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<blockquote data-quote="Argent Silvermage" data-source="post: 2418571" data-attributes="member: 4322"><p>Name: Grimm Brightstave</p><p>Class: Druid 1</p><p>Race: Elf</p><p>Alignment: Neutral Good </p><p>Deity: Gaia</p><p>Age: (42) Unknown</p><p>Gender: Male</p><p>Height: 5’7”</p><p>Weight: 150</p><p>Eyes: Blue</p><p>Hair: White</p><p>Skin: Tan</p><p></p><p>Ability Scores: Str: 12/Dex: 14/Con: 10/Int: 12/Wis: 13/Cha: 12 </p><p>HP: 8 (1d8)</p><p>AC: 14 (+2 Dex, +2 leather armor)</p><p>Init: +2 (+2 dex) </p><p>BAB: +0</p><p>Saves: Fort: +2/Ref: +2/Will: +3</p><p>Move: 30’ (Light encumberance)</p><p>Weight Allowance: Light 42, Medium 86, Heavy 130, Pull 650, Lift 130.</p><p></p><p>Attacks: </p><p>Quarterstaff +1 1d6/1d6 x2</p><p>Sling +2 1d4 x2</p><p> </p><p>Racial Abilities:</p><p>Immunity to magic Sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. Weapon Proficiency: Elves receive the Martial Weapon proficiancy feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. +2 racial bonus on Listen, Search, and Spotchecks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. </p><p></p><p>Class Abilities: </p><p>Wild Empathy: +1 animals/ -3 Magical beasts</p><p>Nature Sense</p><p>Animal Companion: Wolf (Freestar)</p><p></p><p>Spells Memorized:</p><p>Orisons: (3) Create water, Detect Poison, Detect Magic.</p><p>1st Level: (2) Entangle, Cure Light Wounds</p><p></p><p>Feats: </p><p>Animal Empathy</p><p></p><p>Skills: (Ability + Ranks + Misc.) </p><p>Hide +2 (+2 Dex) </p><p>Move Silently +2 (+2 Dex) </p><p>Listen +3 (+1 Wis, +2 Racial) </p><p>Search +3 (+1 Int, +2 racial) </p><p>Spot +3 (+1 Wis, +2 racial)</p><p>Jump +1 (+1 Str)</p><p>Climb +1 (+1 Str)</p><p>Swim +1 (+1 Str)</p><p>Knowledge Nature +7 (+1 Int, 4 ranks, +2 class)</p><p>Survival +7 (+1 Wis, 4 ranks, +2 class)</p><p>Handle Animal +7 (+1 Wis, 4 ranks, +2 AE)</p><p>Ride +8 (+2 Dex, 4 ranks, +2 AE)</p><p>Dilpomacy +5 (+1 Cha, 4 ranks)</p><p></p><p>Languages: </p><p>Common, Elf, Draconic, Druid</p><p></p><p>Gear: (Total weight: Grimm: 32w/Mule: 69w) </p><p>2g 9s to spend </p><p>Leather Armor [10g/15w]</p><p>Back pack [2g/2w]</p><p>· 2 sunrods [4g/2w]</p><p>· 2 potions of Cure Light wounds [100g/1w]</p><p>· 2 days rations [1g/2w]</p><p>· Flint & steel [1g/*]</p><p>· Waterskin [1g/4w]</p><p>Sling [1g/*]</p><p>Pouch of 10 stones [1g/5w]</p><p>Quarterstaff [0/4w]</p><p></p><p>Earthson: Mule [8g]</p><p>Bit & Bridle [2g/1w]</p><p>Pack saddle [15g/20w]</p><p>Saddle bags [4g/8w]</p><p>· Bedroll [1s/5w]</p><p>· Tent [10g/20w]</p><p>· 8 sunrods [16g/8w]</p><p>· Cold weather outfit [8g/7w]</p><p></p><p>Physical Description: </p><p> He’s a slim nice to look at guy who dresses in blues, gray and white. Typical elven features with medium long white hair and clear blue eyes. </p><p></p><p>Personality: </p><p>He’s me.</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 2418571, member: 4322"] Name: Grimm Brightstave Class: Druid 1 Race: Elf Alignment: Neutral Good Deity: Gaia Age: (42) Unknown Gender: Male Height: 5’7” Weight: 150 Eyes: Blue Hair: White Skin: Tan Ability Scores: Str: 12/Dex: 14/Con: 10/Int: 12/Wis: 13/Cha: 12 HP: 8 (1d8) AC: 14 (+2 Dex, +2 leather armor) Init: +2 (+2 dex) BAB: +0 Saves: Fort: +2/Ref: +2/Will: +3 Move: 30’ (Light encumberance) Weight Allowance: Light 42, Medium 86, Heavy 130, Pull 650, Lift 130. Attacks: Quarterstaff +1 1d6/1d6 x2 Sling +2 1d4 x2 Racial Abilities: Immunity to magic Sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. Weapon Proficiency: Elves receive the Martial Weapon proficiancy feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. +2 racial bonus on Listen, Search, and Spotchecks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. Class Abilities: Wild Empathy: +1 animals/ -3 Magical beasts Nature Sense Animal Companion: Wolf (Freestar) Spells Memorized: Orisons: (3) Create water, Detect Poison, Detect Magic. 1st Level: (2) Entangle, Cure Light Wounds Feats: Animal Empathy Skills: (Ability + Ranks + Misc.) Hide +2 (+2 Dex) Move Silently +2 (+2 Dex) Listen +3 (+1 Wis, +2 Racial) Search +3 (+1 Int, +2 racial) Spot +3 (+1 Wis, +2 racial) Jump +1 (+1 Str) Climb +1 (+1 Str) Swim +1 (+1 Str) Knowledge Nature +7 (+1 Int, 4 ranks, +2 class) Survival +7 (+1 Wis, 4 ranks, +2 class) Handle Animal +7 (+1 Wis, 4 ranks, +2 AE) Ride +8 (+2 Dex, 4 ranks, +2 AE) Dilpomacy +5 (+1 Cha, 4 ranks) Languages: Common, Elf, Draconic, Druid Gear: (Total weight: Grimm: 32w/Mule: 69w) 2g 9s to spend Leather Armor [10g/15w] Back pack [2g/2w] · 2 sunrods [4g/2w] · 2 potions of Cure Light wounds [100g/1w] · 2 days rations [1g/2w] · Flint & steel [1g/*] · Waterskin [1g/4w] Sling [1g/*] Pouch of 10 stones [1g/5w] Quarterstaff [0/4w] Earthson: Mule [8g] Bit & Bridle [2g/1w] Pack saddle [15g/20w] Saddle bags [4g/8w] · Bedroll [1s/5w] · Tent [10g/20w] · 8 sunrods [16g/8w] · Cold weather outfit [8g/7w] Physical Description: He’s a slim nice to look at guy who dresses in blues, gray and white. Typical elven features with medium long white hair and clear blue eyes. Personality: He’s me. [/QUOTE]
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