ones that can be reliably shoehorned into the grid combat system, and even then details like opportunity attacks and shifting and moving little pieces of plastic around is hardly the most cinematic experience.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5701557, member: 2067"] It has always weirded me that people thing flying is somehow inherently overpowered. As if bows don't exist. As if ground terrain is THE ONLY THING that stands between characters being challenged and characters running roughshod over their enemies. Well, one of the big (and divisive!) things about 4e is that pretty much everyone plays exactly the same way. They've loosened the bonds quite a bit from the PHB, but the maxim is still there, that everything must fit into the same mold, with only slight variations. The Balance Demands It! Man, I hope so. To me, there are basically three sizes: About Your Size, Too Small, and Too Big. The "Too Small" creatures can be hazards, minions, and swarms. The "Too Big" creatures are battlefield encounters, body parts, and skill challenges. The "About Your Size" creatures are the only ones that can be reliably shoehorned into the grid combat system, and even then details like opportunity attacks and shifting and moving little pieces of plastic around is hardly the most cinematic experience. [/QUOTE]
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