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<blockquote data-quote="Herschel" data-source="post: 5921783" data-attributes="member: 78357"><p>If you have a power that does what you want to do, then use that power and describe it however you want. If you don't have a power that does what you want, try something different.</p><p> </p><p> </p><p>1. It depends on teh situation.</p><p>2. In the case of one-offs, no. In fact you have powers to use as a comparative example. </p><p>3. If another character does that regularly, it's not a waste.</p><p> </p><p> Which is why powers are good. If you're limited in your scope, say a new player not sure what your character can do, powers give you ideas of all the cool stuff possible. Likewise if you're a new DM who isn't comfortable adjudicating ad-lib then the players still have interesting thinsg to do. </p><p> </p><p> This is where you lose me. If a character is too focused on his sheet, what makes you think they'll be any more creative otherwise? Removing options in general won't make anyone more creative the creative types are still the creative types, those that aren't still aren't. It puts a greater burden on all players and DMs. In a perfect world every gamer is creative and every DM is great, but that's just not reality.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5921783, member: 78357"] If you have a power that does what you want to do, then use that power and describe it however you want. If you don't have a power that does what you want, try something different. 1. It depends on teh situation. 2. In the case of one-offs, no. In fact you have powers to use as a comparative example. 3. If another character does that regularly, it's not a waste. Which is why powers are good. If you're limited in your scope, say a new player not sure what your character can do, powers give you ideas of all the cool stuff possible. Likewise if you're a new DM who isn't comfortable adjudicating ad-lib then the players still have interesting thinsg to do. This is where you lose me. If a character is too focused on his sheet, what makes you think they'll be any more creative otherwise? Removing options in general won't make anyone more creative the creative types are still the creative types, those that aren't still aren't. It puts a greater burden on all players and DMs. In a perfect world every gamer is creative and every DM is great, but that's just not reality. [/QUOTE]
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