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The Play's The Thing (aka The play my PCs are putting on)
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<blockquote data-quote="shilsen" data-source="post: 4678420" data-attributes="member: 198"><p>Amber, Ed, John, Mike, Scott, Steve ...</p><p></p><p><span style="font-size: 22px">STAY OUT OF THIS THREAD!</span></p><p></p><p>That said, here's a situation in our 4e Port campaign (that I'm co-DMing with Rolzup and Mallus from ENWorld; see sig), which I'd like to pick the creative minds here for some help with:</p><p></p><p>The PCs have recently shanghaied a dire pig which was about to be used in a pit-fighting arena (and then created a religion in her name, but that's another story). Captain Clagoff, the rich and influential guy who the pig was being sent to wants her back, partly because of her value and partly because it makes him look bad (he's one of the primary procurers of animals for the pit-fighting). Since he's also a hack dramatist, albeit a popular one, whose latest play is about to come out, rather than fighting him the PCs challenged him to a drama-duel, which he agreed to. They will put on a play while he puts his one on, and the creator(s) of whichever play is judged the best will win the pig. The judgement will be made by three judges, one each of whom the PCs and Clagoff will pick and one to be chosen by them together. </p><p></p><p>Now I'm looking to have interesting things happen both in the arrangements for the putting on of the play (8 days away in game-time) and in the performance itself. I'm looking for any suggestions and ideas to that end. I should note that we do a lot of roleplaying over forums between sessions, so that gives me a lot of options for handling things in the lead-up to the play, whereas the performance itself is something I plan to have occur at the game table.</p><p></p><p>Also, how would you eventually decide whose play wins? I was considering setting it up as a hugely extended skill challenge, with the PCs having a list of tasks to fulfill in the lead-up to the play and then during the performance (they're all planning to act, BTW), and how well they do it via both RP and dice rolls determining their fate. Plus I'm considering having Clagoff send some goons to interfere in the performance, so that we might have PCs carrying out and performing the play <em>while</em> being involved in a running battle backstage.</p><p></p><p>In short, what do you think? How would you handle the above and what can I add to it to make it an amusing and interesting situation for all involved?</p></blockquote><p></p>
[QUOTE="shilsen, post: 4678420, member: 198"] Amber, Ed, John, Mike, Scott, Steve ... [SIZE="6"]STAY OUT OF THIS THREAD![/SIZE] That said, here's a situation in our 4e Port campaign (that I'm co-DMing with Rolzup and Mallus from ENWorld; see sig), which I'd like to pick the creative minds here for some help with: The PCs have recently shanghaied a dire pig which was about to be used in a pit-fighting arena (and then created a religion in her name, but that's another story). Captain Clagoff, the rich and influential guy who the pig was being sent to wants her back, partly because of her value and partly because it makes him look bad (he's one of the primary procurers of animals for the pit-fighting). Since he's also a hack dramatist, albeit a popular one, whose latest play is about to come out, rather than fighting him the PCs challenged him to a drama-duel, which he agreed to. They will put on a play while he puts his one on, and the creator(s) of whichever play is judged the best will win the pig. The judgement will be made by three judges, one each of whom the PCs and Clagoff will pick and one to be chosen by them together. Now I'm looking to have interesting things happen both in the arrangements for the putting on of the play (8 days away in game-time) and in the performance itself. I'm looking for any suggestions and ideas to that end. I should note that we do a lot of roleplaying over forums between sessions, so that gives me a lot of options for handling things in the lead-up to the play, whereas the performance itself is something I plan to have occur at the game table. Also, how would you eventually decide whose play wins? I was considering setting it up as a hugely extended skill challenge, with the PCs having a list of tasks to fulfill in the lead-up to the play and then during the performance (they're all planning to act, BTW), and how well they do it via both RP and dice rolls determining their fate. Plus I'm considering having Clagoff send some goons to interfere in the performance, so that we might have PCs carrying out and performing the play [I]while[/I] being involved in a running battle backstage. In short, what do you think? How would you handle the above and what can I add to it to make it an amusing and interesting situation for all involved? [/QUOTE]
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