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The Player's Quantum Ogre: Warlock Pacts
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<blockquote data-quote="Voadam" data-source="post: 9751601" data-attributes="member: 2209"><p>Basic clerics have varied.</p><p></p><p>Here is from Moldvay Basic:</p><p></p><p>"<strong>Clerics are humans who have dedicated themselves to the service of a god or goddess.</strong> They are trained in fighting and casting spells. As a cleric advances in level, he or she is granted the use of more and more spells. However, clerics do not receive any spells until they reach 2nd level (and have<strong> proven their devotion to their god or goddess</strong>)."</p><p></p><p>It then however never mentions gods again.</p><p></p><p>Here is from the Rules Cyclopedia:</p><p></p><p>"<strong>A cleric is a human character who is dedicated to serving a great and worthy cause</strong>. This cause <strong>can be an Immortal being</strong> dedicated to a specific goal or attribute; <strong>sometimes the cleric is serving only his alignment, and has no interest in immortal beings.</strong> <strong>The D&D game does not deal with the ethical and theological beliefs of the characters in the game</strong>."</p><p> </p><p><strong>"All clerics belong to orders, or clerical societies</strong>, made up of clerics serving the same ends. A brand-new cleric character is at the very bottom of his clerical organization; as he gains experience levels, he will also gain new powers and responsibilities pertaining to his clerical order. <strong>The DM will decide, and will inform you, how the clerical orders of his campaign are arranged.</strong>"</p><p></p><p>It is interesting that the powers gained are specifically pertaining to the order, implying they are taught or unlocked, not granted.</p><p></p><p>Later in the RC it says this about deities: </p><p>Immortals and Deities</p><p>The Immortals of the D&D system and the deities of the AD&D system should not be converted between the game systems.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9751601, member: 2209"] Basic clerics have varied. Here is from Moldvay Basic: "[B]Clerics are humans who have dedicated themselves to the service of a god or goddess.[/B] They are trained in fighting and casting spells. As a cleric advances in level, he or she is granted the use of more and more spells. However, clerics do not receive any spells until they reach 2nd level (and have[B] proven their devotion to their god or goddess[/B])." It then however never mentions gods again. Here is from the Rules Cyclopedia: "[B]A cleric is a human character who is dedicated to serving a great and worthy cause[/B]. This cause [B]can be an Immortal being[/B] dedicated to a specific goal or attribute; [B]sometimes the cleric is serving only his alignment, and has no interest in immortal beings.[/B] [B]The D&D game does not deal with the ethical and theological beliefs of the characters in the game[/B]." [B]"All clerics belong to orders, or clerical societies[/B], made up of clerics serving the same ends. A brand-new cleric character is at the very bottom of his clerical organization; as he gains experience levels, he will also gain new powers and responsibilities pertaining to his clerical order. [B]The DM will decide, and will inform you, how the clerical orders of his campaign are arranged.[/B]" It is interesting that the powers gained are specifically pertaining to the order, implying they are taught or unlocked, not granted. Later in the RC it says this about deities: Immortals and Deities The Immortals of the D&D system and the deities of the AD&D system should not be converted between the game systems. [/QUOTE]
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