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General Tabletop Discussion
*Dungeons & Dragons
The popularity of horror adventures/settings for 5e
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<blockquote data-quote="GrimCo" data-source="post: 9250317" data-attributes="member: 7044462"><p>Mutually assured destruction. PC fear vampires because they heard stories about how terrifying and powerful they are. Vampires heard stories of powerful individuals that roam the land. PCs don know the stat block I use for the vampire. It could be CR5 Vampire spawn, CR13 13 Vampire or CR16 Strahd von Z. Same with Vampire, he doesn't know if party is lv 1 newbs with lots of money for fancy gear or lv 10 battle hardened veterans. In the end, it depends on play style and how you like to run your campaigns. I like to relay on fear of unknown. Ignorance breeds fear and all that. Also, most intelligent monsters won't kill on sight just because. They will attack if they are threatened, hungry or if PCs interfere with their plans. But it's just my and my groups preferred play style. Living world, where monsters are also people with their own agendas. </p><p></p><p></p><p>Yes, they can do it. PCs are powerful. 5e raised power level up a notch from previous editions. Running horror games in 5th ed requires a bit more work from DM to actually work. If PCs know what they are going up against and have time to prepare, they can punch way above their level. To be fair, with right builds, in PF1 you could grind through some very hard encounters 10+ CRs above your CR. And than we are back to problem of CRs not really be a good measure of how hard the encounter is in 5e. FE Shadow is CR 1/2. But it's nasty bugger</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9250317, member: 7044462"] Mutually assured destruction. PC fear vampires because they heard stories about how terrifying and powerful they are. Vampires heard stories of powerful individuals that roam the land. PCs don know the stat block I use for the vampire. It could be CR5 Vampire spawn, CR13 13 Vampire or CR16 Strahd von Z. Same with Vampire, he doesn't know if party is lv 1 newbs with lots of money for fancy gear or lv 10 battle hardened veterans. In the end, it depends on play style and how you like to run your campaigns. I like to relay on fear of unknown. Ignorance breeds fear and all that. Also, most intelligent monsters won't kill on sight just because. They will attack if they are threatened, hungry or if PCs interfere with their plans. But it's just my and my groups preferred play style. Living world, where monsters are also people with their own agendas. Yes, they can do it. PCs are powerful. 5e raised power level up a notch from previous editions. Running horror games in 5th ed requires a bit more work from DM to actually work. If PCs know what they are going up against and have time to prepare, they can punch way above their level. To be fair, with right builds, in PF1 you could grind through some very hard encounters 10+ CRs above your CR. And than we are back to problem of CRs not really be a good measure of how hard the encounter is in 5e. FE Shadow is CR 1/2. But it's nasty bugger [/QUOTE]
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