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The Player's Quantum Ogre: Warlock Pacts
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<blockquote data-quote="Voadam" data-source="post: 9750584" data-attributes="member: 2209"><p>So the 9th level contact patron thing is new to the 24 warlock, it was not part of being a warlock in the 14 PH.</p><p></p><p>It gives a contact other plane once a day to their patron with an auto successful save and they always have the spell prepared.</p><p></p><p>Level 9: Contact Patron</p><p>In the past, you usually contacted your patron through intermediaries. Now you can communicate directly; you always have the Contact Other Plane spell prepared. With this feature, you can cast the spell without expending a spell slot to contact your patron, and you automatically succeed on the spell’s saving throw.</p><p>Once you cast the spell with this feature, you can’t do so in this way again until you finish a Long Rest.</p><p></p><p>Contact Other Plane</p><p>Level 5 Divination (Warlock, Wizard)</p><p>Casting Time: 1 minute or Ritual</p><p>Range: Self</p><p>Components: V</p><p>Duration: 1 minute</p><p>You mentally contact a demigod, the spirit of a long-dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The GM answers each question with one word, such as “yes,” “no,” “maybe,” “never,” “irrelevant,” or “unclear” (if the entity doesn’t know the answer to the question). If a one-word answer would be misleading, the GM might instead offer a short phrase as an answer.</p><p>On a failed save, you take 6d6 Psychic damage and have the Incapacitated condition until you finish a Long Rest. A Greater Restoration spell cast on you ends this effect.</p><p></p><p>The mechanics of contact other plane don't really care about the specific contacted individual here or their desires, interests, goals, or personality, they just answer with a specified one word answer unless it would be misleading. The big wild card is simply whether they know something or not resulting in the "unclear" answer. This does not itself let the patron have a conversation with the warlock outside of answering these questions.</p><p></p><p>So if a PC invokes the free slot to contact their patron a DM can go with the non-interventionist patron answering these specific questions according to the spell and that is it and that seems to be by the book. </p><p></p><p>A 24 warlock who wants nothing to do with their patron can still use this class ability spell to have the spell prepared and contact other entities and benefit from doing so like a wizard would, they just don't get the extra bonus of free slot or avoiding the save.</p><p></p><p>It is kind of neat that a safe way to contact an Old One is to be connected with them through a pact.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9750584, member: 2209"] So the 9th level contact patron thing is new to the 24 warlock, it was not part of being a warlock in the 14 PH. It gives a contact other plane once a day to their patron with an auto successful save and they always have the spell prepared. Level 9: Contact Patron In the past, you usually contacted your patron through intermediaries. Now you can communicate directly; you always have the Contact Other Plane spell prepared. With this feature, you can cast the spell without expending a spell slot to contact your patron, and you automatically succeed on the spell’s saving throw. Once you cast the spell with this feature, you can’t do so in this way again until you finish a Long Rest. Contact Other Plane Level 5 Divination (Warlock, Wizard) Casting Time: 1 minute or Ritual Range: Self Components: V Duration: 1 minute You mentally contact a demigod, the spirit of a long-dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The GM answers each question with one word, such as “yes,” “no,” “maybe,” “never,” “irrelevant,” or “unclear” (if the entity doesn’t know the answer to the question). If a one-word answer would be misleading, the GM might instead offer a short phrase as an answer. On a failed save, you take 6d6 Psychic damage and have the Incapacitated condition until you finish a Long Rest. A Greater Restoration spell cast on you ends this effect. The mechanics of contact other plane don't really care about the specific contacted individual here or their desires, interests, goals, or personality, they just answer with a specified one word answer unless it would be misleading. The big wild card is simply whether they know something or not resulting in the "unclear" answer. This does not itself let the patron have a conversation with the warlock outside of answering these questions. So if a PC invokes the free slot to contact their patron a DM can go with the non-interventionist patron answering these specific questions according to the spell and that is it and that seems to be by the book. A 24 warlock who wants nothing to do with their patron can still use this class ability spell to have the spell prepared and contact other entities and benefit from doing so like a wizard would, they just don't get the extra bonus of free slot or avoiding the save. It is kind of neat that a safe way to contact an Old One is to be connected with them through a pact. [/QUOTE]
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