Almacov
First Post
Please pardon my ignorance if this book has already been discussed to death elsewhere on the forums, but I'm really, really looking forward to the read.
From the Amazon.ca product description:
"Fiendish dungeons and elemental battlefields await...
A hotbed of adventure opportunities await you in the roiling maelstrom of the Elemental Chaos–a plane of titans, elementals, genies, slaads, and demons. This game supplement builds on the overview of the Elemental Chaos presented in the Manual of the Planes™ game supplement and explores the tumultuous plane is greater detail. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning storm.
This game supplement describes the Elemental Chaos in detail, featuring key locations throughout the plane. It also presents a multitude of new monsters, mighty primordials, and powerful demons, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Elemental Chaos a featured setting in their campaigns."
Now, I don't know about the rest of you, but for me the Elemental Chaos is the 4e cosmology plane I have the hardest time visualizing myself using. Maybe I'm stuck in a heroic-tier mindset, and just haven't begun planning or fiddling with Paragon or Epic stories, but out of all the sections in the Manual of the Planes, the portion on the Elemental Chaos (apart from, perhaps, some of the info on the abyss) conjured the least amount of inspiring material for me.
I have high hopes that this book will remedy that situation. I think if anyone can manage to make the plane intriguing, it may just be Mr. Marmell.
So, I'm interested in finding out what specifically people are hoping to see in this one.
Any thoughts?
From the Amazon.ca product description:
"Fiendish dungeons and elemental battlefields await...
A hotbed of adventure opportunities await you in the roiling maelstrom of the Elemental Chaos–a plane of titans, elementals, genies, slaads, and demons. This game supplement builds on the overview of the Elemental Chaos presented in the Manual of the Planes™ game supplement and explores the tumultuous plane is greater detail. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning storm.
This game supplement describes the Elemental Chaos in detail, featuring key locations throughout the plane. It also presents a multitude of new monsters, mighty primordials, and powerful demons, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Elemental Chaos a featured setting in their campaigns."
Now, I don't know about the rest of you, but for me the Elemental Chaos is the 4e cosmology plane I have the hardest time visualizing myself using. Maybe I'm stuck in a heroic-tier mindset, and just haven't begun planning or fiddling with Paragon or Epic stories, but out of all the sections in the Manual of the Planes, the portion on the Elemental Chaos (apart from, perhaps, some of the info on the abyss) conjured the least amount of inspiring material for me.
I have high hopes that this book will remedy that situation. I think if anyone can manage to make the plane intriguing, it may just be Mr. Marmell.
So, I'm interested in finding out what specifically people are hoping to see in this one.
Any thoughts?