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The Plastic Ancestry of the Bulette
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<blockquote data-quote="Undrave" data-source="post: 8008892" data-attributes="member: 7015698"><p>That's needlessly complicated and restrictive. At that point, might as well not have a DM at all and just have an automated script do the decision for the monsters.</p><p></p><p>CON save from biting an elf is one thing (if needlessly specific considering not all party have elves) but a DM should be free to have its bulette react to the situation at hand. </p><p></p><p></p><p></p><p>Damage in DnD is too abstract for 'called shot' of that kind. I would instead model the weak spot by giving such monster a weakness to damage when they grant advantage (or Advantage removes their dmg resistance, whatever way you prefer) and have specific method to gain advantage against them in the stat block. You would also need facing rules otherwise, which, again, DnD doesn't model well as is.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8008892, member: 7015698"] That's needlessly complicated and restrictive. At that point, might as well not have a DM at all and just have an automated script do the decision for the monsters. CON save from biting an elf is one thing (if needlessly specific considering not all party have elves) but a DM should be free to have its bulette react to the situation at hand. Damage in DnD is too abstract for 'called shot' of that kind. I would instead model the weak spot by giving such monster a weakness to damage when they grant advantage (or Advantage removes their dmg resistance, whatever way you prefer) and have specific method to gain advantage against them in the stat block. You would also need facing rules otherwise, which, again, DnD doesn't model well as is. [/QUOTE]
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