Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Plane Above - the Glorantha-fication of D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5186714" data-attributes="member: 42582"><p>Mustrum and TikkchikFenTikktikk -- thanks for the spoilers. I had a general idea of both those adventures, but not all the details.</p><p></p><p>My scepticism was particularly about WotC being unlikely to give us a heroquesting adventure anytime soon - a heroquest is when you travel back into mythological time and, by playing out the role of one of the mythological actors (like a god or primordial) you change things in the natural world.</p><p></p><p>What I really like about the way the myths and the heroquesting is presented in The Plane Above is that it creates lots of lattitude for player choice about which way they want to take things, and which gods they will support or oppose. My hesitation about the E-series as you've described it is that it seems a bit railroady, as in a bit too reliant on the players being motivated in just the right way to make things come out as the module writer intended. Still, it's good stuff, especially (in my view) compared to Planescape.</p><p></p><p>I like the idea of that Epic Destiny you mentioned, Mustrum, because that really does give the players the choice - especially, by <em>not </em>choosing that destiny they seem to be implicitly condoning what could otherwise be undone (I don't know Eberron but am assuming the Mourning is a bad thing).</p><p></p><p>Exactly what I meant. And heroquesting - travelling into deep myth - takes that even one step further - you change the myth by becoming the myth.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5186714, member: 42582"] Mustrum and TikkchikFenTikktikk -- thanks for the spoilers. I had a general idea of both those adventures, but not all the details. My scepticism was particularly about WotC being unlikely to give us a heroquesting adventure anytime soon - a heroquest is when you travel back into mythological time and, by playing out the role of one of the mythological actors (like a god or primordial) you change things in the natural world. What I really like about the way the myths and the heroquesting is presented in The Plane Above is that it creates lots of lattitude for player choice about which way they want to take things, and which gods they will support or oppose. My hesitation about the E-series as you've described it is that it seems a bit railroady, as in a bit too reliant on the players being motivated in just the right way to make things come out as the module writer intended. Still, it's good stuff, especially (in my view) compared to Planescape. I like the idea of that Epic Destiny you mentioned, Mustrum, because that really does give the players the choice - especially, by [I]not [/I]choosing that destiny they seem to be implicitly condoning what could otherwise be undone (I don't know Eberron but am assuming the Mourning is a bad thing). Exactly what I meant. And heroquesting - travelling into deep myth - takes that even one step further - you change the myth by becoming the myth. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Plane Above - the Glorantha-fication of D&D?
Top