Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Player End Game Problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 9021444" data-attributes="member: 6684958"><p>So, this is a problem that comes up often enough. And just happened to me last weekend. Why do some players want to just jump to the end of the game, but don't really want to end the game. It makes not sense to me. So the current one:</p><p></p><p>A couple weeks ago Adam came to me all excited about a game plot. His plot is he wants to do a game where he is an elven princess, the youngest ninth in line for the throne. Then the elf kingdom has a bloody coup and she is the only one left. Fleeing the kingdom, she has to struggle and find a way to defeat the new elf king and re take the throne. I ask him how long he wants the game to be, and he responds with "all summer". So to me that is a couple months, at least until August. </p><p></p><p>I love this sort of game. Rags to riches is one of my favorite game plots. So we do the Zero. Talking it over with Adam, he likes all my vague ideas: The struggle to survive (hard core survival, normal for my games), struggling to find allies, worrying who is friend or foe, having to make bad deals, how far will she go to get her kingdom back and such. Maybe seek out some lost elven magic? Find elven allies? Have a big fight one on one with the elf king? Adam likes it all. Though his only idea/suggestion is "she will go to the human kingdom next door and they will attack the elf kingdom and fix everything." He says it a couple times, as a bit of a red flag. </p><p></p><p>The game does have two more players, a married couple that are playing background characters. Ian, whose character is the princess's magic sword and Char, whose character is the princess's flying cat familiar. They both want to stay in the background and let Adam lead. </p><p></p><p>And so three weeks ago, we start the game. The first two games are the back story :The coup happens and the princess goes on the run. So this last weekend, we start session three. What will the princess, alone except for her sword and cat, do first to get on the path to save her kingdom?</p><p></p><p>So this is where Adam says she will head to the nearby human kingdom for help. So it's a bit of adventure to get to the human kingdom and a bit more to get to the captail and a bit more to get to the royal palace. So the wrinkles start here. All sorts of things are happening all over the place, but Adam is locked into "getting to the human king". So the game rolls on and the princess gets to the human kings court. </p><p></p><p>When I say "She must wait until the next day" Adam gets antsy, maybe upset. Anything I try and do or make happen in the game, Adam is just like "the princess sits in her room. Can she see the human king yet?" </p><p></p><p>So the next day comes and the elf princess gets to meet the human king. Now Adam is all like to the king " I need help, when can we leave to get my kingdom back?" I try and slow it down with some role playing, but Adam just has the princess saying things like "lets go!". So I have the king slow things down saying he has somethings to do and will see the elf princess tomorrow with an answer. Adam is all antsy. It's late, so we end the game session here.</p><p></p><p>As we clean up I get a chance to ask Adam what is going on, but he just acts....I guess confused. I ask him if he wants to run a war game for the two armies fighting....something he NEVER mentioned (and doubt he ever would have thought of as 5E has no mass combat rules). I suggested we can use the ancient D&D Battlesystem Rules. He flat out says he does not want to do that. I ask him if he just wants the human army to auto win vs the elf army? And he just answers with "that is my plan". So, then I ask him if he just wants to end the game here? He gets confused and says no. He never said a word about how his character would be crowed queen and then.......go on adventures? I thought the whole game would be "elf princess tries to get her kingdom back". At last I ask him again that he does want this game to last all summer. He says "yes", but then has to run home and leaves.</p><p></p><p>So, I'm confused, as are Ian and Char...who don;t say anything as they are playing "background players" too. Though they think Adam is acting odd. </p><p></p><p>Now, my normal response to something like this might be, next game:</p><p></p><p>*Delay things in game, by having the king "suddenly and mysteriously" get sick so he can't give and answer to force Adam to role play anything else happening. </p><p></p><p>*Take the first ten seconds of the next game to say "the human army looses vs the elf army and the elves take over the human kingdom". Then ask Adam what he wants to do.</p><p></p><p>*Kill off the elf princess (Adam's character) with an assassin and tell him the game is over.</p><p></p><p>So.....ok, OR I could talk to Adam. Though if you have read a post or two of mine you know it's not my thing to do. By Adams actions, to me, he is either being Clueless(to put it nicely) or he lied about everything he said. Neither makes me think highly of him. So even if I was to "talk" to him....and lay out everything like I did here.....he either "won't understand" or will just "lie more". So that is just a dead end.</p><p></p><p>But everyone sure makes "talking" sound like some magic problem solver. If I don't just call him clueless or a lair, how do I "Talk to him?" What could I say to get through to him? Does anyone have any idea what he might be thinking? Char thinks he just wants to "do his plan" encase the game ends before he gets to do it. </p><p></p><p>So how do I "talk" to him to resolve this?