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<blockquote data-quote="AbdulAlhazred" data-source="post: 5702131" data-attributes="member: 82106"><p>Eh, except I see the same people voicing complaints again and again about things. Seems more like an "I'm not going to accept anything from this system that isn't perfect for me, everything else is bad design" bug. </p><p></p><p></p><p></p><p>Well, I'm not entirely sure I follow you. I see what you mean about gear shrinking, but of course even if a pixie would work with no magic gear I imagine the player would find that less than totally satisfactory. </p><p></p><p>As for the flying thing, or a huge giant, etc. The issues with that transcend any kind of edition or whatever. Sure, if everyone can pretty much fly anytime they feel like or grow to be 42' tall, then it is largely irrelevant, but in a game where there are limits on what PCs can do anyone that can avoid one of those limits raises some level of issue, even if it is fairly trivial. Flying PCs gain certain advantages for instance. I'm not one to think those advantages are huge, but they exist. </p><p></p><p>Now, maybe there could in theory be some sort of system where you can balance and trade off inherent racial/class/whatever abilities vs magic items. Boons are a bit like that, though they'd have to be allocated differently to make a way to start characters off with something like flight. Still, I could see how a system for that might be designed. I guess it would probably not be THAT different from something like the Hero system where you can build up most any kind of effect with a point buy. Probably D&D wouldn't quite go that route, but at least it is somewhat possible.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5702131, member: 82106"] Eh, except I see the same people voicing complaints again and again about things. Seems more like an "I'm not going to accept anything from this system that isn't perfect for me, everything else is bad design" bug. Well, I'm not entirely sure I follow you. I see what you mean about gear shrinking, but of course even if a pixie would work with no magic gear I imagine the player would find that less than totally satisfactory. As for the flying thing, or a huge giant, etc. The issues with that transcend any kind of edition or whatever. Sure, if everyone can pretty much fly anytime they feel like or grow to be 42' tall, then it is largely irrelevant, but in a game where there are limits on what PCs can do anyone that can avoid one of those limits raises some level of issue, even if it is fairly trivial. Flying PCs gain certain advantages for instance. I'm not one to think those advantages are huge, but they exist. Now, maybe there could in theory be some sort of system where you can balance and trade off inherent racial/class/whatever abilities vs magic items. Boons are a bit like that, though they'd have to be allocated differently to make a way to start characters off with something like flight. Still, I could see how a system for that might be designed. I guess it would probably not be THAT different from something like the Hero system where you can build up most any kind of effect with a point buy. Probably D&D wouldn't quite go that route, but at least it is somewhat possible. [/QUOTE]
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