Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Planetouched Lineages (Tieflings/Aasimar/Genasi/Axani/Cansin/Liminaire)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kobold Avenger" data-source="post: 8194490" data-attributes="member: 779"><p>So I've decided to rename the Resistance Traits, Essence Traits when thinking about the Genasi, while most of the time this trait is a resistance to damage type(s). For some Genasi it's something else.</p><p></p><p>I forgot about the Tiefling feats from Xanathar's Guide to Everything, so it changed some feats and added some more, including the Aasimar version of Flames of Phlegethos. So I updated a bunch of the feats.</p><p></p><p><span style="font-size: 18px"><strong>Feats</strong></span></p><p><strong>Celestial Imbuement</strong></p><p><em>Requirements: Celestial legacy</em></p><p>-You may increase your charisma, wisdom or strength score by 1 point (to a maximum of 20).</p><p>-When you cast a spell that heals hit points, you may add 1 to each die rolled.</p><p>-In addition, when you cast a spell that heals hit points, you glow with radiance until your next turn, shedding bright light in a 30 feet radius and dim light 30 feet beyond that. While glowing with this radiance melee attacks against you are made with disadvantage if they are within 5 feet.</p><p></p><p><strong>Fiendish Empowerment</strong> (Flames of phlegethos replacement)</p><p><em>Requirements: Fiendish legacy</em></p><p>-You may increase your charisma, dexterity or intelligence score by 1 point (to a maximum of 20).</p><p>-Pick one of the options from Fiendish Legacy you have resistance to, when you pick this feat. When you cast a spell that deals damage of this type you may add an additional point of damage to each die you roll.</p><p>-When you cast a spell dealing that damage type you glow with a sickly energy until you next turn, shedding bright light in a 30 feet radius and dim light 30 feet beyond that. While glowing with energy if you are hit with a melee attack, the attacker takes 1d4 damage of the damage type if they are within 5 feet.</p><p></p><p><strong>Improved Celestial Legacy</strong></p><p><em>Requirements: Celestial legacy</em></p><p>-You may increase your charisma, wisdom or strength score by 1 point (to a maximum of 20).</p><p>-At 7th level you gain a 3rd level spell from the Cleric spell list which you can cast once before requiring a long rest. If you have a 3rd level or higher spell slot, you can use this to cast this spell.</p><p></p><p><strong>Improved Fiendish Legacy</strong></p><p><em>Requirements: Fiendish legacy</em></p><p>-You may increase your charisma, dexterity or intelligence score by 1 point (to a maximum of 20).</p><p>-At 7th level you gain a 3rd level spell from the Warlock or Wizard spell list which you can cast once before requiring a long rest. If you have a 3rd level or higher spell slot, you can use this to cast this spell.</p><p></p><p><strong>Planar legacy</strong></p><p><em>Requirements: Any planetouched lineage</em></p><p>-You may add a legacy trait you don't have, from any Planetouched lineage (this may include something like Wings which a DM might restrict from starting characters). You may pick this trait multiple times, each time picking a different legacy trait.</p><p></p><p><strong>Planar essence</strong></p><p><em>Requirement: Any planetouched lineage</em></p><p>-You may increase any ability score by 1 point (to a maximum of 20).</p><p>-You gain 2 additional essence traits.</p><p></p><p><strong>Primal Savagery</strong></p><p><em>Requirements: A natural attack such as claws, bite, stingers or an energy touch</em></p><p>You're willing to jump into the fray with tooth and claw. You gain the following benefits.</p><p>-You may increase your strength, constitution or dexterity by 1 point (can't be above 20).</p><p>-If you are at least 5th level when attacking with your natural weapon, you can attack twice with it, if you did not have to ability to do so before.</p><p>-You may cast a cantrip instead of attacking for one of your attacks. Your natural attack is eligible for a weapon if the cantrip requires one.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 8194490, member: 779"] So I've decided to rename the Resistance Traits, Essence Traits when thinking about the Genasi, while most of the time this trait is a resistance to damage type(s). For some Genasi it's something else. I forgot about the Tiefling feats from Xanathar's Guide to Everything, so it changed some feats and added some more, including the Aasimar version of Flames of Phlegethos. So I updated a bunch of the feats. [SIZE=5][B]Feats[/B][/SIZE] [B]Celestial Imbuement[/B] [I]Requirements: Celestial legacy[/I] -You may increase your charisma, wisdom or strength score by 1 point (to a maximum of 20). -When you cast a spell that heals hit points, you may add 1 to each die rolled. -In addition, when you cast a spell that heals hit points, you glow with radiance until your next turn, shedding bright light in a 30 feet radius and dim light 30 feet beyond that. While glowing with this radiance melee attacks against you are made with disadvantage if they are within 5 feet. [B]Fiendish Empowerment[/B] (Flames of phlegethos replacement) [I]Requirements: Fiendish legacy[/I] -You may increase your charisma, dexterity or intelligence score by 1 point (to a maximum of 20). -Pick one of the options from Fiendish Legacy you have resistance to, when you pick this feat. When you cast a spell that deals damage of this type you may add an additional point of damage to each die you roll. -When you cast a spell dealing that damage type you glow with a sickly energy until you next turn, shedding bright light in a 30 feet radius and dim light 30 feet beyond that. While glowing with energy if you are hit with a melee attack, the attacker takes 1d4 damage of the damage type if they are within 5 feet. [B]Improved Celestial Legacy[/B] [I]Requirements: Celestial legacy[/I] -You may increase your charisma, wisdom or strength score by 1 point (to a maximum of 20). -At 7th level you gain a 3rd level spell from the Cleric spell list which you can cast once before requiring a long rest. If you have a 3rd level or higher spell slot, you can use this to cast this spell. [B]Improved Fiendish Legacy[/B] [I]Requirements: Fiendish legacy[/I] -You may increase your charisma, dexterity or intelligence score by 1 point (to a maximum of 20). -At 7th level you gain a 3rd level spell from the Warlock or Wizard spell list which you can cast once before requiring a long rest. If you have a 3rd level or higher spell slot, you can use this to cast this spell. [B]Planar legacy[/B] [I]Requirements: Any planetouched lineage[/I] -You may add a legacy trait you don't have, from any Planetouched lineage (this may include something like Wings which a DM might restrict from starting characters). You may pick this trait multiple times, each time picking a different legacy trait. [B]Planar essence[/B] [I]Requirement: Any planetouched lineage[/I] -You may increase any ability score by 1 point (to a maximum of 20). -You gain 2 additional essence traits. [B]Primal Savagery[/B] [I]Requirements: A natural attack such as claws, bite, stingers or an energy touch[/I] You're willing to jump into the fray with tooth and claw. You gain the following benefits. -You may increase your strength, constitution or dexterity by 1 point (can't be above 20). -If you are at least 5th level when attacking with your natural weapon, you can attack twice with it, if you did not have to ability to do so before. -You may cast a cantrip instead of attacking for one of your attacks. Your natural attack is eligible for a weapon if the cantrip requires one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Planetouched Lineages (Tieflings/Aasimar/Genasi/Axani/Cansin/Liminaire)
Top