</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9021444, member: 6684958"] So, this is a problem that comes up often enough. And just happened to me last weekend. Why do some players want to just jump to the end of the game, but don't really want to end the game. It makes not sense to me. So the current one: A couple weeks ago Adam came to me all excited about a game plot. His plot is he wants to do a game where he is an elven princess, the youngest ninth in line for the throne. Then the elf kingdom has a bloody coup and she is the only one left. Fleeing the kingdom, she has to struggle and find a way to defeat the new elf king and re take the throne. I ask him how long he wants the game to be, and he responds with "all summer". So to me that is a couple months, at least until August. I love this sort of game. Rags to riches is one of my favorite game plots. So we do the Zero. Talking it over with Adam, he likes all my vague ideas: The struggle to survive (hard core survival, normal for my games), struggling to find allies, worrying who is friend or foe, having to make bad deals, how far will she go to get her kingdom back and such. Maybe seek out some lost elven magic? Find elven allies? Have a big fight one on one with the elf king? Adam likes it all. Though his only idea/suggestion is "she will go to the human kingdom next door and they will attack the elf kingdom and fix everything." He says it a couple times, as a bit of a red flag. The game does have two more players, a married couple that are playing background characters. Ian, whose character is the princess's magic sword and Char, whose character is the princess's flying cat familiar. They both want to stay in the background and let Adam lead. And so three weeks ago, we start the game. The first two games are the back story :The coup happens and the princess goes on the run. So this last weekend, we start session three. What will the princess, alone except for her sword and cat, do first to get on the path to save her kingdom? So this is where Adam says she will head to the nearby human kingdom for help. So it's a bit of adventure to get to the human kingdom and a bit more to get to the captail and a bit more to get to the royal palace. So the wrinkles start here. All sorts of things are happening all over the place, but Adam is locked into "getting to the human king". So the game rolls on and the princess gets to the human kings court. When I say "She must wait until the next day" Adam gets antsy, maybe upset. Anything I try and do or make happen in the game, Adam is just like "the princess sits in her room. Can she see the human king yet?" So the next day comes and the elf princess gets to meet the human king. Now Adam is all like to the king " I need help, when can we leave to get my kingdom back?" I try and slow it down with some role playing, but Adam just has the princess saying things like "lets go!". So I have the king slow things down saying he has somethings to do and will see the elf princess tomorrow with an answer. Adam is all antsy. It's late, so we end the game session here. As we clean up I get a chance to ask Adam what is going on, but he just acts....I guess confused. I ask him if he wants to run a war game for the two armies fighting....something he NEVER mentioned (and doubt he ever would have thought of as 5E has no mass combat rules). I suggested we can use the ancient D&D Battlesystem Rules. He flat out says he does not want to do that. I ask him if he just wants the human army to auto win vs the elf army? And he just answers with "that is my plan". So, then I ask him if he just wants to end the game here? He gets confused and says no. He never said a word about how his character would be crowed queen and then.......go on adventures? I thought the whole game would be "elf princess tries to get her kingdom back". At last I ask him again that he does want this game to last all summer. He says "yes", but then has to run home and leaves. So, I'm confused, as are Ian and Char...who don;t say anything as they are playing "background players" too. Though they think Adam is acting odd. Now, my normal response to something like this might be, next game: *Delay things in game, by having the king "suddenly and mysteriously" get sick so he can't give and answer to force Adam to role play anything else happening. *Take the first ten seconds of the next game to say "the human army looses vs the elf army and the elves take over the human kingdom". Then ask Adam what he wants to do. *Kill off the elf princess (Adam's character) with an assassin and tell him the game is over. So.....ok, OR I could talk to Adam. Though if you have read a post or two of mine you know it's not my thing to do. By Adams actions, to me, he is either being Clueless(to put it nicely) or he lied about everything he said. Neither makes me think highly of him. So even if I was to "talk" to him....and lay out everything like I did here.....he either "won't understand" or will just "lie more". So that is just a dead end. But everyone sure makes "talking" sound like some magic problem solver. If I don't just call him clueless or a lair, how do I "Talk to him?" What could I say to get through to him? Does anyone have any idea what he might be thinking? Char thinks he just wants to "do his plan" encase the game ends before he gets to do it. So how do I "talk" to him to resolve this? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Player End Game Problem
Top