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The Player's Quantum Ogre: Warlock Pacts
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<blockquote data-quote="WanderingMystic" data-source="post: 9746479" data-attributes="member: 69157"><p><em>I feel that most of the disagreement is that it can feel like the player is being penalized for a class choice and not a back story. If you require other people to find people to train them before they can level or bring in the wizards old master who taught them to control their story then it is something that everyon is experiencing. Player and dm talking about what they want from the game and their character easily fixes all of this. As a warlock player of my dm came to me before the game started and said that to move beyond level 5, 10 and 15 in a class players needed to have some type of quest, needed to find a new mentor, had to discover some lost secret them yeah I would be all for my warlock being made to tighten his bond with his patron. </em></p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 9746479, member: 69157"] [I]I feel that most of the disagreement is that it can feel like the player is being penalized for a class choice and not a back story. If you require other people to find people to train them before they can level or bring in the wizards old master who taught them to control their story then it is something that everyon is experiencing. Player and dm talking about what they want from the game and their character easily fixes all of this. As a warlock player of my dm came to me before the game started and said that to move beyond level 5, 10 and 15 in a class players needed to have some type of quest, needed to find a new mentor, had to discover some lost secret them yeah I would be all for my warlock being made to tighten his bond with his patron. [/I] [/QUOTE]
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The Player's Quantum Ogre: Warlock Pacts
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