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<blockquote data-quote="Tyreus" data-source="post: 2502999" data-attributes="member: 16103"><p>The best way to do it would be to create sub squads within the main squad for quick response actions.</p><p></p><p>I broke the npc's into these further catagories, let me know if that's a problem.</p><p></p><p>Infantry (Melee capable)</p><p>Fighter</p><p>Barbarian</p><p>Ranger</p><p>Paladin</p><p>Rogue</p><p>Monk</p><p></p><p>Spellcasters (Cast spells)</p><p>Druid</p><p>Sorcerer</p><p>Wizard</p><p>Bard</p><p>Cleric</p><p></p><p>Healers (Capable of magical healing others)</p><p>Druid</p><p>Cleric</p><p></p><p>Shadows (Capable of stealth)</p><p>Ranger</p><p>Rogue</p><p>Bard</p><p></p><p>Runners (Capable of 40+ movement rate)</p><p>Barbarian</p><p>Monk</p><p></p><p>Centuries will be divided into 10 groups. Century Alpha A, Alpha B, Alpha C, ect, Omega A, Omega B, Omega C, ect.</p><p>Groups will be divided into one each of the said catagories. So 'Alpha A Spellcasters' would address the spellcasters from Century Alpha, Group A. 'Century Omega Infantry' would be all century Omega infantry. Many different formations could be accomplished with the system. For example, Alpha Infantry could be ordered to take up the front, Omega Infantry could be ordered to flank with arrows. Then Alpha A, C, E, G, and I Infantry could be ordered to break rank and charge, with Alpha B, D, F, H, and J Infantry drawing bows and firing.</p><p></p><p>Single units can be in multiple groups.</p><p></p><p></p><p><strong>Century Alpha</strong></p><p></p><p><em>-Group A</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group B</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group C</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group D</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group E</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group F</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group G</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group H</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group I</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><em>-Group J</em></p><p>1 Barbarian</p><p>2 Fighter</p><p>3 Monk</p><p>4 Paladin</p><p>5 Rogue</p><p>6 Ranger</p><p>7 Cleric</p><p>8 Druid</p><p>9 Sorcerer</p><p>10 Wizard</p><p></p><p></p><p><strong>Century Omega</strong></p><p></p><p><em>-Group A</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Rogue</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group B</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Barbarian</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group C</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Wizard</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group D</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Wizard</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group E</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Cleric</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group F</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Bard</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group G</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Paladin</p><p>7 Druid</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group H</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Ranger</p><p>6 Bard</p><p>7 Druid</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group I</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Monk</p><p>5 Fighter</p><p>6 Bard</p><p>7 Druid</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p><p></p><p><em>-Group J</em></p><p>1 Fighter</p><p>2 Fighter</p><p>3 Barbarian</p><p>4 Fighter</p><p>5 Fighter</p><p>6 Bard</p><p>7 Druid</p><p>8 Sorcerer</p><p>9 Wizard</p><p>10 Cleric</p><p>11 Bard</p></blockquote><p></p>
[QUOTE="Tyreus, post: 2502999, member: 16103"] The best way to do it would be to create sub squads within the main squad for quick response actions. I broke the npc's into these further catagories, let me know if that's a problem. Infantry (Melee capable) Fighter Barbarian Ranger Paladin Rogue Monk Spellcasters (Cast spells) Druid Sorcerer Wizard Bard Cleric Healers (Capable of magical healing others) Druid Cleric Shadows (Capable of stealth) Ranger Rogue Bard Runners (Capable of 40+ movement rate) Barbarian Monk Centuries will be divided into 10 groups. Century Alpha A, Alpha B, Alpha C, ect, Omega A, Omega B, Omega C, ect. Groups will be divided into one each of the said catagories. So 'Alpha A Spellcasters' would address the spellcasters from Century Alpha, Group A. 'Century Omega Infantry' would be all century Omega infantry. Many different formations could be accomplished with the system. For example, Alpha Infantry could be ordered to take up the front, Omega Infantry could be ordered to flank with arrows. Then Alpha A, C, E, G, and I Infantry could be ordered to break rank and charge, with Alpha B, D, F, H, and J Infantry drawing bows and firing. Single units can be in multiple groups. [B]Century Alpha[/B] [I]-Group A[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group B[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group C[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group D[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group E[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group F[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group G[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group H[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group I[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [I]-Group J[/I] 1 Barbarian 2 Fighter 3 Monk 4 Paladin 5 Rogue 6 Ranger 7 Cleric 8 Druid 9 Sorcerer 10 Wizard [B]Century Omega[/B] [I]-Group A[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Rogue 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group B[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Barbarian 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group C[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Wizard 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group D[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Wizard 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group E[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Cleric 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group F[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Bard 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group G[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Paladin 7 Druid 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group H[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Ranger 6 Bard 7 Druid 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group I[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Monk 5 Fighter 6 Bard 7 Druid 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [I]-Group J[/I] 1 Fighter 2 Fighter 3 Barbarian 4 Fighter 5 Fighter 6 Bard 7 Druid 8 Sorcerer 9 Wizard 10 Cleric 11 Bard [/QUOTE]
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