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The Play By Post FAQ: Last Updated 11/16/03
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<blockquote data-quote="Creamsteak" data-source="post: 7034872" data-attributes="member: 552"><p>Well the answer is that it's really up to the GM or the group to decide how they want to do things. If you absolutely must, you can insist that every single action happens in order by turn and nothing else can happen in-between.</p><p></p><p>I will say though that given the medium, there's nothing wrong with making some kind of compromise to make rounds faster. In a lot of my games, I quite literally do "Players go" then "NPCs go". I do this because it means that if players 1 and 2 are around first, they can just post what they want to do, I'll resolve it, and move forward. This has obvious flaws and disadvantages as well, but it's a compromise I choose to make.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 7034872, member: 552"] Well the answer is that it's really up to the GM or the group to decide how they want to do things. If you absolutely must, you can insist that every single action happens in order by turn and nothing else can happen in-between. I will say though that given the medium, there's nothing wrong with making some kind of compromise to make rounds faster. In a lot of my games, I quite literally do "Players go" then "NPCs go". I do this because it means that if players 1 and 2 are around first, they can just post what they want to do, I'll resolve it, and move forward. This has obvious flaws and disadvantages as well, but it's a compromise I choose to make. [/QUOTE]
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