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<blockquote data-quote="khavren" data-source="post: 2491431" data-attributes="member: 29629"><p>At the docks</p><p> </p><p>The bearded man shakes Astor's hand, and takes the three in front of him, waving his hands for emphasis <span style="color: blue"> "Nice to meet you, I'm called Khavren Lightlord, I've become a servant of the Great God Boccob here. Pleasure to meet you too Ansila and Tyreus. If this follows from what I knew about magic before, all of the area effect stuff tends to be either trap based or require line of sight, given the terrain I don't expect anyone to have a good view. Also, this close to the city, I would suprised if there was anything really tough, most likely there will be scavengers mostly. If we had a good map and were well co-ordinated we could go for small groups, but if we tried that now, half of us would get lost. Ideally, the scout types will find anyone who looks like they might cause trouble in enough time for us to either detour or to send out a team to clear it out. Once we get based and know the area we can spread out more. I don't have any army training either, but I've been running tactical simulations for this sort of thing for 25 years. Given that we seem to have the most initiave in this crowd it might be a good idea to kind of take charge of others of our skill set, and make sure that whatever we run into get's the right mix to deal with it. Any of you familar with small squad tactics or strategic wargaming?" </span></p></blockquote><p></p>
[QUOTE="khavren, post: 2491431, member: 29629"] At the docks The bearded man shakes Astor's hand, and takes the three in front of him, waving his hands for emphasis [color=blue] "Nice to meet you, I'm called Khavren Lightlord, I've become a servant of the Great God Boccob here. Pleasure to meet you too Ansila and Tyreus. If this follows from what I knew about magic before, all of the area effect stuff tends to be either trap based or require line of sight, given the terrain I don't expect anyone to have a good view. Also, this close to the city, I would suprised if there was anything really tough, most likely there will be scavengers mostly. If we had a good map and were well co-ordinated we could go for small groups, but if we tried that now, half of us would get lost. Ideally, the scout types will find anyone who looks like they might cause trouble in enough time for us to either detour or to send out a team to clear it out. Once we get based and know the area we can spread out more. I don't have any army training either, but I've been running tactical simulations for this sort of thing for 25 years. Given that we seem to have the most initiave in this crowd it might be a good idea to kind of take charge of others of our skill set, and make sure that whatever we run into get's the right mix to deal with it. Any of you familar with small squad tactics or strategic wargaming?" [/color] [/QUOTE]
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